common guys,graphics arent everything, how is the simulation side of it ?
Well, how many tanks do you know of that trail red smoke as the norm? All kidding aside, I would give this a chance....but $39?
Depends how many people and animals said tank had run over....
_________________________
"Whoever appeals to the law against his fellow man is either a fool or a coward. Whoever cannot take care of himself without that law is both. For a wounded man shall say to his assailant, "If I Die, You are forgiven. If I Live, I will kill you." Such is the Rule of Honor."
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_________________________ "...late afternoon the Air Tasking Order came in [and] we found the A-10 part and we said, "We are going where!? We are doing what!?"
Capt. Todd Sheehy, Hog pilot, on receiving orders during Operation Desert Storm
#3437085 - 11/18/1105:42 PMRe: M4 Tank platoon is out
[Re: Force10]
Clydewinder
Mach 2 Infrared Orangutan
Senior Member
Registered: 10/09/00
Posts: 3196
Loc: New Berlin, WI United States
so weird.
_________________________
"Whenever we depart from voluntary cooperation and try to do good by using force, the bad moral value of force triumphs over good intentions." -Friedman "Reason is not automatic. Those who deny it cannot be conquered by it. Do not count on them. Leave them alone." -Rand
I ain't buying or doing that... I played the orginal, it was great for the day... I now swear by SB Pro PE for any and all modern day armor simulation.
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I know it's a typo but you'd think somebody would have caught it.
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Looks worse than the graphics. There's video from Wild Bill Steely's channel of it running- the tanks move around like racecars uphill, it's frenetic action shots flying all over the places. The game itself is advertised as a 'simulation action game,' it looks not so good either way.
And they claim it's coming to consoles. It doesn't look good enough for that, it doesn't look it would satisfy simulation fans, either. That said, I'm going to check it out. Gentlemen. I love tanks.
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No one gets out of here alive.
I ain't buying or doing that... I played the orginal, it was great for the day... I now swear by SB Pro PE for any and all modern day armor simulation.
Well, this is set in WW2, this isn't modern. Still, it doesn't look like WW2 combat, either. It doesn't look like it fits in any period.
_________________________
No one gets out of here alive.
M4 Tank Platoon promises to become the standard in World War II tank games with explosive gameplay, unparalleled realism, and beautifully rendered, historically accurate terrains
God I hope not.
Battlefronts newer Combat Mission Normandy is a better M4 tank simulation than this thing is.And that is saying alot since it is not even a tank sim.
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People who think they know everything are very annoying to those of us who do.
I now feel much better about still playing "T-72: Balkans On Fire".
And I'll feel even better about buying "Steel Beasts Pro PE".
Cheers!
Rick...
_________________________
"We are extending ourselves in Space and Time not because of capitalism or socialism but in spite of them. The Right/Left Capitalist/Socialist establishments are psychologically unprepared for our emerging situation in Time and Space." - F. M. Esfandiary, Upwingers
Yikes no make that a double wtf LOL. This is quite a letdown I was hoping this to be a reboot of a classic in new WW2 trappings or an amazing PE2 like M4 prodigy and what comes is something that looks so dated; interface, gameplay and graphic wise.
Looking at the screenshots I'd swear I was back in 2003...or EARLIER.
Here we are in the land of DX 11 with PC hardware that's AT LEAST 5 times more powerful than then, and this cr4p gets introduced? Is this a joke?
We have simulations like Rise of Flight that have PIECES falling off and fluttering down to the ground and I see an explosion modeled in polygons like THAT?
Gimme a break. "Wild Bill" Stealy or not, I would rather play the original M1 Tank Platoon 2 ( which I still have on the shelf ) in all it's glory, on my old Pentium 4 2.8 ghz with 512mb RAM running Win 98 and sporting a 3dFx Voodoo3 3000 PCI card...or even on my current rig using a Glide wrapper...than pay for this junk. Granted, you can play it for free in offline mode, but see my second sentence...
