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#3415875 - 10/22/11 05:28 AM
SB Pro PE 2.620 - The Beta Experience
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Virtual Shiva Beast
Senior Member
Registered: 12/16/99
Posts: 3647
Loc: Germoney
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First light. Mission orders: Secure a half-moon shaped valley pocket on the battalion's left flank to let the main force conduct its assault due south. I mount my trusty iron warhorse, and off we go. The first minutes are eventless, except lighting conditions becoming gradually better. I love the smell of desert dust mixed with diesel soot ... it smells like victory. Or, at least the night's preparations culminate with the first mission of the day. 25 minutes past H-hour the objective is clearly in sight. But where is the enemy?  Later the AAR reveals the position of a missile team on the mountain slope. The TOW launcher is loaded, and as the tanks of first platoon come into sight, a white puff of smoke and a bang are the almost imperceptible indicators that the fight is now officially on. Barely audible over the roar of the 700 hp diesel engine and under the ear protecting headset cap is the characteristic WHIRRRR of a wire guided missile flying by. When you think about it, you can actually hear the guidance wire spooling off which is kinda surreal to contemplate in this situation. The bang of the impact however is sufficient to weak me from the track. Hard to believe, the missile gunner missed his aim! He will pay dearly for that mistake. 125mm high explosive fragmentary ordnance are being returned to sender. The missile crew takes cover as gunfire from several tanks pepper their position. To conserve the precious big rounds, I let the gunner pepper the position with coax fire. Fortunately I am close enough for this, about 800m. Shooting uphill, the gunner remembers to aim a bit lower - and indeed, one by one the missile team are served their own medicine. As quite so often, all of a sudden I'm hit, and have no idea where it came from. Lucky #%&*$# that I am, the explosion flings me out of the commander's hatch. Dust and smoke everywhere, and a painful concussion ... about everywhere, too. The tank is a write-off. The rest of my crew has not been so lucky, even if the fire suppression system prevented a conflagration of all the ammunition inside. Time to get myself another ride ... gotta go now.
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#3415893 - 10/22/11 06:07 AM
Re: SB Pro PE 2.620 - The Beta Experience
[Re: Ssnake]
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Hotshot
Registered: 04/21/01
Posts: 6498
Loc: Amposta Spain
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Things are getting better and better!!
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#3416017 - 10/22/11 09:58 AM
Re: SB Pro PE 2.620 - The Beta Experience
[Re: Ssnake]
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Member
Registered: 08/10/08
Posts: 1605
Loc: Littleton, Co
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Nice aar Ssnake. I look forward to the next update  . On the downside what are the crewable t-72 group gonna ask for next,lol Bullet
_________________________
Specs home built I7 870 Lynnfield Chip at stock speed 2.93 with Evga P55FTW system board, A BFG GTX275 Vid card, 4Gigs Corsair Dominator Mem 2600+, 1.3 TB on 2 WD Hard drives, Corsair H50 water cooler.X-65F with peddals and Tir 4 track clip pro One badass machine...
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#3416039 - 10/22/11 10:29 AM
Re: SB Pro PE 2.620 - The Beta Experience
[Re: Ssnake]
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Land & Armor Combat Editor XBL: Magnum SimHQ
Lifer
Registered: 01/27/03
Posts: 23287
Loc: Naples, Florida
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SWEET! Thx for sharing.
_________________________
Magnum SimHQ
*Intel i7-2600K processor *Cooler Master Hyper N 520 CPU fan *Asus ROG Maximus IV Gene-Z mobo *8GB Corsair Vengeance 1600 DDR3 RAM *Asus ENGTX570 DCII GeForce 570 video card *Western Digital 640GB 7200 w/32MB cache HDD *Corsair TX750M power supply *Corsair Carbide Series 500R black case *LG CD/DVD optical drive *Microsoft Windows 7 Home Premium SP1 64-bit
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#3416359 - 10/22/11 08:43 PM
Re: SB Pro PE 2.620 - The Beta Experience
[Re: Ssnake]
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Member
Registered: 11/17/04
Posts: 2402
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Very nice.
