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#3409442 - 10/13/11 12:52 PM Review: Benchmark Sims 4.32 for Falcon 4.0
guod Offline
Lifer

Registered: 09/29/00
Posts: 21843
Chris "BeachAV8R" Frishmuth reviews Benchmark Sims 4.32 for Falcon 4.0

Included in the review is a 17 minute HD video showing the many new features of BMS 4.32

http://www.simhq.com/_air14/air_507a.html


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#3409495 - 10/13/11 02:10 PM Re: Review: Benchmark Sims 4.32 for Falcon 4.0 [Re: guod]
Recluse Offline
Mediocrity Above All!
Senior Member

Registered: 12/30/00
Posts: 4815
Loc: Randolph, NJ
I just don't get it. On my system the graphics for BMS 4.32 are far inferior to Falcon AF and nowhere near the gorgeous detail in BeachAV8R's screenshots.

I checked graphics options and video card profiles and all should be fine. Granted my system (below in sig) is now probably a LOW END system, but the GTX260 should be more than capable enough. Ground and airbase graphics are muddy and indistinct. Outside views of the Viper similarly uninspiring...all compared to the stock Falcon AF.

SOMETHING is definitely wrong, but I'm darned if I can figure out WHAT. I had exactly the same experience with Free Falcon 4 and 5 where others were blown away by the graphics engine, I was underwhelmed.
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#3409498 - 10/13/11 02:12 PM Re: Review: Benchmark Sims 4.32 for Falcon 4.0 [Re: guod]
EinsteinEP Offline
Air Combat & GA Editor
Senior Member

Registered: 11/20/07
Posts: 3523
Loc: Tucson, AZ
Great review, Beach! The visuals are simply great! I'm looking forward to your MP review!
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#3409536 - 10/13/11 02:58 PM Re: Review: Benchmark Sims 4.32 for Falcon 4.0 [Re: Recluse]
HomeFries Online   cool
Air Dominance Project
Member

Registered: 01/01/01
Posts: 1560
Originally Posted By: Recluse
I just don't get it. On my system the graphics for BMS 4.32 are far inferior to Falcon AF and nowhere near the gorgeous detail in BeachAV8R's screenshots.

I checked graphics options and video card profiles and all should be fine. Granted my system (below in sig) is now probably a LOW END system, but the GTX260 should be more than capable enough. Ground and airbase graphics are muddy and indistinct. Outside views of the Viper similarly uninspiring...all compared to the stock Falcon AF.

SOMETHING is definitely wrong, but I'm darned if I can figure out WHAT. I had exactly the same experience with Free Falcon 4 and 5 where others were blown away by the graphics engine, I was underwhelmed.


I'm not sure what to say, Recluse. Even with all of the heavy framerate items (post processing, particle effects, etc.) turned off in F4Patch should still give you much better visuals than AF, and the 3D cockpit especially should look worlds better being in high resolution and fully functional. With your hardware I would think you would actually get better frames with BMS, considering the DX9.
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#3409601 - 10/13/11 03:53 PM Re: Review: Benchmark Sims 4.32 for Falcon 4.0 [Re: guod]
WileECoyote Offline
Member

Registered: 01/09/11
Posts: 683
Loc: Argentina
Very nice review, although, I don't know if it was present in previous incarnations, but I would have mentioned the differential breaking and the new taxing physics. To my that's THE most significant feature EVER! biggrin
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#3409645 - 10/13/11 04:24 PM Re: Review: Benchmark Sims 4.32 for Falcon 4.0 [Re: guod]
C3PO_1 Offline
Junior Member

Registered: 12/09/09
Posts: 12
Nice review and sim looks a lot of fun! Some great graphics improvements prove there's life in the old dog yet. Interested to see how the MP performs as this was one of several areas Lead Pursuit invested in heavily for Allied Force. We worked very hard to improve both MP stability with quite a few clients connected and with things like positional updates. I think its strength was demonstrated by the MP campaign servers which ran for days with dozens of clients hopping in and out.

Regardless, this looks like a visual treat and lots of work I can see has gone into the avionics too. That cockpit is gorgeous and looks amazing -- that ICP panel just jumps out at you like real 3D too.

Great job all round.

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#3409656 - 10/13/11 04:44 PM Re: Review: Benchmark Sims 4.32 for Falcon 4.0 [Re: guod]
Peally Offline
Member

Registered: 01/24/10
Posts: 2033
Loc: Wisconsin, USA
They finally added clickable 3D cockpits??? Dammit, another sim I have to master biggrin.
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#3409660 - 10/13/11 04:49 PM Re: Review: Benchmark Sims 4.32 for Falcon 4.0 [Re: guod]
nibbio Offline
Member

Registered: 12/11/00
Posts: 497
Loc: Italy
The video is a fantastic piece of work!
Ciao,
nibbio

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#3409670 - 10/13/11 04:57 PM Re: Review: Benchmark Sims 4.32 for Falcon 4.0 [Re: guod]
BeachAV8R Offline
Lifer

Registered: 01/22/01
Posts: 23126
Loc: KCLT
Hey Recluse..

Well, I don't know if it matters..but I have an NVidia card (I think you do too)...and these are my graphics settings in game:





Also, per a recommendation in the forums, I added an exception to my NVidia Control panel setting to make the Falcon BMS.exe anisotropic and anti-aliasing APPLICATION CONTROLLED..

I hope that helps.. There should be a big difference over Allied Force.

BeachAV8R
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#3409673 - 10/13/11 05:02 PM Re: Review: Benchmark Sims 4.32 for Falcon 4.0 [Re: WileECoyote]
BeachAV8R Offline
Lifer

Registered: 01/22/01
Posts: 23126
Loc: KCLT
Originally Posted By: WileECoyote
Very nice review, although, I don't know if it was present in previous incarnations, but I would have mentioned the differential breaking and the new taxing physics. To my that's THE most significant feature EVER! biggrin


Indeed. I tried to put some video of the ground handling in my video.. The text of the article I tried to pare down a bit..but you bring up a good point!

C3PO - Thanks to you and your crew for providing a great, stable, and fun retail sim for us all to enjoy. I hope that the article is clear that Falcon is a continuous evolution and if it weren't for the work of those who came before we probably wouldn't be anywhere near where we are now.

I'm sure the other versions of Falcon (OpenFalcon, FreeFalcon) are also making great strides as they seek to improve on each others work..

Thanks for the comments guys.

BeachAV8R
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