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#3397619 - 09/25/11 08:55 PM Re: Rudder pedals [Re: jerryboy]
PropNut Offline
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Registered: 06/25/09
Posts: 789
Loc: Greenville, Michigan
Hey Jerryboy, I built the pedals that Sokol1 recommends, they are still working great after a couple of years use.
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#3397737 - 09/26/11 04:09 AM Re: Rudder pedals [Re: jerryboy]
jerryboy Offline
Member

Registered: 07/20/10
Posts: 174
OK, I've nearly finished some pedals with toe brakes (THOMMOS blog) and I've got a joystick to vandalise, does anyone know how I should be wiring it up. My PC does not have a gameport so I'll be using the joystck USB, how do I connect the two brake pedal pots to the joystick wiring or am I totally up the wrong tree.

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#3397810 - 09/26/11 09:02 AM Re: Rudder pedals [Re: jerryboy]
CyBerkut Online   content
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Registered: 07/24/09
Posts: 3583
Loc: North of St. Petersburg
If you are using the pots from a 3 axis joystick, just keep them wired to the same connection points that they were wired to inside the joystick controller. It would just be a matter of adding/extending wires.

If you are substituting other pots, then you need to figure out which leads are equivalent to the ones that were in the joystick controller.

If you only have a 2 axis joystick controller, then you have a problem. Go back to the earlier recommendation in this thread. smile
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#3397895 - 09/26/11 12:14 PM Re: Rudder pedals [Re: jerryboy]
jerryboy Offline
Member

Registered: 07/20/10
Posts: 174
Thanks, time to get dangerous with a soldering iron.

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#3404772 - 10/06/11 10:14 AM Re: Rudder pedals [Re: jerryboy]
jerryboy Offline
Member

Registered: 07/20/10
Posts: 174
OK, built and working in BOB2 and ROF but causing problems in IL2, either not recognised or telling the game my other joystick no longer exists. Any clues? I've also posted on SAS forum so sorry for any confusion.

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#3405019 - 10/06/11 03:09 PM Re: Rudder pedals [Re: jerryboy]
Brandano Offline
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Registered: 08/14/07
Posts: 293
Loc: Caput Mundi (well, it used to ...
Probably IL2 only sees Windows's "joystick one". Which input device is in the first slot will be decided by windows by the order they are plugged in or discovered by the system. I guess there's "virtual joystick" drivers that can capture inputs from several joysticks and show them to windows as a single one on the first slot to work around this issue. However, I am mainly a Linux user nowadays and can't come up with a software name for something like that off the top of my head.

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#3405525 - 10/07/11 10:22 AM Re: Rudder pedals [Re: jerryboy]
jerryboy Offline
Member

Registered: 07/20/10
Posts: 174
Thanks for getting back Brandano, managed to sort it by unplugging everything, switching of the pc, plugging it all back in, firing up the pc and then testing all joystick inputs, it then said AHHHH,THAT joystick and it worked.

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#3405605 - 10/07/11 12:08 PM Re: Rudder pedals [Re: jerryboy]
Sokol1 Online   content
Member

Registered: 11/17/01
Posts: 2397
Loc: Internet
Quote:
Probably IL2 only sees Windows's "joystick one".


Just FYI - Il-2 recognize FOUR controllers (stick, pedal, gamepade, TrackIR...)
http://simhq.com/forum/ubbthreads.php/topics/3139352/Master_list_sims_with_multiple.html#Post3139352

Jerryboy,

Nice that all work. thumbsup
Post some pictures.

Sokol1

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#3407114 - 10/10/11 07:41 AM Re: Rudder pedals [Re: jerryboy]
jerryboy Offline
Member

Registered: 07/20/10
Posts: 174

Ta for all the help folks.

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#3407292 - 10/10/11 02:07 PM Re: Rudder pedals [Re: jerryboy]
Brandano Offline
Member

Registered: 08/14/07
Posts: 293
Loc: Caput Mundi (well, it used to ...
Nice work, looks simple but sturdy. I'd put a reference mark with some tape or a white marker on the pot and the rubber wheel to monitor any slippage that might creep in over time, though. It should not happen, since there's no big friction in the assembly. If you ever move over to a hall sensing device you might want to use a lower gearing rate, or eliminate it altogether like I did on mine.

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