_________________________
l'Audace, toujours l'audace
People, Ideas, and Hardware. 'In that order!' John Boyd
"There are decades where nothing happens; and there are weeks where decades happen." Lenin
"You never win an argument until they attack your person" Nassim Nicholas Taleb
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#3416436 - 10/23/11 01:25 AM
Re: SB Pro PE 2.620 - The Beta Experience
[Re: Ssnake]
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Member
Registered: 08/24/00
Posts: 1021
Loc: Oz
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Wow! What an improvement! No interior for the T72 I take it, but now that there's some more OPFOR fun...
Edited by Smithcorp (10/23/11 01:28 AM)
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#3417165 - 10/24/11 05:35 AM
Re: SB Pro PE 2.620 - The Beta Experience
[Re: Ssnake]
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Member
Registered: 10/12/07
Posts: 223
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Broody herr, surely this is one of the signs of the endtimes!  Crewable T-72, that's great news! Itkovian
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#3422303 - 10/31/11 08:13 AM
Re: SB Pro PE 2.620 - The Beta Experience
[Re: Ssnake]
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Virtual Shiva Beast
Senior Member
Registered: 12/16/99
Posts: 3647
Loc: Germoney
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Surrounded by evil, low on gas:  We discovered these zombified horde at an early stage of the development.  And here is a spooky, non-undead soldier from the current stage of work:  Happy Halloween, everybody!
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#3422317 - 10/31/11 08:37 AM
Re: SB Pro PE 2.620 - The Beta Experience
[Re: Ssnake]
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Member
Registered: 11/17/04
Posts: 2402
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Nice sagger you got there Nils.
_________________________
l'Audace, toujours l'audace
People, Ideas, and Hardware. 'In that order!' John Boyd
"There are decades where nothing happens; and there are weeks where decades happen." Lenin
"You never win an argument until they attack your person" Nassim Nicholas Taleb
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#3422574 - 10/31/11 02:37 PM
Re: SB Pro PE 2.620 - The Beta Experience
[Re: Ssnake]
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Virtual Shiva Beast
Senior Member
Registered: 12/16/99
Posts: 3647
Loc: Germoney
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That's ... pure speculation.
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#3422738 - 10/31/11 06:30 PM
Re: SB Pro PE 2.620 - The Beta Experience
[Re: Ssnake]
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Member
Registered: 11/17/04
Posts: 2402
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_________________________
l'Audace, toujours l'audace
People, Ideas, and Hardware. 'In that order!' John Boyd
"There are decades where nothing happens; and there are weeks where decades happen." Lenin
"You never win an argument until they attack your person" Nassim Nicholas Taleb
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#3423679 - 11/02/11 02:59 AM
Re: SB Pro PE 2.620 - The Beta Experience
[Re: Ssnake]
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Junior Member
Registered: 06/21/08
Posts: 6
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Whoa those footsoldiers aren't just sprites anymore. I'm impressed. That's looking really good.
BTW how is smoke and artillery strikes looking in this new version? Are there any improvements to their appearance?
Edited by Cadmium77 (11/02/11 03:04 AM)
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#3423701 - 11/02/11 04:57 AM
Re: SB Pro PE 2.620 - The Beta Experience
[Re: Ssnake]
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Virtual Shiva Beast
Senior Member
Registered: 12/16/99
Posts: 3647
Loc: Germoney
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This is probably best answered by referring you to the picture gallery at SteelBeasts.com, and more videos that we will release through eSim Games' YouTube channel. One this week, one next, and then probably one or two more.
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#3423950 - 11/02/11 11:53 AM
Re: SB Pro PE 2.620 - The Beta Experience
[Re: Ssnake]
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Member
Registered: 05/28/06
Posts: 523
Loc: Ft Lewis, WA
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Ssnake,
Thanks for keeping this title updated and continuously evolving into one of my best investments in a game. Do you have an ETA for the patch release, not specifically a date, but at least the projected month?
