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#3365955 - 08/13/11 05:06 AM planes harder to fly than in IL2:  
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Uriah Offline
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Uriah  Offline
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I was trying out the Spit IIa and Hurri Rotor or whatever. I was on full realism as far as the plane goes. I found them difficult to fly compared to IL2 4.10 And I rode the tail of the Stukas keeping just below the tail gunner. Gees I had to fill those planes with a tone of lead. Good thing I cheated by having unlimited ammo. And when I went to land, the AI Pilots seem to be dense as they did not bother lowering their gear. I upped the land detail and that seemed to reduce the rivers and shore being composed of those jagged squire blocks.

The planes I was flying seemed to be slow from what I expect. I learned to open the radiator asap and keep up the energy. But still...

Is it just me and just needing to get use to a new game?


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#3366029 - 08/13/11 08:46 AM Re: planes harder to fly than in IL2: [Re: Uriah]  
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Senseispcc Offline
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Belgium but not in Flanders

Get use to the new planes that are older in time, 1940 is not 1944 but landing is easy if you can put land details to high.

have a fun game.


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#3366074 - 08/13/11 11:31 AM Re: planes harder to fly than in IL2: [Re: Uriah]  
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Freycinet Offline
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When you open the radiator fully you are increasing the drag big time and not flying optimally. That would be part of the explanation why you are slow. Been there done that smile


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#3366075 - 08/13/11 11:32 AM Re: planes harder to fly than in IL2: [Re: Uriah]  
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Freycinet Offline
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Look into using the gunsight and convergence correctly as well. See here:
http://jimeez.weebly.com/setting-the-gunsight.html

Last edited by Freycinet; 08/13/11 11:33 AM.

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#3366112 - 08/13/11 01:45 PM Re: planes harder to fly than in IL2: [Re: Uriah]  
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Blackdog_kt Offline
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There's propwash simulated too, if you're flying behind another aircraft and through his wake of disturbed air your ride will bounce around a bit. Since shooting is usually done in this way, your accuracy will suffer somewhat until you get used to it and learn to anticipate it.

#3366158 - 08/13/11 03:08 PM Re: planes harder to fly than in IL2: [Re: Uriah]  
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huckster Offline
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stuka's are relative easy to bring down, i tend to pop up from below them slightly offset, add a little rudder and strafe the cockpit, or a quick burst into the radiator.

#3366276 - 08/13/11 07:24 PM Re: planes harder to fly than in IL2: [Re: Uriah]  
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Slingn Offline
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The original Il2 flight model was great, and then they noobed it out because people complained. Hope that doesn't happen here.

#3366289 - 08/13/11 07:41 PM Re: planes harder to fly than in IL2: [Re: Uriah]  
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slickwing Offline
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Macon,Ga. USA
The planes in CLOD have a more realistic flight model than the ones in 4.10.The first IL2 game had a very realistic FM but people complained and Oleg and 1C made them easier (ie less realistic) to fly.Players became accustomed to the Cessna like FM's forgetting that warplanes are a handful to fly.CLOD is a lot like microsoft CFS3 in the realism of it's FM's and controls.Hang in there and one day you will be a true ace.


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#3366291 - 08/13/11 07:42 PM Re: planes harder to fly than in IL2: [Re: Uriah]  
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Freycinet Offline
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Are you definitely sure about prop wash being present in CoD blackdog?


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#3366295 - 08/13/11 07:49 PM Re: planes harder to fly than in IL2: [Re: Slingn]  
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ZG26_Emil Offline
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Cheshire....Ok stockport
Originally Posted By: Slingn
The original Il2 flight model was great, and then they noobed it out because people complained. Hope that doesn't happen here.


Couldn't agree more

thumbsup

Last edited by JG5_Emil; 08/13/11 07:49 PM.

Formerly JG5_Emil
#3366703 - 08/14/11 11:56 AM Re: planes harder to fly than in IL2: [Re: Uriah]  
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Stormtrooper Offline
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Well if it's harder i won't bother buying this sim lol. Call me the Spin Doctor in IL-2

#3366832 - 08/14/11 04:32 PM Re: planes harder to fly than in IL2: [Re: Stormtrooper]  
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robtek Offline
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Its NOT harder!
Just a bit different, a little bit more towards realism, imo.

