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#3415875 - 10/22/11 08:28 AM SB Pro PE 2.620 - The Beta Experience
Ssnake Offline
Virtual Shiva Beast
Senior Member

Registered: 12/16/99
Posts: 4905
Loc: Germoney
First light. Mission orders: Secure a half-moon shaped valley pocket on the battalion's left flank to let the main force conduct its assault due south. I mount my trusty iron warhorse, and off we go.




The first minutes are eventless, except lighting conditions becoming gradually better. I love the smell of desert dust mixed with diesel soot ... it smells like victory. Or, at least the night's preparations culminate with the first mission of the day.




25 minutes past H-hour the objective is clearly in sight. But where is the enemy?




Later the AAR reveals the position of a missile team on the mountain slope. The TOW launcher is loaded, and as the tanks of first platoon come into sight, a white puff of smoke and a bang are the almost imperceptible indicators that the fight is now officially on.




Barely audible over the roar of the 700 hp diesel engine and under the ear protecting headset cap is the characteristic WHIRRRR of a wire guided missile flying by. When you think about it, you can actually hear the guidance wire spooling off which is kinda surreal to contemplate in this situation. The bang of the impact however is sufficient to weak me from the track.




Hard to believe, the missile gunner missed his aim! He will pay dearly for that mistake. 125mm high explosive fragmentary ordnance are being returned to sender.




The missile crew takes cover as gunfire from several tanks pepper their position. To conserve the precious big rounds, I let the gunner pepper the position with coax fire. Fortunately I am close enough for this, about 800m. Shooting uphill, the gunner remembers to aim a bit lower - and indeed, one by one the missile team are served their own medicine.




As quite so often, all of a sudden I'm hit, and have no idea where it came from. Lucky #%&*$# that I am, the explosion flings me out of the commander's hatch. Dust and smoke everywhere, and a painful concussion ... about everywhere, too.




The tank is a write-off. The rest of my crew has not been so lucky, even if the fire suppression system prevented a conflagration of all the ammunition inside.




Time to get myself another ride ... gotta go now.
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#3415893 - 10/22/11 09:07 AM Re: SB Pro PE 2.620 - The Beta Experience [Re: Ssnake]
Stratos Online   cool
Hotshot

Registered: 04/21/01
Posts: 6761
Loc: Amposta, Spain
Things are getting better and better!!
_________________________
-Sir in case of retreat, were we have to retreat??
-To the Graveyard!!

http://www.sandbaggereaw.com/stratos.html

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#3416011 - 10/22/11 12:41 PM Re: SB Pro PE 2.620 - The Beta Experience [Re: Ssnake]
enigma6584 Offline
Senior Member

Registered: 12/22/02
Posts: 4301
Loc: Wisconsin, USA
Wow...very cool looking 3D soldiers. thumbsup

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#3416017 - 10/22/11 12:58 PM Re: SB Pro PE 2.620 - The Beta Experience [Re: Ssnake]
Bulletstop Offline
Senior Member

Registered: 08/11/08
Posts: 3154
Loc: Littleton, Co
Nice aar Ssnake. I look forward to the next update smile. On the downside what are the crewable t-72 group gonna ask for next,lol


Bullet
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#3416039 - 10/22/11 01:29 PM Re: SB Pro PE 2.620 - The Beta Experience [Re: Ssnake]
Magnum Online   grunt
Lifer

Registered: 01/27/03
Posts: 27261
Loc: Naples, Florida
SWEET! Thx for sharing.
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Magnum

Sticks and stones break my bones, but hollow-points expand on impact.


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#3416359 - 10/22/11 11:43 PM Re: SB Pro PE 2.620 - The Beta Experience [Re: Ssnake]
TankHunter Offline
Misanthropic Peon
Senior Member

Registered: 11/17/04
Posts: 3109
Very nice.
_________________________
l'Audace, toujours l'audace

I don’t have pet peeves; I have major, psychotic hatreds. - George Carlin

Even if you have a crown and sit at a throne
In the end you will have nothing
Even if you are destined for great riches
In the end you will return to the dust

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#3416436 - 10/23/11 04:25 AM Re: SB Pro PE 2.620 - The Beta Experience [Re: Ssnake]
Smithcorp Offline
Member

Registered: 08/24/00
Posts: 1318
Loc: Oz
Wow! What an improvement! No interior for the T72 I take it, but now that there's some more OPFOR fun...


Edited by Smithcorp (10/23/11 04:28 AM)

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#3416443 - 10/23/11 04:58 AM Re: SB Pro PE 2.620 - The Beta Experience [Re: Smithcorp]
Renius Offline
Junior Member

Registered: 10/03/11
Posts: 3
Originally Posted By: Smithcorp
Wow! What an improvement! No interior for the T72 I take it, but now that there's some more OPFOR fun...


Yes, there is http://www.steelbeasts.com/sbforums/sbgallery/main.php?g2_itemId=16922 .

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#3416625 - 10/23/11 01:39 PM Re: SB Pro PE 2.620 - The Beta Experience [Re: Ssnake]
enigma6584 Offline
Senior Member

Registered: 12/22/02
Posts: 4301
Loc: Wisconsin, USA
Oh my God!!! A playable OPFOR vehicle...a T-72!! Hell has froze over. biggrin

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#3417165 - 10/24/11 08:35 AM Re: SB Pro PE 2.620 - The Beta Experience [Re: Ssnake]
Itkovian Offline
Member

Registered: 10/12/07
Posts: 235
Broody herr, surely this is one of the signs of the endtimes! smile

Crewable T-72, that's great news!

Itkovian

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