Forums » Air Combat & Civil Aviation » General - Civil Aviation » Interesting comments on MS Flight and PREPAR3D from ORBX CEO


Page 1 of 3 1 2 3 >
Topic Options
Rate This Topic
Hop to:
#3393516 - 09/19/11 03:32 PM Interesting comments on MS Flight and PREPAR3D from ORBX CEO
kludger Online   biggrin
Senior Member

Registered: 02/25/07
Posts: 2969
Loc: Seattle,USA
Interesting interview with comments from John Venema CEO/founder of ORBX:
http://airdailyx.blogspot.com/2011/09/exclusive-for-airdailyx-interview-of.html

Some interesting tidbits:

Airdailyx : With the slow agony of FS9/2004 and all the uncertainties around FLIGHT, do you think that FSX will now live - at last - its great apogee ?

John Venema : Flight is not what people are expecting, it won't compete with FSX at all, it's a completely different sim category. FSX is the serious sim platform for the hardcore and will be for at least 5-10 years, and certainly hardware is now capable of overcoming most of the shortfalls of the code. We are also very excited about Lockheed Martin's PREPAR3D, which is built on FSX and has a bunch of ex-ACES guys fixing all the major bugs and making it work with today's CPU/GPU hardware. We are waiting on some new pricing models to emerge and then it becomes a serious alternative platform for Orbx and its customers.


Sounds like Flight might be simlite after all, and I am definitely more interested to hear about PREPAR3D especially if they have some of the ACES studio folks working there.
_________________________
--John
i5-2500k@4.8ghz, Asus P8Z68-V Pro/Gen3, 8GB G.Skill@1600, Noctua D14, X-Fi TitaniumHD
MSI 560Ti/448OC 1280MB@900/1800/2250, 3 x P2310H monitors, HAF932, Corsair TX850, Win7x64Pro
TrackIR4, Saitek X52Pro + Pro Rudders + Cessna Trim Wheel (sim flying)
Fanatec GT2 + G27 pedals (sim racing)
PSN/XBL/Steam/EA/ProjectCARS: Kludger
iRacing/rFactor2: Joao Silva

Top
#3393758 - 09/19/11 11:13 PM Re: Interesting comments on MS Flight and PREPAR3D from ORBX CEO [Re: kludger]
Remon Offline
Member

Registered: 10/09/09
Posts: 343
Clarification from the Orbx forum

Quote:
From day one since Flight was announced I have committed Orbx as being an excited supporter of Microsoft and of the new platform and that we would be creating content for it. That position is unchanged, but it has been quite a long time since their announcement, and the industry is moving on.

That's why we are working with Lockheed Martin who have an SDK and a platform we can write to. You need to understand that developers don't plan their business a week in advance, and don't use vapor to create content. We need debugged SDKs and a known target platform before we commit resources to anything. Orbx has a product roadmap which is EIGHTEEN MONTHS ahead of today. We build our business plans around what we know, not speculation. I have shareholders which I am responsible to, and my job is to continue to deliver revenue from sales from real platforms.

Until we see a mature Flight SDK and the tools provided to allow us to port content across to Flight, and fully understand how our content is distributed and sold, I am afraid I can simply assume that Flight is an unknown entity. And what we do know, based on the videos and screenshots shown by MS is that it appears to be only GA aircraft and only in Hawaii. Of course if MS show us more areas of the world or actually provide a features list including geographical areas, airports, aircraft, then we will have a better understanding of the new sim. But right now, based on publicly available information, it looks very much to me like something very different to FSX, thus my comments in the AirdailyX interview.


http://www.orbxsystems.com/forum/topic/37091-john-can-you-confirm/


Edited by Remon (09/19/11 11:14 PM)

Top
#3393760 - 09/19/11 11:15 PM Re: Interesting comments on MS Flight and PREPAR3D from ORBX CEO [Re: kludger]
SaltyDog Offline
Member

Registered: 07/29/04
Posts: 1652
_________________________


Top
#3393793 - 09/20/11 12:39 AM Re: Interesting comments on MS Flight and PREPAR3D from ORBX CEO [Re: kludger]
Johnost Offline
Junior Member

Registered: 01/06/11
Posts: 40
- will cost ca $500 !!! -

Top
#3393794 - 09/20/11 12:40 AM Re: Interesting comments on MS Flight and PREPAR3D from ORBX CEO [Re: Johnost]
SaltyDog Offline
Member

Registered: 07/29/04
Posts: 1652
Originally Posted By: Johnost
- will cost ca $500 !!! -


http://www.prepar3d.com/prepar3d-store/

well, let's wait and see. It may drop if they should decide to turn to a broader audience.

