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#3438391 - 11/21/11 02:11 AM
Campaign editor released
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Hotshot
Registered: 04/30/02
Posts: 5855
Loc: Caux L'Herault, France
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You can get it by clicking here!  Jel
_________________________
Install 1.28E (XP/Vista/Win7) and fly online or off with it.The best EAW online games are at GameRanger:http://www.gameranger.com/Downloads from my site:My new webpageTeamspeak 3 channel: 62.48.74.45:8769 Now you can join a running game, and even use a second controller
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#3438395 - 11/21/11 02:49 AM
Re: Campaign editor released
[Re: MrJelly]
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Hotshot
Registered: 04/30/02
Posts: 5855
Loc: Caux L'Herault, France
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Some screenies: CAMPGR44.DAT from SPAW45 loaded. Note that the number of special events and special missions both equal zero, so those tabs are not active.  Show set-up for editing clicked  The name of the defender's capital (Weiwak Harbour) clicked brings up the map. A different one can be selected.  The forces tab, many sliders are used for editing  To switch scenarios I had to exit and re-run. This is default 1.28E in which the the numbers of special events and special missions are not zero so their tabs are active. Scrolling down to special mission #2 has seven of the possible eight targets listed in green boxes. Clicking on one of these green boxes will bring up the map, with the appropriate radio button selected, so that a new target can be selected if necessary.  Please note that on most pages there is a green "Enter these changes" button. Clicking it not only puts the numbers in the grid, but writes them into the file. Editing takes place "on the fly". I have deliberately left the grids visible so that we can see the actual values. I may produce another version with an editing checkbox. This would let the changes to the grid be made, but allow the user the option to write to the file.  Jel
_________________________
Install 1.28E (XP/Vista/Win7) and fly online or off with it.The best EAW online games are at GameRanger:http://www.gameranger.com/Downloads from my site:My new webpageTeamspeak 3 channel: 62.48.74.45:8769 Now you can join a running game, and even use a second controller
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#3438400 - 11/21/11 03:25 AM
Re: Campaign editor released
[Re: MrJelly]
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Hotshot
Registered: 06/10/01
Posts: 8975
Loc: North Wales, UK
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Brilliant work Jell, well done mate  cheers, Pobs
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#3438416 - 11/21/11 04:29 AM
Re: Campaign editor released
[Re: Pobs]
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Senior Member
Registered: 03/05/05
Posts: 2596
Loc: Geelong . Australia
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Flying Tiger
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#3438448 - 11/21/11 05:38 AM
Re: Campaign editor released
[Re: MrJelly]
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Member
Registered: 03/23/06
Posts: 709
Loc: London, England.
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Quite Astounding!!!
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“The temptation to form premature theories upon insufficient data is the bane of our profession.” - Sherlock Holmes
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#3438465 - 11/21/11 05:56 AM
Re: Campaign editor released
[Re: MrJelly]
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3DZ Model Builder
Veteran
Registered: 06/04/01
Posts: 11116
Loc: Fleet, Hampshire, England.
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 Dec-1945? The war was over!  Now the fun begins! 
Edited by Col. Gibbon (11/21/11 05:59 AM)
_________________________
Ah that's much better! Wings Over BytomAt home, with my great kids, Thomas, Jessica & little Nicola.
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#3438523 - 11/21/11 07:11 AM
Re: Campaign editor released
[Re: MrJelly]
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Hotshot
Registered: 04/30/02
Posts: 5855
Loc: Caux L'Herault, France
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That was SPAW45 John. Ray's scenario starts in 1945!  Jel
_________________________
Install 1.28E (XP/Vista/Win7) and fly online or off with it.The best EAW online games are at GameRanger:http://www.gameranger.com/Downloads from my site:My new webpageTeamspeak 3 channel: 62.48.74.45:8769 Now you can join a running game, and even use a second controller
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#3438552 - 11/21/11 08:10 AM
Re: Campaign editor released
[Re: MrJelly]
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3DZ Model Builder
Veteran
Registered: 06/04/01
Posts: 11116
Loc: Fleet, Hampshire, England.
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OK then, I missed that. How about dates in 1914/18? Do they work OK? 
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Ah that's much better! Wings Over BytomAt home, with my great kids, Thomas, Jessica & little Nicola.
