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#3336796 - 07/07/11 12:10 PM BF3 classes and new info...
Magnum Offline
Lifer

Registered: 01/27/03
Posts: 27440
Loc: Naples, Florida
suppressive fire... tri-pods... etc etc...

http://blogs.battlefield.ea.com/battlefi...of-class.aspx##

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#3337274 - 07/07/11 11:38 PM Re: BF3 classes and new info... [Re: Magnum]
December Offline
Senior Member

Registered: 08/12/07
Posts: 2897
"This brings us to two new features in Battlefield 3: Bipods and Suppressive Fire. Bipods have a very practical use, especially for LMGs, as they provide a substantial increase in stability while laying down a base of fire. Bipods can be deployed anywhere by zooming in with your LMG when prone, or when standing/kneeling in front of suitable supports, such as a window sill. The stability created by deploying a Bipod gives players a massive boost in accuracy and recoil reduction. You’ll be able to unload an entire clip of 200 bullets from your LMG with great accuracy without even letting go of the trigger, all thanks to the Bipod.



Suppressive Fire is a new in-game mechanic that changes how you can play the game. When you lay down fire in close vicinity to an enemy, the incoming barrage will show up as a graphical blur effect on his screen to stress him and let him know it’s not safe to pop out from behind cover. Just as importantly, this mechanic also affects his character’s in-game firing accuracy, making him less of a threat by using real world tactics. Better yet? You get team play experience points for doing so!"

They are making this game way more "realistic" and tactical than BC2, however they MUST get in game comms to work to make it really team oriented.


Edited by December (07/07/11 11:39 PM)

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#3337318 - 07/08/11 01:03 AM Re: BF3 classes and new info... [Re: Magnum]
Beltfed Offline
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Registered: 02/29/00
Posts: 1415
Loc: NYC, NY, USA
SAw this and got a fuzzy good feeling. smile
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#3337328 - 07/08/11 01:29 AM Re: BF3 classes and new info... [Re: Magnum]
Pooch Offline
Senior Member

Registered: 04/11/02
Posts: 4159
Loc: Keller, TX
It's going to be a good one. But, man...I really wish they'd figure out a way to control the amount of snipers on a server. Realistically, it should probably be about 60% assault, 20% support, 15% engineers and 5% recon (snipers).
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#3337452 - 07/08/11 08:12 AM Re: BF3 classes and new info... [Re: Magnum]
Magnum Offline
Lifer

Registered: 01/27/03
Posts: 27440
Loc: Naples, Florida
agreed pooch... the sniper class has ruined many of online games/experiences IMO... BF series, MoH... etc etc.
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#3337512 - 07/08/11 10:15 AM Re: BF3 classes and new info... [Re: Magnum]
Executioner Offline
Member

Registered: 06/21/08
Posts: 201
I'm just trying to make sure I have enough RL spare time to be able to play it, come October wink

The rest I can deal with - play with friends, known bods, only, etc smile

The machine should already be capable of running it - so no new stuff needed there, thankfully!

(already finding a little more time, so I can at least participate on my favourite forum - SimHQ wink)

Martin...

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#3337553 - 07/08/11 11:20 AM Re: BF3 classes and new info... [Re: Pooch]
December Offline
Senior Member

Registered: 08/12/07
Posts: 2897
Originally Posted By: Pooch
It's going to be a good one. But, man...I really wish they'd figure out a way to control the amount of snipers on a server. Realistically, it should probably be about 60% assault, 20% support, 15% engineers and 5% recon (snipers).


I guess it will be the same setup as BC2, you can't limit the numbers of a given class, players play what they want, they payed for the game so why can't they play the class they want to play. Having said that, snipers suck big time.
However there are servers running "pistol only" and "basic weapons" so....

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#3337565 - 07/08/11 11:34 AM Re: BF3 classes and new info... [Re: Magnum]
Magnum Offline
Lifer

Registered: 01/27/03
Posts: 27440
Loc: Naples, Florida
Sure thats true... you buy it, you play it... but whatever happened to server options... I bought it, I'd like to set up a server where i could limit the snipers... like you said, i bought it, i want to play it MY WAY.
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#3337594 - 07/08/11 12:08 PM Re: BF3 classes and new info... [Re: Magnum]
Executioner Offline
Member

Registered: 06/21/08
Posts: 201
Originally Posted By: Magnum
Sure thats true... you buy it, you play it... but whatever happened to server options... I bought it, I'd like to set up a server where i could limit the snipers... like you said, i bought it, i want to play it MY WAY.


I have it on pre-order (two copies - one for me, one for a mate) - but that can change I guess. Do we have a definitive position on running servers with BF3 - is it "run one if you like - we don't care - but don't expect your scores to count", or is it gonna be "nope - pay us for one - and run a couple of bits and pieces that WE think you can handle" ?

I'd like personal dedicated servers, so I can run this game in 5yrs time when they're sick of providing them for money. Must admit I've not really looked at that aspect of BF3 - but as usual I'm prepared to be disappointed wink

Martin...

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#3337643 - 07/08/11 01:39 PM Re: BF3 classes and new info... [Re: Magnum]
Jeevz Offline
Duke of URL
Veteran

Registered: 08/06/03
Posts: 10952
Loc: Clermont, FL
Only 4 classes again? How many did BF2 have, six or seven?
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