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#3315181 - 06/09/11 09:59 PM Re: Discussion: SimHQ Ghost Recon Multiplayer? [Re: guod]
Dirt_Diver Offline
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Registered: 07/11/09
Posts: 1715
Sounds good thumbsup
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#3315285 - 06/10/11 01:22 AM Re: Discussion: SimHQ Ghost Recon Multiplayer? [Re: guod]
Eugene Offline
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Registered: 09/15/04
Posts: 4459
Loc: Oregon
Yes! Sounds like a lighter, casual summer entertainment - like a good beach novel.

Last night Bill Grant and I tested our brash promise that the old Ghost Recon multiplayer connectivity and interface is practically bulletproof. Just to make sure. And it was just as solid and reliable as ever. Very quickly we were into a co-op mission, depsite not having fired it up for quite a while.

The 24/7 idea sounds luxurious, and Magnum you suggested some possible problems with that. Has it ever worked to assign two or three people admin responsibility to spread the load?

I would suggest asking how many here that are interested already have the two ancient add-ons - Desert Siege and Island Thunder - before deciding to not have them on the server at first. I may be wrong, but I think a lot of people got them originaly, or got them in the Gold (or is it GOTY?) rerelease. Otherwise, there with just the stock stand alone GR there won't be a lot of missions and it could get stale pretty fast.
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#3315430 - 06/10/11 07:56 AM Re: Discussion: SimHQ Ghost Recon Multiplayer? [Re: guod]
LugnutUSA Offline
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Registered: 08/11/08
Posts: 1093
Loc: VA, USA
I'd be all over this if I hadn't given my Gold copy to a buddy of mine a few years ago. GR was one excellent game.
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#3315438 - 06/10/11 08:09 AM Re: Discussion: SimHQ Ghost Recon Multiplayer? [Re: guod]
Recluse Offline
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Registered: 12/30/00
Posts: 4753
Loc: Randolph, NJ
I was recently over at GhostRecon.net (Hi Rocky!) and was surprised and excited to see that content (Custom missions/campaigns) are still being churned out for OGR!! Lots of stuff out there to try, but it would be difficult to keep up!

I would agree that the server should have at minimum GR+DS+IT. Maybe a 'mod of the week' advertised in advance to allow downloads? I'd favor more Mission/Campaign mods rather than total conversions, and, selfishly, maybe standardize on the great SPV4 Weapons mod for variety smile

I don't recall if GR had any SERVER SIDE mission/Campaign mods which wouldn't require downloads. My recollection is NOT, but then I never messed with any DEDICATED SERVER setup.
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#3315909 - 06/10/11 03:57 PM Re: Discussion: SimHQ Ghost Recon Multiplayer? [Re: guod]
Eugene Offline
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Registered: 09/15/04
Posts: 4459
Loc: Oregon
Agreed, Recluse.
SPV4 is a small download and an excellent addition to the soldier class and weapons selections.

Would simplify the mod of the week/mission pack process if a link to any to be used could be posted at the beginning of each week, or right before.

Yes, there are a few Server Side mission packs, iirc. Will check my storage and Readme's
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#3316011 - 06/10/11 05:44 PM Re: Discussion: SimHQ Ghost Recon Multiplayer? [Re: guod]
FlashHeart Offline
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Registered: 02/19/07
Posts: 805
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Count me in if it's the original GR we're talking about.

Lost interest when the AW stuff came out, but never stopped playing the original.

I also have a spare game disc if anyone wants it (I'm in UK).

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#3317556 - 06/13/11 06:00 AM Re: Discussion: SimHQ Ghost Recon Multiplayer? [Re: guod]
rooivalk Offline
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Registered: 02/18/02
Posts: 36
I am in
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#3317573 - 06/13/11 07:02 AM Re: Discussion: SimHQ Ghost Recon Multiplayer? [Re: guod]
Shelldrake Offline
Member

Registered: 12/22/06
Posts: 198
Loc: Halifax, NS, Canada
Count me in too! I only have the GOTY version so will have to pick up the 2 expansions somewhere or buy the gold package on steam but that shouldn't be a problem.
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#3317635 - 06/13/11 09:17 AM Re: Discussion: SimHQ Ghost Recon Multiplayer? [Re: guod]
Recluse Offline
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I think the GOTY version has Desert Siege included.
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#3318114 - 06/13/11 07:19 PM Re: Discussion: SimHQ Ghost Recon Multiplayer? [Re: guod]
Plainsman Offline
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Registered: 04/03/02
Posts: 3126
Loc: God's country
Yes, I'm in, but prefer Friday night or weekends. Sometimes I travel for business during the week. As far as WHICH 2-3 mods, HX5 Red Sun has to be one of them. Don't you agree? WinkNGrin

Recluse, what's wrong with total conversion mods? In GR, they are just as easy to install and play as a single mission mod, and potentially more versatile and fun.


Edited by Plainsman (06/13/11 07:21 PM)
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