#3367007 - 08/14/11 09:58 PM Re: planes harder to fly than in IL2: [Re: Uriah]  
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SC/JG_Oesau Offline
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Take off and landings are easy in CLOD (glad to see some mention of a update from Iyla is in the works) - it feels like the aircraft have modern aircraft carrier rated landing gear...

The roll rates are more in line with what most aircraft of the period were capable of (not the IL2 high roll rates) which gives you a feeling of almost a slow motion dogfight.


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#3367024 - 08/14/11 10:32 PM Re: planes harder to fly than in IL2: [Re: Uriah]  
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Freycinet Offline
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Except when it is AI 109s doing the rolling... smile

I agree that the landings feel a bit too easy, but haven't got too much first-hand WWII warbird experience to back it up...


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#3367077 - 08/15/11 12:19 AM Re: planes harder to fly than in IL2: [Re: Uriah]  
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sunray461 Offline
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Korea
The early model Spits and Hurri's were armed with only .303 cal machine guns, no 20MM cannon. You definately will need to get many more hits to get a kill. Also getting the right distance from the target is critical with wing mounted guns, convergence and all that.

This game lets you determine the type of ammo you use. I get the best effects with armor piercing incendary API rounds


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#3368003 - 08/16/11 03:10 AM Re: planes harder to fly than in IL2: [Re: Freycinet]  
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Blackdog_kt Offline
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Originally Posted By: Freycinet
Are you definitely sure about prop wash being present in CoD blackdog?


Well, i heard someone mention it on the banana forums and tested it myself. It's not very pronounced but there seemed to be a slight bouncing around when flying directly behind another aircraft. Easiest way to test this would be to set up an escort mission in one of the pre-set attack missions in QMB without any opposition, put yourself in a fighter and just park behind one of the bombers you're escorting at a range you'd normally shoot from.

Last time i tested this it was a few patches ago, there was a bit of bouncing around but it was really subtle, going to zoomed-in view helps to make it more perceptible.

#3368084 - 08/16/11 05:39 AM Re: planes harder to fly than in IL2: [Re: Uriah]  
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sunray461 Offline
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Korea
I guess if you do not comment here often your comments just get deleted.


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#3368117 - 08/16/11 06:44 AM Re: planes harder to fly than in IL2: [Re: sunray461]  
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FearlessFrog Offline
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Originally Posted By: sunray461
I guess if you do not comment here often your comments just get deleted.


Do you mean ignored, as nothing has gone from this thread? Anyway, yes, welcome sunray and I agree - AP rounds work great as long as I'm the one doing the shooting.. smile

#3368126 - 08/16/11 07:15 AM Re: planes harder to fly than in IL2: [Re: Blackdog_kt]  
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Freycinet Offline
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Originally Posted By: Blackdog_kt
Originally Posted By: Freycinet
Are you definitely sure about prop wash being present in CoD blackdog?


Well, i heard someone mention it on the banana forums and tested it myself. It's not very pronounced but there seemed to be a slight bouncing around when flying directly behind another aircraft. Easiest way to test this would be to set up an escort mission in one of the pre-set attack missions in QMB without any opposition, put yourself in a fighter and just park behind one of the bombers you're escorting at a range you'd normally shoot from.

Last time i tested this it was a few patches ago, there was a bit of bouncing around but it was really subtle, going to zoomed-in view helps to make it more perceptible.


Don't you get the same slight bouncing about when you are flying next to a bomber?


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#3368258 - 08/16/11 02:09 PM Re: planes harder to fly than in IL2: [Re: Freycinet]  
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Senseispcc Offline
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Belgium but not in Flanders
Play it like you like it arcade or simulation like you chose.
If I chose simulation like it is the way I like it and still it is easy to land and take off a plane in Cliffs of Dover.
More so than in IL2 1946, where judging the distance to the ground and more importantly the angle of approach to the ground was difficult to judge.
Have fun and enjoy the game. pilot


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