|
|
#3437815 - 11/20/11 06:31 AM
Campaign Editing Question
|
Hotshot
Registered: 04/30/02
Posts: 5855
Loc: Caux L'Herault, France
|
Mine is almost ready for the first release  However, despite looking at Andy's notes, Gurney's program and the eaw source code, I am not 100% clear about the 8 special speeches. In this screenie from Gurney's program in the Special Speech List area what value is generated when a radio button such as "Zoom to Map + Tell Target". As Gurney's program does not display the values then I cannot see how they are calculated,or what they really are. What is the purpose of the number in the box on the right of each row, such as 142? I think that it is the value of a speech file. Currently in my program these eight values are editable, but the user needs to know what they really represent.  Jel
_________________________
Install 1.28E (XP/Vista/Win7) and fly online or off with it.The best EAW online games are at GameRanger:http://www.gameranger.com/Downloads from my site:My new webpageTeamspeak 3 channel: 62.48.74.45:8769 Now you can join a running game, and even use a second controller
|
|
Top
|
|
|
|
#3437827 - 11/20/11 07:03 AM
Re: Campaign Editing Question
[Re: MrJelly]
|
Senior Member
Registered: 02/06/06
Posts: 2653
Loc: Cape Charles, Virginia, USA
|
I haven't a clue about those special mission file. I usually just do my best to negate them even coming up for two reasons. One is that I don't know how to reliably get them to work and the other is that I've mostly made campaigns that are not in the European Theater so the special mission speeches wouldn't be relevant.
Maybe one of the other old campaigners will be able to help you with this particular area.
As I alluded to in the other campaign post, I think there's a lot of missing info on the campaigns and I'm not sure how we would go about retrieving it, if it's even still in existence.
_________________________
Raymond S Otton
|
|
Top
|
|
|
|
#3438376 - 11/21/11 01:05 AM
Re: Campaign Editing Question
[Re: MrJelly]
|
Junior Member
Registered: 08/24/09
Posts: 34
|
hmm .... (hoping not to kick in any open doors )
As the standard speech list seems to refer to the briefing, my guess would be that the special speech would do something in that area. As the briefing speech is build up from seperate blocks, a good starting point would be to look/listen in those blocks and find the lees obvious ones ...
hope this helps
|
|
Top
|
|
|
|
#3438510 - 11/21/11 06:56 AM
Re: Campaign Editing Question
[Re: MrJelly]
|
Hotshot
Registered: 04/30/02
Posts: 5855
Loc: Caux L'Herault, France
|
I have checked the source code. For the eight possible special speeches. Each has a value which I will call (sp) 1. If the value (sp) is bigger than zero: Add the briefing event with speech(sp) Check the next special speech (sp) If this equals -3 then a long pause if not a short pause.
2. If the value (sp) is -1 Zoom to target Do something involving the target area?? Append target name short pause Brief target name Long pause
3. If the value (sp) is -2 Zoom to target
4. If the value (sp) is -3 remove current briefing event (clear??) Append target name short pause Brief target name long pause
4. If the value (sp) is -4 Zoom to rendezvous point long pauseIt would seem that this lets you build up the special speech using up to 8 components. Possible values for (sp) are -4, -3, -2, -1 or integers > 0 I see no routine to follow if the (sp) is zero, so that would imply do nothing. ******************************************************* The speech list- there are effectively 41 of them: STANDARD_OPENING, LONG_OPENING, TARGET_AREA, FIGHTER_SWEEP, BOMB_AIRFIELD, BOMB_FLAK, BOMB_RADAR, BOMB_RAILYARD, BOMB_V1SITE, INTERDICT_RAIL, INTERDICT_SHIPS, INTERDICT_ARMOR, CLOSE_ESCORT, BOMBER_OIL_PLANT, BOMBER_BALL_PLANT, BOMBER_CHEMICAL_PLANT, BOMBER_AIRCRAFT_PLANT, BOMBER_AIRFIELD, BOMBER_ARMAMENT_PLANT, BOMBER_RAILYARD, BOMBER_SHIPYARD, BOMBER_UBOAT, BOMBER_V1SITE, BOMBER_RADAR, BOMBER_SHIPS, RENDEZVOUS_POINT, INTERCEPT_BOMBER, INTERCEPT_V1, GROUND_CONTROL, SCAMBLE, ENEMY_FIGHTER, ENEMY_ESCORT, AVOID_FLAK, HEAVY_FLAK, WEATHER_CLEAR, WEATHER_PARTLY_CLOUDY, WEATHER_MOSTLY_CLOUDY, WEATHER_OVERCAST, CLOSING_1, CLOSING_2, ESCORT_US_BOMBERS,
MAX_STANDARD_SPEECHI have not quite got my head around all of it, but a much clearer picture is beginning to develop  Jel
_________________________
Install 1.28E (XP/Vista/Win7) and fly online or off with it.The best EAW online games are at GameRanger:http://www.gameranger.com/Downloads from my site:My new webpageTeamspeak 3 channel: 62.48.74.45:8769 Now you can join a running game, and even use a second controller
|
|
Top
|
|
|
|
|
|
|
| |