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#3410246 - 10/14/11 01:57 PM Re: Review: Benchmark Sims 4.32 for Falcon 4.0 [Re: guod]
Darren Offline
Member

Registered: 04/22/07
Posts: 167
One thing I love about this version is the sound.

Unless you had a hardware capable EAX or hardware direct 3d sound card,the sound would come out horrible.

This version doesn't seem to have those problems.

The new hud is absolutely a godsend.

I used to get sore eyes trying to read the fonts in the old Falcons and the green would disappear under the sun and even changing colours would bring back the eye strain after a while.

Not with this baby.

Amazing what Benchmark Sims have done to this old game which was released in 1998!!!!

LOL.

I still have the old ring binder.


I bought it a few years before I even owned a PC.

It just was something way beyond any other simulator software and still is.

I missed the boat on Falcon 3 but did play the earlier Falcons on my Amiga hehe.



Edited by Darren (10/14/11 02:11 PM)


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#3410265 - 10/14/11 02:29 PM Re: Review: Benchmark Sims 4.32 for Falcon 4.0 [Re: guod]
Jedi Master Offline
Entil'zha
Big Kahuna

Registered: 02/15/00
Posts: 39741
Loc: Space Coast, USA
Well, after a considerable span of time it looks like F4 will go back on my PC for another round of flying!



The Jedi Master
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The anteater is wearing the bagel because he's a reindeer princess. -- my 4 yr old daughter

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#3410266 - 10/14/11 02:29 PM Re: Review: Benchmark Sims 4.32 for Falcon 4.0 [Re: guod]
BeachAV8R Online   cool
Lifer

Registered: 01/22/01
Posts: 23131
Loc: KCLT
In all honesty, the review would have been more thorough (poor Doug would have spent even more time in formatting) if I had more time. A few years ago and this would have been a dozen page review. I love my little boy to death..but he does put a crimp on concentration and stream of thought. biggrin Used to be I could sit at my computer for 8 hours at a stretch..but until Kai gets a bit older (and can fly on my not yet built home LAN) I have to take my time in bits and pieces.

So whatever is missing from the review are probably legit gripes and I take responsibility for them. It is worth noting that all of the stuff shown in the video aren't necessarily new things... Some of those things have been in there since OpenFalcon and previous BMS versions, but a lot of people might have missed some of the intermediate steps between Falcon, Falcon Allied Force, and where we are now...so I figured it would be a good idea to highlight some of those features too.

I hope that BMS continues to shape Falcon going forward.

BeachAV8R
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#3410339 - 10/14/11 04:04 PM Re: Review: Benchmark Sims 4.32 for Falcon 4.0 [Re: guod]
Charlie_SB Offline
Member

Registered: 10/16/05
Posts: 534
Great review! The video really was the icing on the cake. I'm gonna fire that thing up later on and fly some missions with the sniper pod.

-C-
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#3410376 - 10/14/11 05:01 PM Re: Review: Benchmark Sims 4.32 for Falcon 4.0 [Re: BeachAV8R]
Polarwolf Offline
Member

Registered: 11/26/10
Posts: 161
Loc: Reutlingen, Baden-Württemberg,...
Originally Posted By: BeachAV8R
Good to hear the MP is stable. I would have loved to have tried it out, but as I've mentioned to my friends - I can only accomplish things in 10 minute blocks these days. Have you ever tried to gently slew the TGP onto a target while keeping an eye on the RWR all while having an 18 month old hanging from your HOTAS arm?? LOL... Talk about distractions...


Errm...........No! biggrin I know what you´re talking about though, my sister vistited in August, with my then four months old niece, and lord did she keep us busy, luckily we got like 15 minute shifts. My brother-in-law was out of country on buiness, so I had to play surrogate father for that time! biggrin Flight time? Which flight time! biggrin I think I´ll wait some more years! wink Still.........I wouldn´t have done it any other way, it was great when they were there.

Originally Posted By: Polarwolf
I mean BMS is not perfect and everything we ant (F-14 Clickable pit please!

Originally Posted By: BeachAV8R
I'll be the voice of dissent on that one. I'd actually like to see Falcon remain a pure F-16 sim. While I appreciate that everyone wants to fly the planes that are close to their heart, I would rather see the time and effort go into refining the other 3D models, working on the AI, and tweaking the campaign. Also, I'd love to see an Operation Desert Storm theater integrated into this install somehow.


A Valid point, And I think things like an F-14 pit should only be integrated after all what you´ve mentioned is put in, I heard a discussion about an F-16D two seater though and that would be awesome, if they could put it in, in the near future (next two years! biggrin ) It would make training new guys much easier.

Originally Posted By: BeachAV8R

Quote:
Still much better than the spayed Aerosoft FSX F-16, eh?

No kidding..! Even if you are into FSX for the pure civilian/flight side of it..I don't know why anyone wouldn't want to give BMS 4.32 a shot. The flight model is so marvelous..!