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#3438577 - 11/21/11 08:44 AM
Re: Campaign editor released
[Re: MrJelly]
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Hotshot
Registered: 01/03/01
Posts: 5157
Loc: France
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#3438613 - 11/21/11 09:26 AM
Re: Campaign editor released
[Re: MrJelly]
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Hotshot
Registered: 04/30/02
Posts: 5855
Loc: Caux L'Herault, France
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How about dates in 1914/18? Do they work OK? So I wrote a quick year changer and made the squad files 1915, 1916 and 1917. Using the campaign editor I made the campxxyy.dat files the same. Then I started a RAF 1940 career       Jel
_________________________
Install 1.28E (XP/Vista/Win7) and fly online or off with it.The best EAW online games are at GameRanger:http://www.gameranger.com/Downloads from my site:My new webpageTeamspeak 3 channel: 62.48.74.45:8769 Now you can join a running game, and even use a second controller
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#3438625 - 11/21/11 09:41 AM
Re: Campaign editor released
[Re: MrJelly]
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Senior Member
Registered: 02/06/06
Posts: 2653
Loc: Cape Charles, Virginia, USA
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Nice work, Jel. I might have to wait to play with it until after the big Thanksgiving weekend.
If you get the chance would you mind trying dates after 1946? The old editor CTD'd on anything after mid-1946.
I ask because it would be useful for a Korean campaign.
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Raymond S Otton
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#3438660 - 11/21/11 10:32 AM
Re: Campaign editor released
[Re: MrJelly]
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Hotshot
Registered: 04/30/02
Posts: 5855
Loc: Caux L'Herault, France
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If you get the chance would you mind trying dates after 1946? I think Gurney's squadron editor and my year changer could work in tandem. It seems to be a matter of having matching squadron and campaign files. The squadron files can be edited with Gurney's program, and then the year changed with my little proggy. I'll do another year change thing with the campaign and squad editors and report back.  Jel
_________________________
Install 1.28E (XP/Vista/Win7) and fly online or off with it.The best EAW online games are at GameRanger:http://www.gameranger.com/Downloads from my site:My new webpageTeamspeak 3 channel: 62.48.74.45:8769 Now you can join a running game, and even use a second controller
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#3438683 - 11/21/11 10:56 AM
Re: Campaign editor released
[Re: MrJelly]
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Hotshot
Registered: 04/30/02
Posts: 5855
Loc: Caux L'Herault, France
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Reporting back  I set the 1940 year to 2011 in the camp40 and squad40 files    There was no problem apart from the short year being 111 which is because 1900 is subtracted from the long year  So there should be no problem with Korea   Jel
_________________________
Install 1.28E (XP/Vista/Win7) and fly online or off with it.The best EAW online games are at GameRanger:http://www.gameranger.com/Downloads from my site:My new webpageTeamspeak 3 channel: 62.48.74.45:8769 Now you can join a running game, and even use a second controller
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#3438723 - 11/21/11 11:50 AM
Re: Campaign editor released
[Re: MrJelly]
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Hotshot
Registered: 04/30/02
Posts: 5855
Loc: Caux L'Herault, France
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I will not post the screenies, but I just flew a US 1943 career mission in 1066  
_________________________
Install 1.28E (XP/Vista/Win7) and fly online or off with it.The best EAW online games are at GameRanger:http://www.gameranger.com/Downloads from my site:My new webpageTeamspeak 3 channel: 62.48.74.45:8769 Now you can join a running game, and even use a second controller
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#3438754 - 11/21/11 12:23 PM
Re: Campaign editor released
[Re: MrJelly]
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Senior Member
Registered: 02/06/06
Posts: 2653
Loc: Cape Charles, Virginia, USA
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So that's why William won. I always wondered how that happened. I mean, the French beating the English. Really? Of course, the same thing worked out pretty well at Yorktown ( well, at least for us it did )so I guess one can catch lightening in a bottle more than once.  I'll see if I can get some campaign modding time in over the long weekend.