Matt
_________________________
Desktop: Dell 730X i7 940,6GB DDR3 1666mhz Corsair Dominator RAM, NVidia 470 1.2GB x 2 in SLI,Track IR 5 Pro Creative Labs XiFi Platinum Snd Crd Windows 7 Ultimate 64bit A-10 Warthog HOTAS Joystick w/ Pedals
Laptop: Alienware M15X i7 Q820@ 1.73Ghz, 8 GB DDR3 memory, Win7 Home Premium 64 bit, Direct X11, 1GB GTX 260M video
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#3423967 - 11/02/11 12:11 PM
Re: SB Pro PE 2.620 - The Beta Experience
[Re: Ssnake]
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Member
Registered: 05/28/06
Posts: 523
Loc: Ft Lewis, WA
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This December. You are the man Ssnake. Looking forward to it and the perfect season to introduce it as well. Matt
_________________________
Desktop: Dell 730X i7 940,6GB DDR3 1666mhz Corsair Dominator RAM, NVidia 470 1.2GB x 2 in SLI,Track IR 5 Pro Creative Labs XiFi Platinum Snd Crd Windows 7 Ultimate 64bit A-10 Warthog HOTAS Joystick w/ Pedals
Laptop: Alienware M15X i7 Q820@ 1.73Ghz, 8 GB DDR3 memory, Win7 Home Premium 64 bit, Direct X11, 1GB GTX 260M video
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#3429989 - 11/09/11 08:09 AM
Re: SB Pro PE 2.620 - The Beta Experience
[Re: strykerpsg]
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Virtual Shiva Beast
Senior Member
Registered: 12/16/99
Posts: 3647
Loc: Germoney
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Dear Aysha! I can only return to you in a few days, but I wanted to tell you a story of our daily patrols that happened to me yesterday. Corporal Mahsud and I were returning from Um'Kituz late in the afternoon, after apprehending a thief and handing him over to the local police. Sheesh, these lazy boys can't even do their basic jobs! Why do they always have to call the military police? We entered town from the north, near the central well. We gave the driver of this yellow truck a ticket for his parking violation. The driver was quite agitated, and with strong swearing left the scene. I told Corporal Mahsud to chase him as he was driving recklessly. But we were short on time and had to report back to headquarters, so I took this photo to track the license plate number. When we arrived at headquarters, Mahsud's cousin Habib thought Mahsud would appreciate a photo of our ride (he did not, and gave it to me, so here you are... but don't tell his cousin that, next time that you meet him. Remember, he can be quite moody). Looking at the image, I hope we can get rid of the Hesco walls soon, the security situation has overall improved. It is quite tricky to navigate the entrance. But Mahsud is a good driver. Just as we reported back to Lieutenant Khamir, we heard a loud crash from outside the perimeter. The guard in the tower was on high alert, but soon told us to relax. It was just a traffic accident. As it happened, the Americans had a drone circling in the air which by sheer luck happened to capture the scene: It was the reckless truck driver again!!! We quickly called for an ambulance. But the next clinic is twenty kilometers away, so it took quite a while before the ambulance arrived in town. The sun began to set. Neighbors took photos, which I later confiscated to document the accident for the court proceedings. Here we can be seen at the arrival of the paramedics: I also took a photo of Corporal Mahsud before helping the paramedics to evacuate the wounded drivers. Well, Lt. Khamir was just so kind to remind me in his unique manner that I still have to write the report. I must finish this letter now.
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#3429998 - 11/09/11 08:18 AM
Re: SB Pro PE 2.620 - The Beta Experience
[Re: Ssnake]
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Oberkriegkaboomführer
Hotshot
Registered: 01/18/01
Posts: 5889
Loc: Germany
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 That was...different.
_________________________
"...late afternoon the Air Tasking Order came in [and] we found the A-10 part and we said, "We are going where!? We are doing what!?"
Capt. Todd Sheehy, Hog pilot, on receiving orders during Operation Desert Storm
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#3430157 - 11/09/11 11:26 AM
Re: SB Pro PE 2.620 - The Beta Experience
[Re: Ssnake]
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Member
Registered: 11/17/04
Posts: 2402
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So we get the Iranian motorbike teams, very cool. Nice with the new civi vehicles also. Semi conventional battles would get quite interesting now. "Shoot the ambulances with irregulars in them, don't shoot the non-combatant ones." "But how do we know which is which?" "It is for them to know and for you to find out." 
