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#3379856 - 09/01/11 01:05 PM Re: Red Orchestra Beta around 30th! [Re: BadKarma1001]
Jeevz Offline
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It's far different than BF or CoD, the pace is slower and the weapons feel much more realistic compared to those, suppression and stress mechanic is also done pretty well.

Honestly, there is nothing whatsoever realistic about going into the same, unchanged combat area for the 100th time, knowing the enemy side's composition and that he has to take the same objective for the umpteenth time. All shooters are arena shooters in that respect and RO2 is no different than RO1 or other "realism" shooters in that.

You have to preorder the deluxe edition of the game for beta access.
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#3380366 - 09/01/11 11:20 PM Re: Red Orchestra Beta around 30th! [Re: shadylurker]
Flogger23m Offline
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Registered: 12/06/02
Posts: 2731
Loc: California
Originally Posted By: shadylurker
[quote=MaceUK33] I mean I like realism but the first one was a little over the top.


Hardly. There are many realism based changes that would have been welcome to RO1. There is always the BF series if realism is not your thing (and I did like BFBC2).

Originally Posted By: Jeevz


Honestly, there is nothing whatsoever realistic about going into the same, unchanged combat area for the 100th time...


So LOMAC, IL-2, and Falcon 4 are not realistic flight sims either then? wink I've played on the same (unchanged) maps in both LOMAC and IL-2 many times.

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#3380375 - 09/01/11 11:33 PM Re: Red Orchestra Beta around 30th! [Re: BadKarma1001]
Jeevz Offline
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If it's a multiplayer air quake arena then no, the combat isn't realistic even if the systems management is.

Edit: No to say that isn't fun, it is.


Edited by Jeevz (09/01/11 11:35 PM)
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#3380383 - 09/01/11 11:43 PM Re: Red Orchestra Beta around 30th! [Re: BadKarma1001]
Sim Offline
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Registered: 09/18/01
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Is there ETA on next patch?

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#3380429 - 09/02/11 12:28 AM Re: Red Orchestra Beta around 30th! [Re: BadKarma1001]
KRT_Bong Offline
It's KRT not Kurt
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Registered: 11/05/07
Posts: 2503
Loc: Gulf Coast of Florida
I personally like this one better than the original, it feels more real and it has the ability to make me fear for my virtual life much more in some modes as you can spend a lot of time watching your team while you wait to respawn. All in all, I like it, I can't wait to be able to play the other modes including Single player. If you already have the first you get 20% off so also another reason to get it.
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#3380455 - 09/02/11 01:31 AM Re: Red Orchestra Beta around 30th! [Re: BadKarma1001]
shadylurker Offline
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Registered: 07/16/06
Posts: 389
Crazy Video Game moment:

I was in a tank driving it, letting the AI shoot, BAM, BAM, 2 pings from different sides. Blood starts squirting all over me, "Oh no I'm hit, game over" I said. 3 seconds later I'm still alive, I turn around to see both men in the turret slumped over, the gunner directly behind me got his legs blown off. Blood was coming from his stumps......pretty crazy game.

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#3380777 - 09/02/11 01:06 PM Re: Red Orchestra Beta around 30th! [Re: BadKarma1001]
Peally Offline
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Registered: 01/24/10
Posts: 538
Loc: Wisconsin, USA
Thankfully they have customization options for gore, because neither I nor the kiddies in the house need to see that wink
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#3381102 - 09/02/11 09:48 PM Re: Red Orchestra Beta around 30th! [Re: BadKarma1001]
FozzyBear Offline
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Registered: 02/08/11
Posts: 446
RO2's infantry is exactly what I wanted in RO1. It even has me wondering how awesome Arma2 would be if it had RO2's infantry modeling.

Any how, RO2 still has a few problems, but I have no doubt the developers and the modding community will take care of them. We can't say the same thing about BF3 or the other no dedicated servers or SDK games on the market.

I would have to give the beta a 7 out of 10. I scored Arma2 at 4 out of 10.

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#3381295 - 09/03/11 07:51 AM Re: Red Orchestra Beta around 30th! [Re: BadKarma1001]
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Registered: 01/18/01
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I played the beta yesterday night until the wee morning hours, had a great time. Best experience was on the 'Fallen Heroes' map on a hardcore server with no killcam, no kill notifications etc... that one really teaches you the importance of cover, crawling, and suppressive fire. Saw one guy running towards the objective a dozen times, getting killed by unseen enemies every single time. When I asked him "Jeeze, what do you think you're doing? ^^" He answered "Honestly, I have no idea mate ^^".

I formed a squad with him and two other guys and we single-handedly took and held an objective and held the right flank for the rest of the game, with several dozen kills among us.

For many FPS players infantry combat means running and jumping around the map, gunning down baddies from the hip.

Thank god RO is different.
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#3381377 - 09/03/11 10:00 AM Re: Red Orchestra Beta around 30th! [Re: BadKarma1001]
vonKhan Offline
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Registered: 04/21/01
Posts: 2010
Loc: Canada
I was pretty much cleaning house on the maps I played yesterday. I love that that you can actually hit people past 10m with a SMG.

The MP40 feels a lot like the real life version I've fired.
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