And I'll feel even better about buying "Steel Beasts Pro PE".
If you do you're certainly in for a treat. Just don't expect a traditional 'game' and you'll be very happy with this excellent sim.
PS: I still have the manual for the original M1 Tank Platoon.
_________________________ "...late afternoon the Air Tasking Order came in [and] we found the A-10 part and we said, "We are going where!? We are doing what!?"
Capt. Todd Sheehy, Hog pilot, on receiving orders during Operation Desert Storm
Registered: 01/10/05
Posts: 8836
Loc: Darlington, UK
Originally Posted By: Blade_RJ
okay, everyone is complaining about graphics,but what is important in a sim like this is ballistic and dmg model. i want to see reports on that.
Looking at the videos all tanks go up in a massive explosion with one hit, which isn't realistic and the movement speed is just a joke. It's not a simulation.
#3437265 - 11/19/1105:40 AMRe: M4 Tank platoon is out
[Re: Crane Hunter]
Clydewinder
Mach 2 Infrared Orangutan
Senior Member
Registered: 10/09/00
Posts: 3196
Loc: New Berlin, WI United States
Originally Posted By: Crane Hunter
I just got off the phone with Panzer Commander, it wants its graphics engine back!
Seriously, Steel Armor: Blaze of War looks so much better for a new armor sim despite the ghey name.
Panzer Commander had much better graphics than that.
_________________________
"Whenever we depart from voluntary cooperation and try to do good by using force, the bad moral value of force triumphs over good intentions." -Friedman "Reason is not automatic. Those who deny it cannot be conquered by it. Do not count on them. Leave them alone." -Rand
And this is a definition of a fail. This "wild bill' has no honor and should be banned from anything computer related. From what I heard he single handedly killed Air Warrior and than War Birds....
Registered: 11/07/05
Posts: 939
Loc: Chapel Hill, NC
Originally Posted By: Clydewinder
Originally Posted By: Crane Hunter
I just got off the phone with Panzer Commander, it wants its graphics engine back!
Seriously, Steel Armor: Blaze of War looks so much better for a new armor sim despite the ghey name.
Panzer Commander had much better graphics than that.
Wow. It really does. And that game was out during the Clinton administration. Most people hadn't heard of Y2K. The iPod didn't exist. I was running a 233MHZ w/32mb RAM, 8MB video card(!)
okay, everyone is complaining about graphics,but what is important in a sim like this is ballistic and dmg model. i want to see reports on that.
When I was young, my mother was always trying to set me up with the daughters of her friends. Invariably, when I asked Mom what the girl looked like, she'd answer something like, "Apparently she's just the sweetest girl you ever met. They say she's got a wonderful personality!"
What she left unsaid was that the girl looked like a Bull Mastiff wearing a wig and a dress. Thankfully, even at that young age, I was enough of a skeptic about trusting other members of the human race so I never fell into one of Mom's girl traps. And later opportunities to view the young lady in question always made me glad I'd slipped the noose.
Just as all the personality in the world could not make me interested in a girl who could have scared a buzzard of an abattoir fence from fifty paces with a single glance, neither can all the ballistic and damage modeling in the world make me interested in a tank sim that looks like this.
Cheers!
Rick...
_________________________
"We are extending ourselves in Space and Time not because of capitalism or socialism but in spite of them. The Right/Left Capitalist/Socialist establishments are psychologically unprepared for our emerging situation in Time and Space." - F. M. Esfandiary, Upwingers
I now feel much better about still playing "T-72: Balkans On Fire".
And I'll feel even better about buying "Steel Beasts Pro PE".
Cheers!
Rick...
That last part should be sooner than later
That will be happening very soon. And I can hardly stand to wait. I loved the original Steel Beasts.
Cheers!
Rick...