_________________________
l'Audace, toujours l'audace
People, Ideas, and Hardware. 'In that order!' John Boyd
"There are decades where nothing happens; and there are weeks where decades happen." Lenin
"You never win an argument until they attack your person" Nassim Nicholas Taleb
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#3434915 - 11/15/11 06:48 PM
Re: SB Pro PE 2.620 - The Beta Experience
[Re: Ssnake]
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Contributing Editor Egyptian Mau
Hotshot
Registered: 08/08/00
Posts: 7853
Loc: Somewhere....over the Rainbow
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Wait a minute. You mean there's a T72 that has operable systems? You can shoot missiles with it?
Okay, now I need to get this when it comes out.
Miao, Cat
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Miao, Cat
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#3434935 - 11/15/11 07:17 PM
Re: SB Pro PE 2.620 - The Beta Experience
[Re: Ssnake]
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Member
Registered: 11/17/04
Posts: 2402
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The T-72B shoots missiles, we get the T-72M1 to play with which is the export version of the T-72A and doesn't have missiles. http://www.steelbeasts.com/sbwiki/index.php/T-72M1
Edited by TankHunter (11/15/11 07:19 PM)
_________________________
l'Audace, toujours l'audace
People, Ideas, and Hardware. 'In that order!' John Boyd
"There are decades where nothing happens; and there are weeks where decades happen." Lenin
"You never win an argument until they attack your person" Nassim Nicholas Taleb
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#3434941 - 11/15/11 07:20 PM
Re: SB Pro PE 2.620 - The Beta Experience
[Re: Cat]
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Member
Registered: 05/26/01
Posts: 661
Loc: Germany
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Wait a minute. You mean there's a T72 that has operable systems? You can shoot missiles with it?
Okay, now I need to get this when it comes out.
Miao, Cat The T72M1 yes. No missiles. From Ssnake: perhaps one day the T72B (with missiles)...perhaps... more here: http://simhq.com/forum/ubbthreads.php/topics/3415514/1.html
_________________________
Nunc aut Nunquam
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#3436049 - 11/17/11 10:15 AM
Re: SB Pro PE 2.620 - The Beta Experience
[Re: Ssnake]
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Junior Member
Registered: 05/24/11
Posts: 54
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Riverside Patrol: ...our 2 squads where send, to find out what the ENY was up to. We mounted our trusty Fuchs APC.  And of we go. Our patrol was meant to move along the blue line  So the amphibious cabability of the Fuchs came in quiete handy:  Meanwhile the guys from the heavy company provided overwatch:  We made it to the other side. Then at a listening-stop we hear engines...TANKS!! Time to unload the Milan and go for a hunt.  And there they are, 2 T-72 crossing the river while a 3rd provided overwatch probably a reccon party.  As the "overwatcher" tries to follows the rest of his platoon, we decide that he's gonna get it as his buddys can't see our FP:  shoot  track and this hit  sends his turret flying  While the rest of the reccon party legged it. Further oders for us...stay as a sentry post..
Edited by Ronin_GE (11/17/11 11:02 AM)
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nec cupias, nec metuas
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#3436314 - 11/17/11 04:18 PM
Re: SB Pro PE 2.620 - The Beta Experience
[Re: Ssnake]
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Member
Registered: 05/26/01
Posts: 661
Loc: Germany
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Thanks for sharing those sshots Ronin  Very nice!
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Nunc aut Nunquam
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#3436409 - 11/17/11 06:48 PM
Re: SB Pro PE 2.620 - The Beta Experience
[Re: Ssnake]
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Land & Armor Combat Editor XBL: Magnum SimHQ
Lifer
Registered: 01/27/03
Posts: 23287
Loc: Naples, Florida
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yep +1 very nice
_________________________
Magnum SimHQ
*Intel i7-2600K processor *Cooler Master Hyper N 520 CPU fan *Asus ROG Maximus IV Gene-Z mobo *8GB Corsair Vengeance 1600 DDR3 RAM *Asus ENGTX570 DCII GeForce 570 video card *Western Digital 640GB 7200 w/32MB cache HDD *Corsair TX750M power supply *Corsair Carbide Series 500R black case *LG CD/DVD optical drive *Microsoft Windows 7 Home Premium SP1 64-bit
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#3436458 - 11/17/11 07:57 PM
Re: SB Pro PE 2.620 - The Beta Experience
[Re: Ssnake]
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Veteran
Registered: 12/03/08
Posts: 17658
Loc: Corona, California
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Very nice shot.  Wheels
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