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#3458277 - 04/17/10 09:06 PM Re: F4 Phantom Combat sims (Question) [Re: exhausted]
streakeagle Offline
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Registered: 08/19/01
Posts: 2590
Loc: Seffner, FL USA
The number of people that "need" a dedicated F-4 sim is so small that it will never be done. If anyone was to do it, I would think it would be as a part of the DCS series. But they are principally doing aircraft that are currently flying so that they can make money selling high-end versions as actual trainers for air forces. I had always hoped that TK would gradually extend his "sim-lite" SF series towards being a more realistic sim. In some ways he has, but in other ways he has not and probably never will go down that path.
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#3458278 - 04/18/10 08:54 AM Re: F4 Phantom Combat sims (Question) [Re: streakeagle]
PAW1 Offline
Junior Member

Registered: 01/18/07
Posts: 78
must, say the A2A thing looks very impressive. glad my post promted a little response. smile I am not alone

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#3458279 - 04/18/10 06:20 PM Re: F4 Phantom Combat sims (Question) [Re: Joes Shop]
HomeFries Online   cool
F22 Air Dominance Project
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Registered: 01/01/01
Posts: 1294
Originally Posted By: Joes Shop
HomeFries,

So, it's just a download?

Regards,

J. P. Kelly


You are correct, Sir!
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#3458280 - 04/19/10 05:12 PM Re: F4 Phantom Combat sims (Question) [Re: exhausted]
Joes Shop Offline
Member

Registered: 08/20/08
Posts: 419
Loc: MA, USA
Exhausted,

Agreed; I would think that developers/designers would be hesitant to put out a single type sim in this economy as opposed to a 'survey' sim with a wider selection of A/C to choose from.

Regards,

J. P. Kelly
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#3458281 - 04/28/10 05:16 PM Re: F4 Phantom Combat sims (Question) [Re: Joes Shop]
sp00k Offline
Junior Member

Registered: 07/14/09
Posts: 86
Loc: Amersfoort, Netherlands, Europ...
Being a huge F-4 Phantom fan (even got a Spooky tattoo) i would love to see a F-4 sim, something like the coming DCS: A-10 sim.
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#3458282 - 04/28/10 06:56 PM Re: F4 Phantom Combat sims (Question) [Re: sp00k]
VBA_Rhino Offline
Member

Registered: 12/17/06
Posts: 215
Loc: Quad-Cities IA/IL
With the tools being released by ED with the DCS series, there is nothing stopping someone from making a 3rd party F-4. Realistic flight dynamics, working cockpit, etc. You could even create Vietnam with the terrain tools. So, who's got the time/energy to do it?

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#3458283 - 04/28/10 10:44 PM Re: F4 Phantom Combat sims (Question) [Re: exhausted]
godzilla1985 Offline
Member

Registered: 11/22/07
Posts: 986
Loc: Pa
A few years ago there was a dedicated F-4 study sim in development called "Rhino". Unfortunately when the demand in the flight sim market fell way off the development stopped frown Real shame as this sim looked to be in the same caliber as Falcon 4.0


Edited by godzilla1985 (04/28/10 10:44 PM)
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#3458284 - 05/05/10 11:58 AM Re: F4 Phantom Combat sims (Question) [Re: godzilla1985]
4EyedFlyer Offline
Junior Member

Registered: 05/06/07
Posts: 4
I was on the 'Rhino" team (I was the 3D artist). It was a fantastic concept that could have resulted in a real classic. Alas, such a product requires a huge amount of time and effort, neither of which we were able to commit to the project.

I haven't given up on the project entirely (http://www.yankee-station.net), and I would love to put a team together to prototype some of the tactical aspects of the simulation. If there are any programmers out there who wouldn't mind having their brains picked (ouch!) on the subject of tactical AI programming, let me know!

Richard J

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#3458285 - 05/05/10 01:46 PM Re: F4 Phantom Combat sims (Question) [Re: 4EyedFlyer]
MaceUK33 Offline
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Registered: 01/10/05
Posts: 12203
Loc: Darlington, UK.
Originally Posted By: 4EyedFlyer
I was on the 'Rhino" team (I was the 3D artist). It was a fantastic concept that could have resulted in a real classic. Alas, such a product requires a huge amount of time and effort, neither of which we were able to commit to the project.

I haven't given up on the project entirely (http://www.yankee-station.net), and I would love to put a team together to prototype some of the tactical aspects of the simulation. If there are any programmers out there who wouldn't mind having their brains picked (ouch!) on the subject of tactical AI programming, let me know!

Richard J


OMG! Are those screenshots or renders? They look fantastic and if I could do one of the posts you require I would jump at it (I can't though unfortunately).
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#3458286 - 05/05/10 02:16 PM Re: F4 Phantom Combat sims (Question) [Re: MaceUK33]
4EyedFlyer Offline
Junior Member

Registered: 05/06/07
Posts: 4
Hi MaceUK33,

The shots on the website are renders. However, the models are all low polygon, realtime models designed specifically for the project. They were all built quite a while ago, but the CVN-65 model is about 70k polygons (inc. static aircraft), and none of the aircraft models shown are more than 16k polygons. Only the diffuse reflection (in the carrier shot) and the soft shadows would be difficult to do in realtime. Everything else would work fine within a modern graphics engine.

Richard J

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