Michael.


Edited by DocW (09/20/11 02:57 AM)
_________________________


Top
#3393825 - 09/20/11 02:48 AM Re: Interesting comments on MS Flight and PREPAR3D from ORBX CEO [Re: kludger]
HogDriver Online   content
XBL: Matador McNasty
Member

Registered: 10/08/10
Posts: 866
I don't think anyone is surprised at all that Flight will be "simlite".
_________________________
I blame pilot error.
A console is just a PC with most of the non-gaming bits stripped out.

Top
#3393830 - 09/20/11 02:59 AM Re: Interesting comments on MS Flight and PREPAR3D from ORBX CEO [Re: kludger]
SaltyDog Offline
Member

Registered: 07/29/04
Posts: 1652
from their store:

Quote:

Purchase
Overview | Release History | Features | Product Information | System Requirements

Overview
Lockheed Martin entered into an intellectual property licensing agreement with Microsoft for the Microsoft® ESP™ platform in late 2009. Lockheed Martin Prepar3D® (pronounced “prepared”), an application based on Microsoft® ESP™, is a visual simulation platform that brings immersive games-based technology to training, experiential learning and decision and performance support for non-government, government and commercial organizations.

Lockheed Martin Prepar3D® immerses the user in a rich and interactive environment that allows users go anywhere in the virtual world, from underwater up to sub orbital space. The Lockheed Martin Prepar3D® team has continued to improve the core ESP™ product while maintaining compatibility with Microsoft Flight Simulator X (FSX) allowing the many thousands of addons to be used within Prepar3D®.


Release History
In November 2010 Lockheed Martin debuted Prepar3D ® 1.0, based on Microsoft® ESP™ technology, as a training application for military, educational, civil and aviation professionals.

In February 2011, the Prepar3D ® team launched additional tools including the Prepar3D Model Converter and Prepar3D Model Placer to help developers by making it easier to create scenery and missions.

In April 2011, version 1.1 was launched. The newest iteration not only brings users increased functionality, but also includes addition of features that support Federal Aviation Authority (FAA) Qualification, new platforms and several modernization upgrades and performance improvements. New features in version 1.1 include enhancements to the end user experience, as well as several additions to and enhancements to SimConnect for developers.

New Capabilities
The Prepar3D® team has worked to extend the core capabilities of Microsoft® ESP™ and continue to add new features and functions that make the new platform a front runner in the modeling and simulation marketplace.

Some new capabilities include:

Expanded Hardware Controls
Upgraded Landclass
Added High-Res Norfolk area
Upgraded User Interface
Added Multichannel support
Added Sensor Capability
Added Global Bathymetry
Added Global Dynamic Water Surface
Enhanced SDK documentation and code samples
Upgraded Panels and Gauges System
Expanded Hardware Controls
32 axes and 128 buttons per joystick
Upgraded to DirectInput8
Fully Supports Fighter Pilots needs
Upgraded Landclass
10 million updated 1km tiles
3 million tiles upgraded from urban/farms to higher density
7 million tiles upgraded from vegetation to more accurately reflect the human footprint in the real world
Added High-Res Norfolk Area
Content based on 12cm real world photography
3 seasons (summer, fall, winter)
day and night
1488 buildings
Upgraded User Interface
Customizable and more rich user experience – based on WPF
Drag n’ Drop
Customized Data – save your favorites
Save and quickly retrieve your aircraft, your missions, your pilot records
Upgraded Learning Center – Create and edit your own articles for reference inside the simulation
Added Multichannel Support
Wider Field of View for your training needs
Configurable up to 100 channels
Freedom to choose different geometric displays
Ready for COTS perspective correction software
Added Sensor Capability
Configure your vehicle with a sensor view
Design sensor views into cockpit gauges
Static Infra Red model
Gray scale and Green scale colorizer views
Added Global Bathymetry
Global Costal Bathymetric DEM
High Resolution Coastal Relief Model for Continental U.S. – http://www.ngdc.noaa.gov/mgg/coastal/crm.html
Selected deep-ocean sites based on Global Relief Model – http://www.ngdc.noaa.gov/mgg/global/global.html
Transparent water surface, variable water coloration and underwater visibility
Added Global Dynamic Water Surface
Texture-based dynamic water
Train on or under the water surface
Transparency – see through the water surface
Water fog
Enhanced SDK documentation and code samples
Updated Software Development Kit Documentation
Visual Studio Developers Guide
DirectX Gauge Sample
Upgraded Panels and Gauges System
C++ Gauges now support DirectX
Embed hardware accelerated 3D Graphics into gauge displays
Unprecedented freedom to design complex gauges while maximizing performance
Limited OpenGL support via Conversion Library
Features
Living World
Customizable, data driven graphics and models
Whole Earth WGS-84 Model
Accurate topography with Regionally and Culturally appropriate textures
Modifiable real-time weather system, continuous time of day, seasons and a variety of lighting effects
Realistic Air Traffic Control
Expandable library of vehicle models
Living World
Prepar3D® is a dynamic world that includes:

