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#3310894 - 06/04/11 05:41 PM Re: 2011 Sahrani Campaign [Re: Section_Eight]  
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Meatsheild Offline
Arma3 guy!
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Peoples Republic of Yorkshire
you could be wink


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#3310930 - 06/04/11 07:17 PM Re: 2011 Sahrani Campaign [Re: fatty]  
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Wepps Offline
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Beaumont, Texas
I'll be there Monday too, Enven and I can duel at dawn for squad leader's position on this one. I love urban maps.

#3311800 - 06/06/11 12:12 PM Re: 2011 Sahrani Campaign [Re: fatty]  
Joined: May 2011
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arma_kwalski Offline
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is this the mission for this monday? i hope i can join and make it in time. new member here smile

#3314344 - 06/09/11 01:34 AM Re: 2011 Sahrani Campaign [Re: fatty]  
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Tracy Island
Campaign Mission #7 Preview:

Having secured the Pariaso airfield, the remaining SLA holdouts are cut off from their lines of support and have barricaded themselves within the Pariaso.

Your BAF infantry group will move in to purge the city of enemy strongholds, in particular a mortar emplacement high on the hill to the south.

CAS is available from the nearby airfield, but they must use caution due to continued man portable AA holed up in Pariaso.


#3315489 - 06/10/11 01:09 PM Re: 2011 Sahrani Campaign [Re: fatty]  
Joined: Feb 2000
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Jedi Master Offline
Entil'zha
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Entil'zha
Sierra Hotel

Joined: Feb 2000
Posts: 49,716
Space Coast, USA
Ah, Paraiso, the town where I shed much blood in Arma1!



The Jedi Master


The anteater is wearing the bagel because he's a reindeer princess. -- my 4 yr old daughter
#3321696 - 06/18/11 01:36 PM Re: 2011 Sahrani Campaign [Re: fatty]  
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Tracy Island
Campaign Mission #7 has been repaired, fatty and I tested with no problems. But that's not a large enough sample to satisfy me fully.

Do you know why the mission became unplayable after my mid-game fix? I made the repairs with my sound mod enabled by mistake. And the soundmod requirement embedded itself into the mission. Server didn't have the soundmod, so no play.

Heh.

My free time is looking good today, so I may consider a "from scratch rebuild" just to make certain.

#3321952 - 06/18/11 07:30 PM Re: 2011 Sahrani Campaign [Re: fatty]  
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Tracy Island
Campaign #7 update: Mission rebuilt from ground up. Added and removed a few items here and there for some excitement.

#3338676 - 07/10/11 01:35 AM Re: 2011 Sahrani Campaign [Re: fatty]  
Joined: Jul 2007
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fatty Offline
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Brussels, Belgium
Update for 11 July

Allied forces have been sweeping eastward, and most SLA forces in southern Sahrani are in full retreat. Guarding the approach to northern Sahrani is the town of Corazol, occupied by Russian forces since the start of the conflict.

Though the Russians have been working to fortify Corazol in anticipation of a climactic battle there, your team is well-poised to conduct a surprise raid and strike several strategic objectives deep within the town. A successful raid will help soften the town for the main attacking force.

The team will be conducting a late night HALO jump from a C-130 orbiting the town, and strike three objectives in and around the town: a power substation, an artillery battery, and a command post.



Given the importance of the raid, the team is being provided with some special resources, including two AH-6J attack choppers and a sniper element.



"...for who are so free as the sons of the waves?"
#3341193 - 07/13/11 06:55 PM Re: 2011 Sahrani Campaign [Re: fatty]  
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Tracy Island
Campaign Mission #9 Preview:

The progress in Corazol has slowed as the urban combat has increased. Early pushes by Allied forces have encountered numerous ambushes, further slowing the advance.

Within the last 2 hours, a Stryker team met an ambush as it moved to recapture territory reclaimed by Russian and Russian backed local forces. While the Stryker has become disabled on the road at the point of the ambush, all but one member of the crew has managed to escape capture and return to base. The fate of this missing soldier is unknown at this early stage.

Your group is tasked to move and secure the area around the disabled Stryker. Search for the missing soldier, and finally, destroy the disabled Stryker to prevent it from falling into enemy hands.

Parallel assaults by US Special Forces and US Marines (via beach landing in the southern bay) will be simultaneous with your actions.


#3361767 - 08/08/11 01:45 PM Re: 2011 Sahrani Campaign [Re: fatty]  
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Tracy Island
Campaign Mission #10 Preview:

The battle for Corazol concludes.

Allied forces have stabilized the western half of Corazol, and have managed a foot hold to the east of the city as well, landing by sea and interrupting the flow of men and material in (and out) of the city.

The remnants of SLA and Russian support are scattered in the old DMZ area that divides the city in half, and infantry/armor who are in support of the cities former commander, a Russian officer who is believed to still be in the city.

With the officer trapped between a wedge of Allied forces, your group will sweep through the old DMZ, and make a raid on the enemy HQ.


#3362517 - 08/09/11 03:32 AM Re: 2011 Sahrani Campaign [Re: fatty]  
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Tracy Island
Campaign Mission #10 completed!

