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#3353594 - 07/28/11 10:43 AM Re: World of Tanks - WOW. [Re: - Ice]
SkullBiscuit Offline
Member

Registered: 06/02/02
Posts: 239
Loc: USA
One thing they should do though is have a little more transparency in how XP and credits are awarded. There seems to be a correlation between credit and XP rates alongside of Tiers. So all things being equal it "pays more" to use an elite tank at Tier VI than it does at Tier IV because assuming your victory and performance levels are the same you will accumulate credits and XP faster at the Tier VI level than the IV level.

This is an important question from an "efficiency" standpoint when you are trying to slog through the trees.

I personally have found that I "win" more often in certain vehicles than others. I'd attach an excel spreadsheet of my stats if I could to prove my point. Some vehicles I am more "efficient" in. This probably says as much about the match maker as it does my skill in those vehicles as it has been my observation that at certain points (that is what is your configuration of options on a given vehicle within a given tier) I will get better matches...and conversely I will get bad matches more often than not be in the lower half of the ranking when the game comes on in certain other vehicles.

So they should reveal more stats on accumulating experience and credits so that for those of us wanting to optimize our time online to accumulate credits and XP we know what vehicles to pull out of the garage to improve our odds.


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#3353616 - 07/28/11 10:57 AM Re: World of Tanks - WOW. [Re: SkullBiscuit]
SkullBiscuit Offline
Member

Registered: 06/02/02
Posts: 239
Loc: USA
TD's are funny animals. If you maintain standoff range they can be pretty good provided you never show your flank or rear. The marder II does seem to get good relative match making results which makes it a relatively good TD compared to the STUG III and Jagd IV though it has lighter armor.

Slope of armor is a big deal. The better upper glacis slope of the Jagd IV vs the STUG III will shed more rounds depending on the angle of attack and the IV has 600 hit points vs the STUG III's 350. So it's conditionally better.

But I find all TD's to be very vulnerable to flank attacks, so you never want to get close nor get flanked. Get a hull defilade position where the barrel is just poking over the ground along with some weeds to hide in and then snipe away from a distance.

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#3354246 - 07/29/11 01:17 AM Re: World of Tanks - WOW. [Re: Bard]
Pooch Offline
Senior Member

Registered: 04/11/02
Posts: 3603
Loc: Keller, TX
Can you have any fun with this, if you don't want to spend any money? Or will you just wind up getting frustrated and give up? (Or give in, and spend some money!)
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#3354278 - 07/29/11 02:59 AM Re: World of Tanks - WOW. [Re: Pooch]
Vitesse Online   content
Member

Registered: 04/24/06
Posts: 1308
Loc: Devon UK
You can definitely have fun without spending.

The first few tiers do not get mixed in with the top tiers so you can be competitive without frustration or cost. When you wish to move up, the choice is yours to grind or pay for a quicker advance.

The mid-tier tanks can be very frustrating as you may barely break even using a standard account.

My current favourite is the Marder 2 tank destroyer. Not much armour but a fantastic accurate gun. From a good sniping position I can regularly get 4 kills per game and that gives up plenty of exp and credits for it's tier. The Marder can deal it out to tanks a tier or two higher which takes away the horror at finding yourself at the bottom of the team list!

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#3354503 - 07/29/11 11:29 AM Re: World of Tanks - WOW. [Re: Vitesse]
SkullBiscuit Offline
Member

Registered: 06/02/02
Posts: 239
Loc: USA
Well I have on rare occasions seen the Matchmaker throw a LOLTractor (LeichtTractor) into a game with Tier 5-8 tanks

It's pretty funny popcorn --- unless of course you are that Tier 1-2 tank Charge

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#3354660 - 07/29/11 03:23 PM Re: World of Tanks - WOW. [Re: Bard]
- Ice Offline
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Registered: 06/23/05
Posts: 7421
Loc: Philippines / North East UK
SkullBiscuit, a TD is designed for ambush tactics. If any tank can flank a TD and track it, the TD is then pretty much dead. However, if a TD can get a shot it, it sure can pack a lot of hurt. The reason the Marder II kicks ass is because it gets put in more "even" matches, which is mostly lights and mediums, with maybe a heavy or two. So you can get at least 3-4 kills easy with the Marder. When you start with the Stug and JgPz IV, you are now in a totally different league and it will take at least a JagdPanther to be competitive in this new grouping. Sure, you may get "even" matches with the Stug and JgPz IV, but they are rare and far between, thus making you feel they suck. I'm very confident that with all things being equal, the Stug and JgPz IV are better than the Marder, it's just that with the way the matchmaker works, it throws those two tanks in very bad matches.

While I do agree that a clearer way of awarding XP is nice, it would be very hard as I'm guessing this is based on a lot of factors such as the tier of the attacking tank vs. target tank, the amount of damage inflicted by the attacking tank vs damage done by allies, crew skill level, etc. etc. Things can get confusing very fast.

Pooch, you can definitely have fun without spending any (or too much) money, but you'll have to be realistic with your expectations. I've pretty much played up to Marder II level without spending any money and was very fun. If you're happy to play the lower-level tanks, then that is entirely possible. However, if you want to play with the "big boys," expect a very tough grind.

Vitesse, what mid-tier tanks are you talking about? I've had fun with most mid-tier TDs and arty I've played, which is mostly German TDs, lights, and arty.
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#3354738 - 07/29/11 04:28 PM Re: World of Tanks - WOW. [Re: Bard]
Pooch Offline
Senior Member

Registered: 04/11/02
Posts: 3603
Loc: Keller, TX
A favorite tank (tank destroyer) of mine, is the M18 Hellcat. Is it in there? Any good? How long would it take to get it? Should be very fast. Fastest tracked fighting vehicle of WW2. Maybe , ever! Almost 60 MPH.
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#3354767 - 07/29/11 04:59 PM Re: World of Tanks - WOW. [Re: Bard]
- Ice Offline
Hotshot

Registered: 06/23/05
Posts: 7421
Loc: Philippines / North East UK
Not quite sure, Pooch, the name doesn't ring a bell. There are some tanks that do 60+ though, very good scout tanks.
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#3354776 - 07/29/11 05:11 PM Re: World of Tanks - WOW. [Re: Bard]
Chucky Offline
Senior Member

Registered: 04/06/08
Posts: 3683
Loc: UK Midlands
No it's not there Pooch.
There is the M10 Wolverine and the M36 Slugger though.Not sure how quick they are.


Edited by Chucky (07/29/11 05:12 PM)

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#3355666 - 07/30/11 10:14 PM Re: World of Tanks - WOW. [Re: Pooch]
Speedo Offline
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Registered: 02/15/01
Posts: 5390
Loc: NC USA
I play the game quite a bit. I was in the beta from about September last year onwards, so I was kinda burned out by the actual launch and didn't play for a while this spring. Mainly working on my VK3002DB and T29 at the moment. Go by Merakys in game.

Originally Posted By: Pooch
A favorite tank (tank destroyer) of mine, is the M18 Hellcat. Is it in there? Any good? How long would it take to get it? Should be very fast. Fastest tracked fighting vehicle of WW2. Maybe , ever! Almost 60 MPH.


The fastest tanks in the game only go 60-65 kph (40 mph or less). Some of the lower tier US TDs are very fast though.
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