BTW, RoF's economical model has 2 heads, both needed imho: it has to attract many players, and it has to keep those it has, interested. IMHO we should be glad of any features who appeal to any such players, without nerfing the game, because this means money, support, and then it can mean bug fixes, FM corrections, new content etc.
Exactly.
The above makes sense, but if we're going to make such broad generalizations, then we need to be careful. When the addition of
peripheral features happens to alienate players or cause them to lose interest because they perceive that
core features are being ignored, then that's a problem. Losing some players to gain others is not a win.
So, I am a bit sympathetic to those who see a downside, but I like the new camera shake feature because it has the potential to increase realism in other areas, namely, in the cockpit. I see a bright-side because this is another graphical frill that might actually be put to good use.