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Raymond S Otton
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#3438820 - 11/21/11 01:20 PM
Re: Campaign editor released
[Re: MrJelly]
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Hotshot
Registered: 04/30/02
Posts: 5855
Loc: Caux L'Herault, France
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The year changer is here: SqXXYY.dat year changer  Jel
_________________________
Install 1.28E (XP/Vista/Win7) and fly online or off with it.The best EAW online games are at GameRanger:http://www.gameranger.com/Downloads from my site:My new webpageTeamspeak 3 channel: 62.48.74.45:8769 Now you can join a running game, and even use a second controller
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#3439309 - 11/22/11 05:46 AM
Re: Campaign editor released
[Re: MrJelly]
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Hotshot
Registered: 04/30/02
Posts: 5855
Loc: Caux L'Herault, France
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When I was using Gurney's squad editor it resulted in a CTD when loading some stock 1.28E files. So I have started to include one in the campaign editor.  Note that the squadron file loaded matches the campaign file loaded, and that you can switch between the two. At the moment the editor is just reading the file, but it should not take me too long to start it editing. One thing I need to do is to get the airbase number out of "targets.dat". The squadron files use this number any not the one from "tarnames.str".  Jel
_________________________
Install 1.28E (XP/Vista/Win7) and fly online or off with it.The best EAW online games are at GameRanger:http://www.gameranger.com/Downloads from my site:My new webpageTeamspeak 3 channel: 62.48.74.45:8769 Now you can join a running game, and even use a second controller
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#3439427 - 11/22/11 09:00 AM
Re: Campaign editor released
[Re: MrJelly]
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Senior Member
Registered: 01/07/01
Posts: 2623
Loc: Skåne, Sweden
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Hi Tony Thanks for the new Campaign Editor!  Excellent Editor as always!  Cheers
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#3439445 - 11/22/11 09:30 AM
Re: Campaign editor released
[Re: MrJelly]
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Hotshot
Registered: 04/30/02
Posts: 5855
Loc: Caux L'Herault, France
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Thanks Per. Early tomorrow we drive from Lyon to Nice Airport in order to pick up Sheila and Lasse Karlsson from Helsingborg to spend a week or so with us. No doubt we will make a return visit next summer, and with luck I will be able to catch up with you there. Work on this editor might have to go on the back burner for a few days, but I do not think I will be bored   Jel
_________________________
Install 1.28E (XP/Vista/Win7) and fly online or off with it.The best EAW online games are at GameRanger:http://www.gameranger.com/Downloads from my site:My new webpageTeamspeak 3 channel: 62.48.74.45:8769 Now you can join a running game, and even use a second controller
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#3460902 - 11/23/11 10:08 PM
Re: Campaign editor released
[Re: MrJelly]
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Hotshot
Registered: 08/14/01
Posts: 8403
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Hi,
EAW wont work correct outside the default years. There are many links inside the code to 1940/43/44/45.
For this reason we did invent the year.mpf, the year informations of this file only influence the screens, not the gameplay.
Greetings,
Knegel
_________________________
1st engined flight by Richard Pearse, Waitohi, New Zealand, March 31, 1902. Karl Jatho, 1st flight, 18.August 1903, Hannover-Vahrenheide, real controlled flights. The Wrights, 1st flight, 17. December 1903. They wasnt the 1st, but still claim this!
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#3485994 - 01/02/12 09:33 AM
Re: Campaign editor released
[Re: MrJelly]
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Member
Registered: 08/14/07
Posts: 829
Loc: PA., USA
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So will this editor allow campaigns to be made that will work in Career mode? (I'm dying to have DAW and SPAW career-mode work as they should!)  AO
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#3486005 - 01/02/12 09:52 AM
Re: Campaign editor released
[Re: MrJelly]
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Senior Member
Registered: 02/06/06
Posts: 2653
Loc: Cape Charles, Virginia, USA
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AO, what's wrong with the career mode in SPAW?
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Raymond S Otton
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#3486746 - 01/03/12 10:55 AM
Re: Campaign editor released
[Re: Rotton50]
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Member
Registered: 08/14/07
Posts: 829
Loc: PA., USA
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Hi Ray, ya know............actually nothing!  I thought I was having some trouble with these...... in SPAW in a F4U I thought I was getting some ridiculous distances.....but the scale of the map is not the same as EAW default, and all planes make the distance and return easily.....DAW and SAW are now working pretty good! I used to get alot of ctd's.....but so far they are working pretty good! I'll come back and cry later if I encounter any problems!  AO
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#3486810 - 01/03/12 12:24 PM
Re: Campaign editor released
[Re: MrJelly]
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Senior Member
Registered: 02/06/06
Posts: 2653
Loc: Cape Charles, Virginia, USA
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Oh good.
I thought I'd thoroughly tested most of the careers and I was afraid I'd missed something.
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Raymond S Otton
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