#3338058 - 07/09/11 03:57 AM
Re: BF3 classes and new info...
[Re: Magnum]
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Joined: Jul 2009
Posts: 1,715
Dirt_Diver
Member
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Member
Joined: Jul 2009
Posts: 1,715
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then start your own forum or go elsewhere... until you own SimHQ or work for the site, WE will make the rules on what to discuss and how. Come on. Is there anyone here at SimHQ who can explain to me how to get this "Magnum" fella out of here? I'll do whatever it takes.
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#3338064 - 07/09/11 04:13 AM
Re: BF3 classes and new info...
[Re: Magnum]
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Joined: Jul 2009
Posts: 1,715
Dirt_Diver
Member
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Member
Joined: Jul 2009
Posts: 1,715
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Magnum, I was joking above but I’ve got a challenge for you ... 1 vs 1 Ghost Recon counter-sniper action. Best two out of three. If you win ... I’ll leave SimHQ. If I win ... I’ll stick around to bug you some more Your choice of servers.
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#3338107 - 07/09/11 05:50 AM
Re: BF3 classes and new info...
[Re: Magnum]
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Joined: Apr 2002
Posts: 5,503
Pooch
Hotshot
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Hotshot
Joined: Apr 2002
Posts: 5,503
Orlando, FL
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My intention wasn't to whine, I'd just like to get into a realistic firefight. A couple of units firing away at each other, trying to gain the best position, outflanking...etc. Infantry tactics. With everybody a sniper, no way that's going to happen. To be honest, I can't imagine anything more boring than sitting in one place and sniping at guys. I love the excitement of trying to take and hold a position with my unit. My favorite class is assault. I just want to be an average grunt fighting as part of a platoon. Team player, here. Couldn't care less about points. And the part about the assault people healing troops, isn't a bad idea. In real combat, your buddies would certainly try to save your ass, stop the bleeding, dress a wound, whatever they could do until the docs came along. They wouldn't just leave you to die. Anyway, I'm very, very much looking forward to this. Gonna be fun. And if I really wanna get serious, I'll pick up Red Orchestra2.
"From our orbital vantage point, we observe an earth without borders, full of peace, beauty and magnificence, and we pray that humanity as a whole can imagine a borderless world as we see it, and strive to live as one in peace." Astronaut William C. McCool RIP, January 29, 2003 - Space Shuttle Columbia
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#3338162 - 07/09/11 09:43 AM
Re: BF3 classes and new info...
[Re: Magnum]
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Joined: Oct 2007
Posts: 990
Friday
Member
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Member
Joined: Oct 2007
Posts: 990
Sevenoaks, England.
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As recon, I try to help out my buddies as much as I can, I look out for enemy snipers and groups of people and armor to call mortor strikes in on. I must say though, some of the assault guys with optics are damn accurate too. Looking forward to BF3, just had a recent upgrade so no worries here
That Farrow bloke you executed today, are you sure he's dead? Well I chopped his head off, that usually does the trick. Yes, don't get clever with me Baldrick. I just thought you might have lopped off a leg or something by mistake. No, the thing I chopped off had a nose.
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#3338293 - 07/09/11 03:20 PM
Re: BF3 classes and new info...
[Re: Pooch]
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Joined: Jun 2008
Posts: 209
Executioner
Member
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Member
Joined: Jun 2008
Posts: 209
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I love the excitement of trying to take and hold a position with my unit. My favorite class is assault. I just want to be an average grunt fighting as part of a platoon. Team player, here. Couldn't care less about points. I completely agree with this sentiment. It's just exhilarating to scream into a position with guys around you - knowing that to your left and right people are trying to keep enemy heads down (or blow them off). The number of times I've had a guy appear off to one side with me in his sights, only to have a team-mate mow him down at the last second just can't be counted! Who care's about the points - you can't take em with you Martin...
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#3338802 - 07/10/11 08:35 AM
Re: BF3 classes and new info...
