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#3502926 - 01/24/12 10:10 PM Re: Criquet's Mod AI+gavagai gunners mod-merged - Mediafire links UPDATED Sep.2+Bonus Mod [Re: elephant]
RoFfan Offline
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Registered: 06/20/10
Posts: 515
The gunner mod includes the RE8.


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#3503042 - 01/25/12 02:29 AM Re: Criquet's Mod AI+gavagai gunners mod-merged - Mediafire links UPDATED Sep.2+Bonus Mod [Re: elephant]
elephant Offline
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Registered: 02/14/05
Posts: 862
Loc: Patras-Greece
Sorry guys, I haven't revised the download since September, duh
so RE.8 is not included in my file... nope
and probably is not compatible with v.1.023!
I'll do it ASAP...
Meanwhile, you can find the most recent gavagai's Mod Compilation file here:

http://riseofflight.com/Forum/viewtopic.php?f=278&t=22864


Edited by elephant_ (01/25/12 02:36 AM)
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#3503246 - 01/25/12 11:27 AM Re: Criquet's Mod AI+gavagai gunners mod-merged - Mediafire links UPDATED Sep.2+Bonus Mod [Re: elephant]
Gambit21 Offline
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Registered: 10/13/06
Posts: 922
I'm new to to JSGME.
I have it installed with mods, but not sure how to change once new versions come out.
I guess just swap the old folders out and it's as simple as that?

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#3503454 - 01/25/12 04:06 PM Re: Criquet's Mod AI+gavagai gunners mod-merged - Mediafire links UPDATED Sep.2+Bonus Mod [Re: elephant]
elephant Offline
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Registered: 02/14/05
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Loc: Patras-Greece
You have to uninstall-disable the older mods, via JSGME, first and delete them.
Then drop the newer versions in the Mods folder and enable them. WinkNGrin
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#3503652 - 01/25/12 08:03 PM Re: Criquet's Mod AI+gavagai gunners mod-merged - Mediafire links UPDATED Sep.2+Bonus Mod [Re: elephant]
Gambit21 Offline
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Registered: 10/13/06
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Thanks smile

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#3504575 - 01/27/12 04:22 AM Re: Criquet's Mod AI+gavagai gunners mod-merged - Mediafire links UPDATED Sep.2+Bonus Mod [Re: elephant]
Jetguy06 Offline
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Registered: 11/29/08
Posts: 193
Loc: Plaquemine, La, US
Hey guys!! I'm sorry if this has been asked before... I've skimmed through the post here, but may have missed it... I'm having a problem with the mod.

I downloaded it just fine, unzipped it, and "merged" the Data folder from the mod with the Data folder in my root RoF directory. That was simple. I then went back into the game and started a quick mission (I had the game in Mods On mode since before i downloaded this one). I selected my plane, enemy's plane, etc., and clicked Begin Mission. The game went to its usual slideshow of aircraft, the loading bar gets to about 75-80%, and all of a sudden it says that RoF.exe has stopped working. I can only play Mods Off now. Any ideas? I'd really love to get this mod working. I haven't shot down a single two-seater in my career (I'm too terrified to engage them... for good reason), and I've got something like 55-60 victories in ~6 weeks of combat. I'd REALLY love to see this new AI mod, plus the gunner mod as well :-P Thanks, guys. Keep up the good work, and happy hunting!!
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#3504592 - 01/27/12 05:43 AM Re: Criquet's Mod AI+gavagai gunners mod-merged - Mediafire links UPDATED Sep.2+Bonus Mod [Re: elephant]
Bandy Offline
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Registered: 07/26/10
Posts: 1236
Loc: Wishing I was in the La Cloche
Sounds like a mods install problem. From your description it doesn't sound like you installed to the JSGME 'Mods' folder.
If you didn't, go back into the "Data folder in my root RoF directory" and delete the folders/files you installed and see if that solves the game problem.

If RoF now works with mods, redownload the mod (if required) and read up on JSGME.
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#3504594 - 01/27/12 05:53 AM Re: Criquet's Mod AI+gavagai gunners mod-merged - Mediafire links UPDATED Sep.2+Bonus Mod [Re: elephant]
Jetguy06 Offline
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Registered: 11/29/08
Posts: 193
Loc: Plaquemine, La, US
Thanks, Bandy. I'll give that a shot in just a bit. It may be that I don't have JSGME for RoF (I used to have it for IL2 and Silent Hunter). Is it required for this mod? Sorry if I missed a post saying it was.
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"A thousand flights mean a thousand landings. Somehow you always have to come down, one way or another. And then one day it will be for the last time."

Heinz Knoke

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#3504612 - 01/27/12 06:39 AM Re: Criquet's Mod AI+gavagai gunners mod-merged - Mediafire links UPDATED Sep.2+Bonus Mod [Re: elephant]
Jetguy06 Offline
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Registered: 11/29/08
Posts: 193
Loc: Plaquemine, La, US
Ok, so I answered my own question with the first post. JSGME isn't required. But, I did do as instructions in further posts said; I took the Data folder from the mod and overwrote the Data folder in my main RoF directory. I tried looking for folders to delete, but I'm not sure which one's I should. Any ideas? Thanks!
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"A thousand flights mean a thousand landings. Somehow you always have to come down, one way or another. And then one day it will be for the last time."

Heinz Knoke

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#3504619 - 01/27/12 07:04 AM Re: Criquet's Mod AI+gavagai gunners mod-merged - Mediafire links UPDATED Sep.2+Bonus Mod [Re: Jetguy06]
Copterdrvr Offline
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Registered: 10/19/01
Posts: 2302
Loc: Lafayette, LA. USA
This info is taken from the following post. Go there and read up-lots of good info.


http://riseofflight.com/Forum/viewtopic.php?f=278&t=22864&start=240


A fail safe method would be this:

1. Delete the folder called "AI" in Rise of Flight\data\luascripts
2. Delete the "JSGMEMODS" folder in Rise of Flight
3. Copy in the new JSGMEMODS folder
4. Enable the mods you want

That way you shouldn't run into any of the ctd problems caused by an unnecessary file in the AI folder.


copter
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