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#3300938 - 05/22/11 11:36 AM Re: A hardware upgrade was performed [Re: purolator]
Joe Offline
Veteran

Registered: 04/05/02
Posts: 17733
Loc: Bridgewater, NJ
Purolator,
Start eh rF config.exe utility and check the "multiview" box. That helps with the distortions. Also, I think that FOV setting you have for the Porsche is way too big; I would reduce it because there's no need to see the roll cage to the side of the driver.

Chunx,
rFactor can handle three screens just fine. With medium to high settings (depending on what sort of racing is going on) I run three screens with no stutters with a 6800GT. A this point that GPU is many generations old.

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#3300957 - 05/22/11 12:10 PM Re: A hardware upgrade was performed [Re: purolator]
Ahmad Offline
Member

Registered: 09/05/07
Posts: 2311
Loc: Victoria, Australia
Time for an upgrade, Joe!
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#3301156 - 05/22/11 05:37 PM Re: A hardware upgrade was performed [Re: purolator]
purolator Offline
Senior Member

Registered: 07/18/01
Posts: 2922
Loc: Bochum-Langendreer, Germany
Thanks for the hints to everyone here smile

FOV: changed it to 55. It's superior to the default ratio.

Multiview: sorry for the confusion due to the posting of mine, Joe. When I wrote "I experimented without the multi-view setting and discarded it very quickly, because the image became distorted and the rfdynhud info was spread to the left and right edge of the left and right display." I actually meant I discarded the non-multiview setting. That means, multiview was and is active most of the time.

Bezel adjustment: thrown out for now. I know, in a real car the front column takes away some visibility when looking to the left, but in a formula car I don't want that. and in the GT2 Porsche I also prefer this setting, as I see no reason to properly adjust FOV and bezel adjustment that the Porsches front column aligns with the bezels on the left hand side of the middle display.

Frames: good in F1 1985 with all cars on track. Lowest fps rate at the start (I deliberately started from the end) with 23. Apart from that, very stable in the low 30s. For the SCES LeMans race this area will need some work. When the ferris wheel is in sight frames drop to around 16, regardless of the daytime and how many cars are on track. Furthermore the genuine test was performed in the night and the frames dropped below 20 at too many occasions. It was manageable, but I consider it too risky. 23 should be the acceptable minimum.

EDIT: Oooops... I just noted I still had these values in my plr-file:

Max Headlights="12" // Max headlights visible relative to your car.
Headlights On Cars="1" // Headlights illuminate other cars.

I changed that to 3 and 0, as pointed out by Doug here: http://simhq.com/forum/ubbthreads.php/topics/3296536/Event_3_Le_Mans_Night_Driving_.html#Post3296536

But if the system still had barely manageable frame rates than with all cars in sight I am optimistic smile


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