With the close of mission #10, "Phase One" of the Sahrani Campaign has come to a close. But it's not over.

We're hoping to roll out "Phase Two" of the Sahrani Campaign after a break, with a target resume date in early October. That'll give the missions team to plan and build a nice set to continue on through the island.

Watch this space for the announcement on Phase Two.

#3406165 - 10/08/11 01:55 PM Re: 2011 Sahrani Campaign [Re: fatty]  
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Tracy Island
Sahrani Campaign "Phase Two" Begins:

Campaign Mission 11 Preview:

The northern part of Sahrani is more heavily entrenched with SLA men and materiel, though in many cases less solidly supported by Russian motives.

The primary allied infantry push will be straight up from Corazol to Bagango, where the SLA base their command of the region. However, there are critical challenges to this action, chiefly in the efforts to remove mines and IEDs which have been scattered through the area. The search and removal of these weapons has been carried out by armed private contractors.

A primary source of these explosives (and SLA backed paramilitary planting them) has been traced to a mountainous village called Valor.

Your group, private contractors from the ION corporation, is charged to eliminate this threat. Working on intel that reports a lookout is being maintained on the road south from Valor, silencing this post will be a first priority. From there, move in for an up close assessment of Valor. Civilians are known to be present in the area, though perhaps complicit or even participating in the manufacture of the explosives.

All hostiles are to be eliminated. All materiels on site are to be destroyed.



#3406269 - 10/08/11 05:44 PM Re: 2011 Sahrani Campaign [Re: fatty]  
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Wepps Offline
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Beaumont, Texas
Excellent!

#3406836 - 10/09/11 09:23 PM Re: 2011 Sahrani Campaign [Re: fatty]  
Joined: Jun 2011
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TankerWade Offline
Member
TankerWade  Offline
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Joined: Jun 2011
Posts: 500
Portsmouth, NH
ION Corp! We've got our Eye...on you...

(couldn't resist)

Very excited for the campaign!


Everybody gets everything they want. I wanted a mission. And for my sins..they gave me one.
#3408887 - 10/12/11 07:29 PM Re: 2011 Sahrani Campaign [Re: fatty]  
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Tracy Island
Sahrani Campaign Mission 12 Preview:

Mine and IED clearing operations continue to open a path north from Corazol.

Your US Marine Corp squad is positioned on the road north, and is tasked to clear two enemy strongpoints guarding the roads to Obregan and Mercalillo.

Furthermore, along the road to Mercalillo is a small field HQ supporting a ZSU. This point is providing aerial defense for a considerable massing of armor in Mercalillo. From this position, enemy armor can swing south and east to drive back infantry pushes from Corazol. Your group must succeed in breaking through the initial air defenses for this region.


#3408950 - 10/12/11 08:56 PM Re: 2011 Sahrani Campaign [Re: fatty]  
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Taosenai Offline
Arma 3 Stuff Maker
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U.S.A.
Man, we can never just go around the strongpoints!

copter


Taosenai, TMR Modular Realism Developer
"It is necessary to develop a strategy that utilizes all the physical conditions and elements that are directly at hand. The best strategy relies upon an unlimited set of responses."
-- Ueshiba Morihei
#3408972 - 10/12/11 09:17 PM Re: 2011 Sahrani Campaign [Re: fatty]  
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Tracy Island
Ocean on the left, mountains on the right.

WE MUST PRESS THROUGH!

#3412233 - 10/17/11 08:00 PM Re: 2011 Sahrani Campaign [Re: Taosenai]  
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Wepps Offline
Senior Member
Wepps  Offline
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Beaumont, Texas
Originally Posted By: Taosenai
Man, we can never just go around the strongpoints!

copter


Strongpoints are good for the bad guys, which means they are good for us smile The tip of the spear usually doesn't want to leave active troops on their six as they advance!

tanksalot

#3413828 - 10/19/11 05:40 PM Re: 2011 Sahrani Campaign [Re: fatty]  
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Tracy Island
SimHQ Sahrani Campaign 13 Preview:

US Army and ION contractor units clearing the way to Mercalillo have been pushed back by an unexpected advance of armor. One US Army group which had been tasked to destroy an AA emplacement is presumed killed or captured, with no further contact since the enemy advance.

Overnight, the SLA commanders have maximized their push by setting up armor strongpoints defending the approach to Mercalillo and Obregan, laying minefields, and reestablishing AA coverage for the region.

To our advantage, this action has dispersed the enemies defensive armor and AA concentration into smaller, less well defended groups.


#3414477 - 10/20/11 02:17 PM Re: 2011 Sahrani Campaign [Re: fatty]  
Joined: Mar 2011
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Taosenai Offline
Arma 3 Stuff Maker
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Arma 3 Stuff Maker
Member

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U.S.A.
Sweet. I'm always worried about the quality of AI support, though! lol

"Help me out, A-10!"

"Nah man, just gonna fly in circles over here, you have fun now."


Taosenai, TMR Modular Realism Developer
"It is necessary to develop a strategy that utilizes all the physical conditions and elements that are directly at hand. The best strategy relies upon an unlimited set of responses."
-- Ueshiba Morihei
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