zerocinco says "Here's something we are putting into the Battle of Midway missions to make it more interesting...In Rising Sun Phase Two, you cannot skip these missions...because like every naval aviator on either side, plotting where you were going (on our plotting board) did not just mean victory, it meant you would find a friendly deck rather than a deep lonely ocean at the end of your flight. As you know, on the game map (M key) there are coordinates. On these scout missions, you must do two things: Dead Recon and find the coordinates on the map."
The artwork is flat out gorgeous! Just to clarify (yes I have been away from the hobby for almost a decade), your goal to be historically accurate means a player cannot progress through this campaign as strictly a Zero pilot or as a Wildcat pilot, correct? I think I know the answer, considering the time frame and the paucity of carrier battles (5 total) in WWII. But I imagine one could enjoy unlimited single mission setups? (Yes/No)
Again your artwork looks superb!