Forums » SimHQ Community » Screenshot & Video Gallery » 1 V 1 ,a tale of two pilots...Part 1/Part 2/ Part 3/ Part 4


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#3425455 - 11/04/11 05:32 AM 1 V 1 ,a tale of two pilots...Part 1/Part 2/ Part 3/ Part 4
Ajay Offline
Reverse engineered CloD simmer
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Registered: 12/18/02
Posts: 14662
Loc: Brisbane OZ
I will just put the beginning of the story and a link here to my post in the CloD forum , full ongoing story there smile

A TALE OF TWO <---- click me





















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My il2 page
Seelowe Campaign
Cliffs of Dover page
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My character somehow got all twisted up. I was playing the mission where you have to infiltrate the Golden Glow Estate and do multiple things. When I was out burning beehives and fighting I just eventually ran away to view my success from a distance. I first noticed it when I squated down on a tree trunk. Coot..the squatter../simHQ/2011

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#3425461 - 11/04/11 05:46 AM Re: 1 V 1 ,a tale of two pilots...Part 1 [Re: Ajay]
Maj_Alvega Online   tunes
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Registered: 12/27/10
Posts: 824
Loc: Portugal
popcorn
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"Keep in mind, the loss of a fight begins not when your opponent is 500' from your six and getting ready to shoot. The loss of a fight begins when your opponent has acquired a position in your turning circle and can maintain that position."

MarkShot's STK/EAW

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#3425812 - 11/04/11 10:47 AM Re: 1 V 1 ,a tale of two pilots...Part 1 [Re: Ajay]
Philip_ed Offline
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Registered: 06/21/10
Posts: 678
So awesome.
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"Our name is Hornet Squadron, no bloody good are we.
We cannot shoot, we can not fight, nor march like infantry.
But when it comes to pay parade, we shout with all our might:
Per Ardua ad Astra, Up yours Jack we're alright!"

Flt Lt Kellaway

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#3425844 - 11/04/11 11:12 AM Re: 1 V 1 ,a tale of two pilots...Part 1 [Re: Ajay]
- Ice Offline
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Registered: 06/23/05
Posts: 5471
Loc: Philippines / North East UK
popcorn

Looks like this is gonna be good!
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- Ice

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#3426126 - 11/04/11 04:18 PM Re: 1 V 1 ,a tale of two pilots...Part 1 [Re: Ajay]
FearlessFrog Online   smile
World of Forums MMO NPC
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Registered: 01/08/09
Posts: 3720
Loc: Vancouver, BC
cheers
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'Throwing stones irrespective of the building's structure being glass or not is considered bad.'

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#3426505 - 11/05/11 07:05 AM Re: 1 V 1 ,a tale of two pilots...Part 1 [Re: Ajay]
Ajay Offline
Reverse engineered CloD simmer
Veteran

Registered: 12/18/02
Posts: 14662
Loc: Brisbane OZ
Part two now up in the CloD forum smile











_________________________
My il2 page
Seelowe Campaign
Cliffs of Dover page
CloD

My character somehow got all twisted up. I was playing the mission where you have to infiltrate the Golden Glow Estate and do multiple things. When I was out burning beehives and fighting I just eventually ran away to view my success from a distance. I first noticed it when I squated down on a tree trunk. Coot..the squatter../simHQ/2011

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#3427629 - 11/06/11 12:11 PM Re: 1 V 1 ,a tale of two pilots...Part 1 [Re: Ajay]
wheelsup_cavu Offline
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Registered: 12/03/08
Posts: 17658
Loc: Corona, California
Good stuff. popcorn



Wheels
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#3429027 - 11/08/11 05:23 AM Re: 1 V 1 ,a tale of two pilots...Part 1 [Re: Ajay]
Ajay Offline
Reverse engineered CloD simmer
Veteran

Registered: 12/18/02
Posts: 14662
Loc: Brisbane OZ
Part three up complete in the CloD forum with the same link in the first post above smile













_________________________
My il2 page
Seelowe Campaign
Cliffs of Dover page
CloD

My character somehow got all twisted up. I was playing the mission where you have to infiltrate the Golden Glow Estate and do multiple things. When I was out burning beehives and fighting I just eventually ran away to view my success from a distance. I first noticed it when I squated down on a tree trunk. Coot..the squatter../simHQ/2011

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#3435591 - 11/16/11 03:35 PM Re: 1 V 1 ,a tale of two pilots...Part 1 [Re: Ajay]
Ajay Offline
Reverse engineered CloD simmer
Veteran

Registered: 12/18/02
Posts: 14662
Loc: Brisbane OZ
Part 4 up in the CloD forum.

A TALE OF TWO <---- click me







_________________________
My il2 page
Seelowe Campaign
Cliffs of Dover page
CloD

My character somehow got all twisted up. I was playing the mission where you have to infiltrate the Golden Glow Estate and do multiple things. When I was out burning beehives and fighting I just eventually ran away to view my success from a distance. I first noticed it when I squated down on a tree trunk. Coot..the squatter../simHQ/2011

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