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#3403868 - 10/05/11 05:05 AM Re: Chinook update [Re: AD]
Flexman Offline
Member

Registered: 10/11/99
Posts: 1262
Loc: Leeds, England
Dynamic cubemaps will eat the soul of your PC and cause global warming. We can do it, we have the technology but my PC can't cut it. The trick is to interleave generation of each side of the cube (a face updated every 6th or 12th frame), so it's not quite real-time. Still sucks up performance for not much gain (IMO).
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#3403869 - 10/05/11 05:09 AM Re: Chinook update [Re: AD]
Flexman Offline
Member

Registered: 10/11/99
Posts: 1262
Loc: Leeds, England
Originally Posted By: AD
Not if I use a cubemap. Cubemaps are a 'resource-free' way of making reflections but it's static so it won't show what you're carrying. Rick mentioned a dynamic cubemap system he was going to implement so that could be an answer.

Whilst working on the original cubemap I was blown away by how much the screenshots I was taking reminded me of the classic days of 2D cockpits. I thought I'd post them here.






Cheers


Looking really good. 2D cockpits would have been much easier smile
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Tricubic Studios Ltd. (dev blog)

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#3403874 - 10/05/11 05:14 AM Re: Chinook update [Re: AD]
AD Offline
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Registered: 10/29/01
Posts: 6269
Loc: South East Asia
We certainly don't want to be responsible for the end of the world, just so you can see whether the soldiers in the back are vomiting in their helmets, or on the floor. The static cubemaps seem a bit bugged at the moment. Infact they are blurring based upon the draw distance of the horizon in the environment object (which makes it near impossible to add scratches and grime).

Cheers
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#3403945 - 10/05/11 08:12 AM Re: Chinook update [Re: AD]
LcSummers Offline
Junior Member

Registered: 06/21/11
Posts: 18
Hey, no winning from my side i only wanted to point out your great work. Its unbeleavable those details. AND I LOVE THAT PILOT!! Great for keeping me/us informed.

This is the best Apache since Longbow2. I think it was 1998 when it hit the shelves. Correct me if i am wrong. More than 10 years for another "real" Apache!! And now a Chinook. IT is worth that 10 or 11 years.

Thanks AD and Flex.

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#3404625 - 10/06/11 03:28 AM Re: Chinook update [Re: AD]
AD Offline
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Registered: 10/29/01
Posts: 6269
Loc: South East Asia
Talking about Apaches in a Chinook thread could be considered fightin' talk!

Thanks to Bear for pointing out that I'd missed the starter key! I've also been experimenting with cubemaps on toggle switches.



The cubemapped mirrors are also in place. They work as expected (as you move your head the 'reflection' in the mirror changes to reflect your viewing angle). With trackIR it should look quite natural.





Cheers
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#3404653 - 10/06/11 05:08 AM Re: Chinook update [Re: AD]
Gopher Online   smile
Senior Member

Registered: 01/06/09
Posts: 3446
Loc: London
You guys, this is just crazy. When was the last time you stepped back and looked at what you've all accomplished? That would definitely be a "holy crap" moment.

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#3404737 - 10/06/11 09:10 AM Re: Chinook update [Re: AD]
Flexman Offline
Member

Registered: 10/11/99
Posts: 1262
Loc: Leeds, England
Will there be an option to loose your keys?

I have to wonder.
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Tricubic Studios Ltd. (dev blog)

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#3406603 - 10/09/11 08:12 AM Re: Chinook update [Re: AD]
LcSummers Offline
Junior Member

Registered: 06/21/11
Posts: 18
No, you devs are crazy wave (in a positive way). YOUR work is fantastic. Its like Christmas. Every time i come here to see whats new BANG!! It hits me like an Apache.

NICE NICE work. Those details are amazing. Corious to play it with Track IR. I am very happy that it is implemented in the sim.

Keep on with these nice "gifts"

See ya!


Edited by LcSummers (10/09/11 08:12 AM)

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#3410905 - 10/15/11 02:57 PM Re: Chinook update [Re: AD]
AD Offline
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Registered: 10/29/01
Posts: 6269
Loc: South East Asia
I don't usually post pictures of untextured work and it's very early days for the mesh, but this is quite an interesting model to build.



Cheers
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#3411184 - 10/16/11 12:48 AM Re: Chinook update [Re: AD]
AD Offline
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Registered: 10/29/01
Posts: 6269
Loc: South East Asia



Cheers
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