Have read that YAP2 Mission 10 Pack will run with Win7 and SF2. Would Mission Packs 1-9 then work with SF2, YAP2 Msn 10 Pack, and Win7? Or must they be painstakingly converted and be updated one by one to work with SF2/Win7?
It is indeed painstaking and we are taking those pains for you. We are doing Set 1 and Set 10 now. We are going to update all the mission sets in order...and make some additions along the way.
Just playing all the missions takes a couple of hundred hours during which we start screwing around playing and modifying them with skills we picked up in Rising Sun. Mike and I have put years of our lives into Yankee Air Pirate and have no intention of letting it become an orphan. There is no other way to experience this stuff but through YAP. This is our history book on the Air War in Southeast Asia. Someone who reads the briefings and flies the missions knows the history better than sitting in a college classroom.
One big change we have had to deal with in updating to Oct2008 is the loss of what we call the X-planes. These are regular game aircraft that have had their programming modified to allow them to be used as ground objects. Originally, this was the work of PNT, who has kept up with the changes all along. This use of the aircraft is no longer possible. So, we have had to create GroundObject aircraft from all our Max files. We are just as committed to making the ground environment as realistic as we have the carrier decks.
Here's 4 F-4E X-planes self-destructing on mission opening.
Believe it or not, this is just a few of the Groundobject aircraft we have made.
Then, of course, we have been building the missions for the last set.
And, finally, playing with 8's new helicopter flight model which makes landing in little places very easy.