[Re: Pooch]
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Joined: Feb 2001
Posts: 760
Ojokoltsa
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Member
Joined: Feb 2001
Posts: 760
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Looks pretty good! I'm still not sure whether to buy this one or not. But it definitely looks interesting. I'll keep an eye on this title. I just want to be an average grunt fighting as part of a platoon. Team player, here. Couldn't care less about points. +1
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#3339200 - 07/11/11 12:01 AM
Re: BF3 classes and new info...
[Re: red barron]
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Joined: Jul 2009
Posts: 1,715
Dirt_Diver
Member
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Member
Joined: Jul 2009
Posts: 1,715
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I want to know how battlefield 3 will deal with the prone system. In battelfield 2 insta prone was annoying I'm with ya red. In BF2 you could do this combined jump/prone move where you’d go prone mid-air ... kinda like diving for the dirt or what others call a dolphin dive. This was good if you were the diving shooter but bad if you were shooting at said dolphin I don’t think this'll exist in BF3 as DICE has adopted the FIFA Soccer animation engine because they're friggin' geniuses! I think the animations should be a lot smoother this time around.
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#3340083 - 07/12/11 04:51 AM
Re: BF3 classes and new info...
[Re: Magnum]
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Joined: Nov 2006
Posts: 1,080
kestrel79
Member
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Member
Joined: Nov 2006
Posts: 1,080
Wisconsin, USA
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It would be cool if the squad leader could hit a button and chat with the other squad leaders like in PR. That way you can coordinate attacks with multiple squads. Hopefully they can figure out a way to do this on a PS3 controller (yes I play on ps3). Right now in BFBC2 I have been playing as the sniper and with the right weapons you can still be an effective team player with the sniper kit. True though most don't play this way and just sit on one side of the map and get 1 kill per round just sitting there. But done right a sniper can throw motion mines while capping, switch to a handgun and be pretty solid in a close range fire fight in the right hands. Really looking forward to this game it will take up LOTS of time for me
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#3340379 - 07/12/11 03:59 PM
Re: BF3 classes and new info...
[Re: Magnum]
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Joined: Aug 2007
Posts: 2,897
December
Senior Member
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Senior Member
Joined: Aug 2007
Posts: 2,897
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Maybe there should be 2 classes of snipers, the useful guys that sit on the edge of the map sniping and calling out targets and arty who have no need for motion mines, and the useless snipers who are up front taking objectives where motion mines are not so useful. Who the hell needs a sniper running around looking like a bush with a hand gun capping objectives? Give the motion mines to another class and let the wookies sit in a bush.
Last edited by December; 07/13/11 12:10 AM.
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#3342724 - 07/15/11 10:08 PM
Re: BF3 classes and new info...
[Re: Magnum]
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Joined: Jan 2009
Posts: 4,737
FearlessFrog
Senior Member
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Senior Member
Joined: Jan 2009
Posts: 4,737
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then start your own forum or go elsewhere... until you own SimHQ or work for the site, WE will make the rules on what to discuss and how. Good on you - I personally prefer a bit of strong opinion. Magnum - come by some of the flight sub-forums, they're being killed by lack of opinionated mods, they get trashed daily by trolls and it ended up as 'sorry, if it's in the ToS it stays, nothing we can do..'. Forum modding is hard, but it's also there to curate discussion and not just respect free-speech. People come here to chat not pulpit an extreme.. Oh, and on topic - I never met a sniper in BC2 that I didn't enjoy stabbing in the back while they ass-sat. I've been on enough public servers watching COMs failing to be grabbed to enjoy every kill
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#3342835 - 07/16/11 02:37 AM
Re: BF3 classes and new info...
