Hi guys,
Yes, I've let the Yankee Station website expire. There has been no movement on the project in a long time, and at this point, I don't think there ever will be. I really wanted to bring a realistic, in depth, innovative combat simulation to you guys, and it's hugely disappointing that I've been unable to accomplish that.
Yankee Station was a pretty unconventional concept. Based on historical mission data (several million rows of data, actually), it would have featured an unprecedented number of accurate missions (flown by 30 types of aircraft) that the player could participate in. Above all, I wanted YS to be an incredibly detailed simulation of the tactics and combat environment over Vietnam / Laos, with realistic alpha strikes on the big targets up north, proper FAC control of strikes in the south (with the FAC providing full sitreps, target location relative to marker smoke, run-in directions, ordnance usage, TIC comms/support), and realistic navigation (TACAN, Bullseye etc...). I also wanted realistic and dynamic mission evolution, where occasionally a strike, CAP, or road recce could turn into a full rescue attempt for a downed friendly pilot. Things like that would allow the player to feel a great sense of achievement.
YS wouldn't have been a particularly mod-friendly sim, due to the strict adherence to historical accuracy. There would have been no free-flight in the combat zone (so the only way to see North Vietnam would have been with people shooting at you, just as in real life). I really wanted to go for the 'sweaty palms' side of air combat, paying close attention to those things that provide a real sense of accomplishment, and not spending so much time on the more mundane procedural stuff (IMHO, the full engine startup thing gets a little boring after a while, and could also create mission timing problems).
Ultimately, I would like to have added a number of flyables to the core product. Along with the F-4 and F-8, I planned to have A-6s (for the night and all weather work), A-4s (just because they flew so many varied missions), A-1s (for a complete SAR themed add-on), and perhaps even a FAC add-on.
I'm going to leave my options open with regard to YS, but for now I've spent too much time and money on it, and there are other things I need to do.
Regards,
Richard J