The strange thing is everybody was saying that landing was a whole different ballgame and I thought, man is the Viper even harder to land than before? And I flew my first missions and I actually could land it much better than in AF, the handling was more like I was used to from the Flanker. Felt more right, and the whole behaviour of the airplane feels more right. It was also fun to fly a dogfight agains the Mig-29 with a decent chance, that HMCS sure is helping, even without missile aiming. Damn I love the Flanker, but flying without those atmospheric Campaign missions................... sicko


Originally Posted By: BeachAV8R


Skybird - I copy all that you've said and agree with much of it. Despite the problems I can look past some of the quirky AI stuff although it would be fantastic if BMS could work on those things. I spent a fair amount of time in the "Action View" which moves around the campaign battlefield looking at all the various entities, and noticed some problems with helos being under the terrain and some odd bombing profiles and stuff. All of that needs to be addressed obviously..but the work that went into getting the graphics up to speed, the flight model, and the 3D cockpit are big steps in the right direction. Hopefully with some of that heavy lifting out of the way BMS can delve into those other issues. (?) Thanks for your thoughts and inputs...

Regards,
BeachAV8R




I second that, and if you look at Cliffs of Dover for example, the AI is dogfighting there also, with bombers, and other stuff like the Oberleutnant und Fritz found out! biggrin A good friend said:"For a game that is thirteen years old, that looks amazing!" and he didn´t mean just the graphics!

@Skybird Strangely I haven´t seen much of that strange AI Bevhaviour especially in the Training, but I know, the Candid is heavy, but if somebody fired a missile at you, wouldn´t you break some flight rules to evade it?

Also the AI is using the old Flight models, There is an article on bms.org about it, if you use the new AFMs on them you would have to essentially rewrite the whole AI code, or atleast very large portions of it. BMS Flightmodel Developers Notes Part 2
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#3410477 - 10/14/11 08:47 PM Re: Review: Benchmark Sims 4.32 for Falcon 4.0 [Re: Skybird]
Mr_Blastman Offline
Member

Registered: 01/08/06
Posts: 1002
Loc: Atlanta, GA
Originally Posted By: Skybird
You really try hard to misunderstand what I said and give it a twist, hm? And just for the record of yours, I did not even mention MP or any buddy of mine - only the AI, and FMs. Will you please read my first and second post again before distorting my words any further. That would be appreciated, really.


No, no I did not misunderstand you. Read deeper into my post Danielson. With proper time and attention, you shall see the true meaning of what I wrote. It directly pertained to what you said and the AI. Read. Think. wink


Edited by Mr_Blastman (10/14/11 08:50 PM)

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#3410633 - 10/15/11 04:43 AM Re: Review: Benchmark Sims 4.32 for Falcon 4.0 [Re: BeachAV8R]
Spliff Offline
Member

Registered: 04/19/01
Posts: 825
Loc: Overland Park, KS
Originally Posted By: BeachAV8R
In all honesty, the review would have been more thorough (poor Doug would have spent even more time in formatting) if I had more time. A few years ago and this would have been a dozen page review. I love my little boy to death..but he does put a crimp on concentration and stream of thought. biggrin Used to be I could sit at my computer for 8 hours at a stretch..but until Kai gets a bit older (and can fly on my not yet built home LAN) I have to take my time in bits and pieces.


Beach, thanks for taking the time and energy to put this review together. As the father of a six month old, I know exactly what you mean!

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#3410695 - 10/15/11 09:00 AM Re: Review: Benchmark Sims 4.32 for Falcon 4.0 [Re: guod]
Helo_Head Offline
Member

Registered: 12/12/08
Posts: 204
Here's a handy Allied Force to BMS conversion guide I found posted over at the BMS site.

http://www.mediafire.com/?7v1ja0h4ag28jro

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#3410722 - 10/15/11 09:50 AM Re: Review: Benchmark Sims 4.32 for Falcon 4.0 [Re: Spliff]
BeachAV8R Online   cool
Lifer

Registered: 01/22/01
Posts: 23131
Loc: KCLT
Originally Posted By: Spliff
Beach, thanks for taking the time and energy to put this review together. As the father of a six month old, I know exactly what you mean!


thumbsup I'm glad I have a kid now so I can empathize with all the other parents out there. I need 28 hours in each day to get everything done that I want... And I have NO idea how single Moms and Dads do it (NONE!)...
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#3411002 - 10/15/11 06:17 PM Re: Review: Benchmark Sims 4.32 for Falcon 4.0 [Re: guod]
Pinetree Offline
Member

Registered: 10/11/03
Posts: 107
Loc: New Zealand
Great review, just wish I had time to play it.
Quote:
I'm glad I have a kid now so I can empathize with all the other parents out there. I need 28 hours in each day to get everything done that I want... And I have NO idea how single Moms and Dads do it (NONE!)...

Wait 'til you have two (both under 2). One's easy. biggrin

(Got another one coming in March, Damn..)

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