[Re: FearlessFrog]
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Joined: Jul 2009
Posts: 1,715
Dirt_Diver
Member
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Member
Joined: Jul 2009
Posts: 1,715
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then start your own forum or go elsewhere... until you own SimHQ or work for the site, WE will make the rules on what to discuss and how. Good on you - I personally prefer a bit of strong opinion. Magnum - come by some of the flight sub-forums, they're being killed by lack of opinionated mods, they get trashed daily by trolls and it ended up as 'sorry, if it's in the ToS it stays, nothing we can do..'. Forum modding is hard, but it's also there to curate discussion and not just respect free-speech. People come here to chat not pulpit an extreme.. Oh, and on topic - I never met a sniper in BC2 that I didn't enjoy stabbing in the back while they ass-sat. I've been on enough public servers watching COMs failing to be grabbed to enjoy every kill Frog, I’m not sure why you wanted to step into this but I’m inferring that you’re taking a bit of a shot at me. I originally replied to this thread because I get tired of people on the forums saying things like "snipers suck" if they can't seem to deal with the problem. I was merely suggesting that people should discuss how to overcome their problem instead of just saying that it sucks but Magnum retaliated with that closed minded “go away, this is our site” response that I’m so used to from him. If anyone here is pontificating an extreme, I would say it was Magnum.
|| Intel Quad Core Q9550 @ 3.7GHz || nVidia GeForce GTX 580 1.5GB || 8 GB Corsair DDR2 || Win 7 64bit || || Logitech G500 Mouse || Logitech Driving Force GT Racing Gear || Saitek Pro Flight Yoke/Quadrant || Saitek X52 Pro Hotas || TrackIR 5 ||
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#3342851 - 07/16/11 03:17 AM
Re: BF3 classes and new info...
[Re: Dirt_Diver]
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Joined: Jan 2009
Posts: 4,737
FearlessFrog
Senior Member
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Senior Member
Joined: Jan 2009
Posts: 4,737
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then start your own forum or go elsewhere... until you own SimHQ or work for the site, WE will make the rules on what to discuss and how. Good on you - I personally prefer a bit of strong opinion. Magnum - come by some of the flight sub-forums, they're being killed by lack of opinionated mods, they get trashed daily by trolls and it ended up as 'sorry, if it's in the ToS it stays, nothing we can do..'. Forum modding is hard, but it's also there to curate discussion and not just respect free-speech. People come here to chat not pulpit an extreme.. Oh, and on topic - I never met a sniper in BC2 that I didn't enjoy stabbing in the back while they ass-sat. I've been on enough public servers watching COMs failing to be grabbed to enjoy every kill Frog, I’m not sure why you wanted to step into this but I’m inferring that you’re taking a bit of a shot at me. I originally replied to this thread because I get tired of people on the forums saying things like "snipers suck" if they can't seem to deal with the problem. I was merely suggesting that people should discuss how to overcome their problem instead of just saying that it sucks but Magnum retaliated with that closed minded “go away, this is our site” response that I’m so used to from him. If anyone here is pontificating an extreme, I would say it was Magnum. No shot at you Driver, and apologies if it read that way. It was more that Magnum was getting into the swing of discussions as a true gamer and I liked that. Probably a mistake to step in this thread.
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#3347811 - 07/21/11 11:01 PM
Re: BF3 classes and new info...
[Re: Magnum]
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Joined: Feb 2000
Posts: 1,415
Beltfed
Member
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Member
Joined: Feb 2000
Posts: 1,415
NYC, NY, USA
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KIDS!! Yer all pretty so hug n move on!! Again I recall playin on servers that had sniper limits. I think a sniper can be a team player but it's all about comms... They (the sniper) should call out targets location, call fer fires (11 Charlies like boom booms! ) supress troops by killing or at least drawing them off. Additionally when peeps get mad @ snipers they get stoopider (me included ) and do dumb things.. diluting attacks on friendlies. But again it's all about COMMS. The most dangerous thing any trooper has is a radio with fresh batteries! So I like to call out stuff on teamspeak in addition to screaming like a little girl when I get shot at Also people have to LISTEN... and feedback.. It doesn't have to be like Military Monday stuff but if no one is listening then data is useless..
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