Airport vehicles
Highway traffic
Boats and ships on lakes and oceans
Air traffic
Livestock
Wild animals
Product Information
Electronic download
45 high-detail airports
39 high-detail cities
Tower Controller
System Requirements
Minimum
Recommended
Operating System
Microsoft Windows XP, Vista, or 7 (32-bit) Microsoft Windows 7 (64-bit)
Computer Processor
2.0 GHz Quad Core 2.0 GHz (Per Core) +
Computer Memory
2 GB 4 GB +
Hard Drive Space
20 GB (2 GB for the SDK)
Graphics Card Video Memory
256 MB 1 GB + (GDDR5 or better)
Graphics Card Other
Vertex/Pixel Shader Model 3.0 or newer
DirectX9 or newer compatibility
Other
Administrator Rights
MSXML 6
DirectX9.0c
_________________________


Top
#3393893 - 09/20/11 06:44 AM Re: Interesting comments on MS Flight and PREPAR3D from ORBX CEO [Re: Johnost]
Warmbrak Offline
Junior Member

Registered: 07/27/06
Posts: 29
Originally Posted By: Johnost
- will cost ca $500 !!! -


Or one can subscribe to the developer version for $9.99 a month. Not bad if you want to give it a go no without forking out $500!

Top
#3393895 - 09/20/11 06:46 AM Re: Interesting comments on MS Flight and PREPAR3D from ORBX CEO [Re: kludger]
kludger Online   biggrin
Senior Member

Registered: 02/25/07
Posts: 2969
Loc: Seattle,USA
1. I love ORBX stuff (top quality add-ons and support and they continue to push the FSX envelope making amazing things possible), they are also great at organizing, marketing and shipping products on time.

2. Prepar3D seems to support my existing FSX add-ons but would be able to put my better hardware to use (ATI crossfire) and is still being actively enhanced and developed.

If LockHeed Martin and ORBX can come up with a better consumer pricing option, it would be very attractive to FSX enthusiasts like myself especially since Flight seems much less hard core, so hopefully Microsoft would allow it as it would not compete for the same hardcore user and they would not lose us to Xplane10.

Definitely something to keep an eye on.

PS just saw there is a new user review of Prepar3D at AVSIM here:
http://forum.avsim.net/topic/349104-prepar3d-a-look-at-lockheed-martins-esp-based-sim/


Edited by kludger (09/20/11 07:10 AM)
_________________________
--John
i5-2500k@4.8ghz, Asus P8Z68-V Pro/Gen3, 8GB G.Skill@1600, Noctua D14, X-Fi TitaniumHD
MSI 560Ti/448OC 1280MB@900/1800/2250, 3 x P2310H monitors, HAF932, Corsair TX850, Win7x64Pro
TrackIR4, Saitek X52Pro + Pro Rudders + Cessna Trim Wheel (sim flying)
Fanatec GT2 + G27 pedals (sim racing)
PSN/XBL/Steam/EA/ProjectCARS: Kludger
iRacing/rFactor2: Joao Silva

Top
#3393964 - 09/20/11 08:32 AM Re: Interesting comments on MS Flight and PREPAR3D from ORBX CEO [Re: kludger]
Plane Offline
Junior Member

Registered: 07/25/11
Posts: 4
kneeldownMicrosoft FLight looks like a Joke, Broadening the interest is a waste for the FS franchise screwy

Top
Page 1 of 3 1 2 3 >
Topic Options
Rate This Topic
Hop to:


Forum Use Agreement | Privacy Statement | SimHQ Staff
Copyright 1997-2012, SimHQ Inc. All Rights Reserved.