_________________________
"We are extending ourselves in Space and Time not because of capitalism or socialism but in spite of them. The Right/Left Capitalist/Socialist establishments are psychologically unprepared for our emerging situation in Time and Space." - F. M. Esfandiary, Upwingers
okay, everyone is complaining about graphics,but what is important in a sim like this is ballistic and dmg model. i want to see reports on that.
You're right to an extent, but given today's computing power there's just no need to make a game with 10-year-old graphics. It's like making a game with only MIDI sound effects, or one that won't run on Vista or W7.
_________________________
Phil
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okay, everyone is complaining about graphics,but what is important in a sim like this is ballistic and dmg model. i want to see reports on that.
Even if those things are reasonable, the representation of everything else looks bad. Movement phases look like a game of Doom on tracks, but these tanks are scooting around as if they were motorcycles.
The graphics are simply re-used from their online flight sim arena, probably reasonable from the vantage point of an aircraft at high altitude, but a throwback to the late 90's for an armor sim.
Look at this video- this looks like tactics don't so much matter, it looks more like an arcade style free for all (they even bill it as 'fast action combat'):
Look at these tanks travelling uphill like a 70 degree slope with no loss of speed. Look at them unencumbered by loading cycles, popping off rounds left and right on the move. From the gameplay they're showing, it seems like 'tactics' means simply charging forward into gunfire and shoot, shoot, shoot.
Why would Wild Bill Stealey attach his name to something like this? Does he have nothing else to do? Does he need the money? One has to wonder if this marquee publicity shot here was what they intended for the game to look like:
Wild Bill Stealey is someone who can put together design teams, but himself isn't really a developer. He takes other people's work and brings them to market. In this case, it happens to be a recycled game engine adapted for ground operations. They realized they can't really design an armor sim from the ground up, so they took this Warbirds engine and said, 'well, we'll call it an action simulation game.' I don't see how they can possibly believe this is going to go anywhere on consoles. My Android phone has better looking apps I could download. Someone originally wanted to call it the definitive simulation of 'armored land combat' and it de-evolved from that into 'fast action simulation game.' You can tell they realized they were in over their heads.
_________________________
No one gets out of here alive.
okay, everyone is complaining about graphics,but what is important in a sim like this is ballistic and dmg model. i want to see reports on that.
You're right to an extent, but given today's computing power there's just no need to make a game with 10-year-old graphics. It's like making a game with only MIDI sound effects, or one that won't run on Vista or W7.
Besides, there's more than just ballistics and damage modelling- tanks aren't forts which just sit there (ok, some armies have used and abused them this way, the Iraqis, the French in WW2), but an armor simulation these days need to model more than the individual gunner's position. Tank operations don't necessarily resolve combat by shooting- maneuver warfare closes the gap between attrition warfare and maneuver warfare. The idea is that an enemy could be defeated before the first shots by moving into position while the enemy is out of position. Think of naval combat in World War 2. Once the right elements line up, that is, the battleships and heavy cruisers maneuver into position to line up more guns and deliver a broadside against an enemy, have already pretty much overdetermined what is going to happen.
_________________________
No one gets out of here alive.
I saw why not- I prefer Cold War scenarios, but there were few WW2 games that were done well. This is due largely because, most that came out were when there wasn't really alot of power available to personal computers to generate landscapes that could pass off reasonably well enough to look like real life- they always looked flat, barren, artificial. It's only recently that hardware is catching up to render terrain from the eye level that looks like something you'd recognize.
The classics that everyone refers to: Panzer Commander- sucked all around. Panzer Elite- looked like a Monet or impressionist school painting. Cheap ballistics. Haven't played the newest crop from the Russian developers, though.
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No one gets out of here alive.
Registered: 06/13/02
Posts: 3253
Loc: Vancouver B.C.
Originally Posted By: Kontakt5
I saw why not- I prefer Cold War scenarios, but there were few WW2 games that were done well. This is due largely because, most that came out were when there wasn't really alot of power available to personal computers to generate landscapes that could pass off reasonably well enough to look like real life- they always looked flat, barren, artificial. It's only recently that hardware is catching up to render terrain from the eye level that looks like something you'd recognize.
