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#3396908 - 09/24/11 01:16 PM Re: WoT experience ***** [Re: Beltfed]
strykerpsg Online   content
Member

Registered: 05/28/06
Posts: 576
Loc: Ft Lewis, WA aka JBLM
Originally Posted By: Beltfed
I am a little conflicted about the Type 59, As I understand it, the tank was not really fielded before the year 1959 hence it's designation. What bums me a little bit is that while many of the AFVs modeled in WoTs were never in service and sometimes just blueprints, they were @ least designed during WW2 and are contemporaries of that period. I consider the type 59 to be one of the first modern designs and so a little out of place in WoTs timeline..

Now I think a modern WoT would be an awesome next project (The maps would have to be huge because of the increased lethality and engagement ranges of modern tanks! smile ) but somehow the type 59 feels wrong to me.. IMHO smile


I too am curious about the timeline for the Type 59 and wondered about the advent of an early cold war line up, pre-thermals and laser rangefinders. Still a challenging era, where greater penetration values and camoflauge are a must.

I agree with liking current WoT for the what-if vehicles they offer. There are more variants than I ever read of during my days of interest in WWII battles and technology. Time will tell....

Matt
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#3396996 - 09/24/11 04:44 PM Re: WoT experience [Re: strykerpsg]
- Ice Offline
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Registered: 06/23/05
Posts: 7422
Loc: Philippines / North East UK
Matt, a bit of advice... going up tech trees is faster if you concentrate on one tree at a time. Then again, this would depend on your play style, I guess. There are some players out there who have tons of Tier 4-6s from different trees, while others specialize in one tree and go all the way to Tier 9-10. If you want to reach the high tiers faster and without spending an insane amount of money (I know a few on my clan who "limit" their spending to £30-40 per month), I recommend you specialize.

All nationalities have their pros and cons. Take the SPGs for instance. Russians have better arcs (can hit behind rocks better) and thus have a "rounder" target area, Germans pack more punch... etc. I know this because I have both Russian and German SPGs. Having said that, some believe there is a lot of bias towards the Russian tank lines, but I don't know much about the Russian or German tank line to tell (I play mostly TDs and SPGs).

Getting kills gives you bragging rights and there's a medal or two for that I guess... Reaper comes to mind. However, I am happy enough to "contribute to the team" in whatever way possible. Heck, I've even spotted the entire enemy army once in my A-20, never fired a shot, died within 3 minutes, but still got a neat chunk of XP for my "detected" tanks.
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#3473852 - 12/14/11 06:33 AM Re: WoT experience [Re: strykerpsg]
Nasty Offline
Nasty
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Registered: 09/02/08
Posts: 103
Loc: Phoenix, AZ
stryker, I'm sure you have played Tanks enough by now to know it's a huge grind made much easier with the use of premium account and premium tanks.

Excellent advice and insight into the game, Ice.

Speedo, getting the kill shot DOES give you a small xp/credit bonus...but nothing significant. You get more xp/creds for damage than kills.

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#3476532 - 12/18/11 03:06 PM Re: WoT experience [Re: Beltfed]
Hammer* Offline
Member

Registered: 02/05/00
Posts: 619
Loc: Norwich, CT
Originally Posted By: Beltfed
Thank god fer damage xp because I will whittle an enemy down to 8% or so and then watch someone else take them out! Now of course for the 'war effort' I am happy smile But I was wondering how much credit I was getting fer grinding the bastage down!


You get all the credit for the damage you do. If the other player gets a kill doing 2% damage, that's all he gets credit for. But he does get ego points for kills on the tree and some of the medals are kill based I think. Which, Hey, we all we all love some bling every now and then biggrin.
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