First impressions of Simraceway are pretty positive from a public beta perspective...
There's some interesting points to it and a lot to like, but also a lot to iron out...
Here's a few of my thoughts...
the feel of the EVO is great and reminds me a lot of the Skoda's from rFactor, which is great for the first car you get to drive...
The damage effect is really cool, and the force feedback recognises the new bent steering position, and the tyre heats up when you bend a fender too much, but the pit crew can that... Sliding off the track hurts in the ways that it should, and the barriers bite as hard as they should...
the force feedback took more fine tuning to find the right feel then fine tuning then trying to find the right sensitivity settings which was nice for a change.. But there's a few bugs in the control settings, I'm unable to map reverse gear to reverse gear on my H shifter for example...
the online gameplay is fun, with the event challenge not only giving you something to do with the game each week, but a reason to better your times... 5 lap event challenge is a good way to start off..
I did feel that only having the one car to drive out of the box a little restrictive... I'd at least like 10 cars to get things rolling... Although 0.47c to buy the next available car the BMW isn't much, and it also unlocks another event... Or I could spend months racing my way around mid Ohio trying to get the laps up for the car, but after 2 hours solid gameplay I only had 155 credits, and I need 5000+ for the BMW... 47 cents seems like the better option to increase the fun... But that's nothing compared to the McLaren which is over 20000 or 2.11 USD... Then there's the 3rd option of winning the event, which nabs you $2 in the Evo challenge... But then there is scope for people to drive the unpopular cars in the hope that smaller fields will make for a better chance of winning the prize and getting more 'free' content... Which could lead to the same small group winning that event over and over...
The servers take a bit too long to click over and doesn't like being alt/tab to desktop so you can do other things while you wait as it won't reload and I have to kill the process to get back into the game... also when people join a server during qualy it freezes while it loads the new players car, not great for mid corner..
The event servers have had a few wreckers come in, and as there's a point to racing this may force people to try and drive on quiet servers to get better times.. which kinda ruins the fun element of racing against others, but as more real drivers sign up and the part timers stick to the bigginers lounge it'll be better...
The website itself has crashed on me a few times and I've been unable to install any new tracks, which is a shame because I really want to try out the Nordschleife on this...
Is it something I can see myself spending a lot of time on...???
In time with more event options and more cars this could be a hell of a lot of fun... I don't think it will take the place of something like the SCES series in my life, but when I'm bored and want to pick up a fun race and challenge myself this could very well fill the void... Buying content is another matter, I do wish there would be more available when you first start out, but I suppose that keeps the serious racers in the events and the not so serious on the other servers... I will say this though... Buying a car is far more attractive then a subscription of any kind... As long as the event servers are up for a year I feel I'll of got my 2 bucks out of that car....
_________________________
"The motivation is high, I enjoy taking the smile off other peoples faces"
Mark Webber