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#3458297 - 06/04/10 10:36 PM Re: F4 Phantom Combat sims (Question) [Re: streakeagle]
exhausted Offline
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Registered: 10/23/04
Posts: 1688
Loc: none
Because the story of the F-4 is a fasinating one indeed! The challenge of learning to fly that bird right, on full real settings, developes skill in that bird. Flying significant missions that are rewarding should be the meat of the sim. I'm not talking about that hollow Thirdwire BS, but a real simulator. I understand that you don't like not having 100% control over the features of the game, but truth be told, the idea for the game I have is similar to real life because testing of the F-4 had to be done long before that sled went into combat. It should be like that in any "full-real" sim of the bird as well.

If you want a full real settings sim of the F-4, then you would not get what you wanted Streak.... you would get something that you would probably not have much of an idea what to do with.
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#3458298 - 07/03/10 08:37 PM Re: F4 Phantom Combat sims (Question) [Re: 4EyedFlyer]
Cat Offline
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Registered: 08/08/00
Posts: 8145
Loc: Somewhere....over the Rainbow
Originally Posted By: 4EyedFlyer
I was on the 'Rhino" team (I was the 3D artist). It was a fantastic concept that could have resulted in a real classic. Alas, such a product requires a huge amount of time and effort, neither of which we were able to commit to the project.

I haven't given up on the project entirely (http://www.yankee-station.net), and I would love to put a team together to prototype some of the tactical aspects of the simulation. If there are any programmers out there who wouldn't mind having their brains picked (ouch!) on the subject of tactical AI programming, let me know!

Richard J


I was followiwng Rhino for SimHQ. Though this is the first time I've ever posted about it. I was asked to keep silent, so I did. I saw some of the advance work posted on this site. It was looking to be a real classic, too. Shame it didn't get any farther than it did.

Miao, Cat
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#3458299 - 07/06/10 12:15 PM Re: F4 Phantom Combat sims (Question) [Re: Cat]
Wedge Offline
Member

Registered: 02/13/06
Posts: 1210
The F-4 is my favorite AC. I would absolutely love a sim dedicated to the F-4 to include campaigns/missions for Vietnam/Gulf War on the level of Falcon4.0/DCS.

SFV2 is nice, but is not as nearly as indepth as I would like.

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#3458300 - 07/07/10 07:14 AM Re: F4 Phantom Combat sims (Question) [Re: Wedge]
Fenix Offline
Member

Registered: 09/25/01
Posts: 960
Loc: Linköping Sweden
I don't think there will be more indepth sims like Jane's F-15, Jane's F-18 & Falcon 4.0. Because the makers of Flightsims don't see those kind of simulators profitable. Sadly
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#3458301 - 07/08/10 03:30 AM Re: F4 Phantom Combat sims (Question) [Re: Fenix]
Keithb77 Offline
Member

Registered: 11/30/99
Posts: 1524
Loc: UK
I would agree - there is NO chance of a commercial in-depth sim for any aircraft that is not in the front-line of public conciousness. The DCS a-10 will be the closest...

Meanwhile has anyone tried the add-on Phantom cockpit for FF5 by Aeyes?
See here

It looks very comprehensive, and I think that with a bit of effort a very passable Phantom environment could be created within FF5.
There are additional appropriate theatres available and we can all create appropriate missions.

???

Edit: Look at this FF5 manual there are several pages on the Phantom cockpit, including a Ramp Start procedure

Cheers
Keith

PS FF5 does NOT require a Falcon 4 CD, no matter what the website may say.


Edited by Keithb77 (07/08/10 04:05 AM)

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#3458302 - 07/08/10 08:36 AM Re: F4 Phantom Combat sims (Question) [Re: Keithb77]
Fenix Offline
Member

Registered: 09/25/01
Posts: 960
Loc: Linköping Sweden
What is FF5?
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#3458303 - 07/08/10 09:20 AM Re: F4 Phantom Combat sims (Question) [Re: Fenix]
strykerpsg Offline
Member

Registered: 05/28/06
Posts: 576
Loc: Ft Lewis, WA aka JBLM
Holy Cr*p! Free Falcon has morphed into quite a project and it's all free! Wow! I have been way out of the Falcon 4.0 loop for a long time, but did purchase some cockpits from Aeyes and can tell you they are exceptional works of art. May have to look at opening this game up again. Thanks for the insight.

Matt
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#3458304 - 07/09/10 03:41 AM Re: F4 Phantom Combat sims (Question) [Re: strykerpsg]
Keithb77 Offline
Member

Registered: 11/30/99
Posts: 1524
Loc: UK
FF5 is Free Falcon 5, the latest update to Falcon 4, which includes multiple other aircraft.
See comment
here at SimHQ.
Drawback is lots of the systems are hardcoded to the F-16. e.g you don't get to operate your own flaps, the radar is too sophisticated for the F-4 etc etc.

But in many ways it knocks the socks off all the other modern sims.

Cheers,
Keith

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#3458305 - 07/09/10 06:26 AM Re: F4 Phantom Combat sims (Question) [Re: Keithb77]
Fenix Offline
Member

Registered: 09/25/01
Posts: 960
Loc: Linköping Sweden
Thanks for the information
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#3488319 - 01/05/12 04:47 PM Re: F4 Phantom Combat sims (Question) [Re: 4EyedFlyer]
streakeagle Offline
Senior Member

Registered: 08/19/01
Posts: 2590
Loc: Seffner, FL USA
Originally Posted By: 4EyedFlyer
I was on the 'Rhino" team (I was the 3D artist). It was a fantastic concept that could have resulted in a real classic. Alas, such a product requires a huge amount of time and effort, neither of which we were able to commit to the project.

I haven't given up on the project entirely (http://www.yankee-station.net), and I would love to put a team together to prototype some of the tactical aspects of the simulation. If there are any programmers out there who wouldn't mind having their brains picked (ouch!) on the subject of tactical AI programming, let me know!

Richard J


The link had died... Apparently the webhosting expired with the new year. Another promising title disappearing into history unfinished/unreleased.
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