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#3418040 - 10/25/11 07:07 AM A damn shame
Wodin Offline
Member

Registered: 04/22/04
Posts: 703
Loc: Liverpool
Really disapointed the next game is online only. That means there will be no decent offline version of either of the two games. All the first needed was to be able to choose allied flights aswell in the quick battle option. Why that was beyond them I've no idea.


Edited by Wodin (10/25/11 07:07 AM)

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#3418334 - 10/25/11 12:34 PM Re: A damn shame [Re: Wodin]
gwalch Offline
Member

Registered: 02/21/11
Posts: 107
It's not for me then.Pity but there you go,I'll keep the money for something else.

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#3418462 - 10/25/11 03:37 PM Re: A damn shame [Re: Wodin]
Craterman Offline
Member

Registered: 02/22/07
Posts: 682
Online only? Is there a mission editor? If there is a mission editor, there will be offline play. I could care less what the release has as long as the community can make whatever.

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#3418715 - 10/26/11 02:18 AM Re: A damn shame [Re: Wodin]
Evil Flower Offline
Member

Registered: 08/10/02
Posts: 329
Loc: Eslöv, Sverige
They said it'd ship with a mission editor...

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#3418740 - 10/26/11 04:23 AM Re: A damn shame [Re: Wodin]
Nift Offline
Member

Registered: 11/15/01
Posts: 648
Loc: Duluth, GA, USA
Online only can only mean that there will be no AI coding done. So unless the editor also allows you to build the opponent AI, you will have nothing but bombing and site seeing missions to build.

I don't why they can't include the AI from the previous version. Oh, well. I don't need another FPS game.
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#3418771 - 10/26/11 05:19 AM Re: A damn shame [Re: Wodin]
Evil Flower Offline
Member

Registered: 08/10/02
Posts: 329
Loc: Eslöv, Sverige
Since when does Online Only mean "no AI" or "no NPCs"? Maybe they will include co-op rooms? Jesus, get a grip with the #%&*$# doomsaying people.

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#3418845 - 10/26/11 06:51 AM Re: A damn shame [Re: Wodin]
MACADEMIC Offline
Member

Registered: 03/08/11
Posts: 217
Loc: Malta
From the Russian forum (translated by Google, not verbatim here):
there will be a mission editor which will come with a Premium account.
So the main game will be free and also subscription free, with Premium
you have quicker access to airplanes, Single player content and the
Mission editor. User generated missions can be sold by the players on
the platform.

MAC

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#3419162 - 10/26/11 02:32 PM Re: A damn shame [Re: Wodin]
Wodin Offline
Member

Registered: 04/22/04
Posts: 703
Loc: Liverpool
So you have to pay extra again to play single player (Premium account sounds like it)...erm no thanks. Surely it should be a one off payment for SP only and a sub for MP. makes more sense to me.

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#3419193 - 10/26/11 03:32 PM Re: A damn shame [Re: Wodin]
Evil Flower Offline
Member

Registered: 08/10/02
Posts: 329
Loc: Eslöv, Sverige
Sounds more like you pay once for a premium account where you can buy stuff instead of unlocking by grinding as the main game is free. The obvious benefit with this approach is that because the game itself is free-to-play the playerbase with be magnitudes larger than it ever could hope to be if it was traditional pay-once singleplayer or subscription-only multiplayer affair. We tried both approaches with the MMO arcade golf game I worked on at my previous job. It had in-app purchase items in it from the get-go, and at launch I think it cost $3, and downloads were in the low hundreds/day. Then we tried releasing it play for free, and found out that not only did our downloads increase by some 25 times, but we also made more money on in-app purchases alone than we did on selling the game for $3.

So like it or not, that businessmodel is here to stay.

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#3419209 - 10/26/11 04:05 PM Re: A damn shame [Re: MACADEMIC]
Craterman Offline
Member

Registered: 02/22/07
Posts: 682
Originally Posted By: MACADEMIC
From the Russian forum (translated by Google, not verbatim here):
there will be a mission editor which will come with a Premium account.
So the main game will be free and also subscription free, with Premium
you have quicker access to airplanes, Single player content and the
Mission editor. User generated missions can be sold by the players on
the platform.


MAC



Sold? Someone thinks they can sell user generated missions? I don't think will go over too well. Most mission builders seem to enjoy just letting other people play their missions. I guess it depends on how much premium accounts are going to be. As long as it is in line with normal game prices ($50-$60USD), that would be ok with me.

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