The classics that everyone refers to: Panzer Commander- sucked all around. Panzer Elite- looked like a Monet or impressionist school painting. Cheap ballistics. Haven't played the newest crop from the Russian developers, though.
The Russians and Eastern Europeans are the go-to guys for WW2 armor sims as far as i'm concerned, they have the historical interest and and a demanding local market to see that it gets done right. Anyways besides some also ancient titles like Steel Thunder, the M1 Tank Platoons, Team Yankee, what have we had for Cold War armor sims aside from maybe some Steel Beasts scenarios?
The Russians and Eastern Europeans are the go-to guys for WW2 armor sims as far as i'm concerned, they have the historical interest and and a demanding local market to see that it gets done right. Anyways besides some also ancient titles like Steel Thunder, the M1 Tank Platoons, Team Yankee, what have we had for Cold War armor sims aside from maybe some Steel Beasts scenarios?
There's not much there in terms of armor simulations at all- but Steel Beasts has versions of T-55, T-62, T-72, M60A3, M1A1, Leopard I, Centurion is coming soon, you have alot of ingredients there for: Arab-Israeli wars, classic WP vs. NATO, good represenation there for historical conflicts. I'll even plug a couple of skins I've done recently:
M60A3
Guards T-72
_________________________
No one gets out of here alive.
I'm sticking to Panzer Elite. Which by the way DESERVES a remake!
_________________________ In all my years I've never seen the like. It has to be more than a hundred sea miles and he brings us up on his tail. That's seamanship, Mr. Pullings. My God, that's seamanship!
Registered: 07/15/01
Posts: 1911
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Is this the Android version?
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Windows is a 32 bit shell for a 16 bit extension to an 8 bit Operating System designed for a 4 bit microchip by a 2 bit company which can't stand 1 bit of competition.
okay, everyone is complaining about graphics,but what is important in a sim like this is ballistic and dmg model. i want to see reports on that.
When I was young, my mother was always trying to set me up with the daughters of her friends. Invariably, when I asked Mom what the girl looked like, she'd answer something like, "Apparently she's just the sweetest girl you ever met. They say she's got a wonderful personality!"
What she left unsaid was that the girl looked like a Bull Mastiff wearing a wig and a dress. Thankfully, even at that young age, I was enough of a skeptic about trusting other members of the human race so I never fell into one of Mom's girl traps. And later opportunities to view the young lady in question always made me glad I'd slipped the noose.
Just as all the personality in the world could not make me interested in a girl who could have scared a buzzard of an abattoir fence from fifty paces with a single glance, neither can all the ballistic and damage modeling in the world make me interested in a tank sim that looks like this.
Cheers!
Rick...
I was lucky. My grandmother did that to me and she had damn good taste in women.
The Russians and Eastern Europeans are the go-to guys for WW2 armor sims as far as i'm concerned, they have the historical interest and and a demanding local market to see that it gets done right. Anyways besides some also ancient titles like Steel Thunder, the M1 Tank Platoons, Team Yankee, what have we had for Cold War armor sims aside from maybe some Steel Beasts scenarios?
There's not much there in terms of armor simulations at all- but Steel Beasts has versions of T-55, T-62, T-72, M60A3, M1A1, Leopard I, Centurion is coming soon, you have alot of ingredients there for: Arab-Israeli wars, classic WP vs. NATO, good represenation there for historical conflicts. I'll even plug a couple of skins I've done recently:
M60A3
Guards T-72
Are those tanks crewable? Especially the 60, I have a fond place in my heart for that tank.
I need a job. So if you're willing to pay me $300 an hour, health care (especially mental health care) and 6.8 days off a week, I should be able wrap up a review sometime in June.
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Airplanes are now built to carry a pilot and a dog in the cockpit: the pilot's job is to feed the dog, and the dog's job is to bite the pilot if he touches anything...