Hi Hippo, thanks for reporting the issues!
Regarding the in-game resolution, I'll get thaty fix probably in the next BETA, actually, I'll drop the ini file and fetch the resolution from the Jane's F18 registry entry.
My cockpit doesn't look like your screenshots above, I get a more zoomed in field of view (like I need a wide view). I'll try to do the hex mods mentioned in another thread (I assume that's what you've done?). I can't remember how to get screenshots, but I'll post when I do.
Yeah, I did have the wideview mod in my screenshot as well, that's why it looks that wide.
In an hex editor (I'm using HEX Workshop 6), look at offset 0x00219F14 for this float value: A2058042, which translates to 64.01100159. Change it to something bigger to get a wider cockpit field of view. By the way, you can change the A205 part of this value to 0000, which will make the float value something like xxx.0 (i.e: 0000C842 = 100.0)
You also need to change offset 0x0021C038, which is the FLIR view FOV value. It has to be the same as the cockpit one above, otherwise your FLIR will be displayed behind the cockpit and you wont see much of the image.
There is white line border 1 pixel wide along the left and top of the screen.
I get that too, I'll look into it.
On the HUD, for AA missiles, the "launch zone" (I forget the correct name for these) circles are missing.
Hmm didn't notice that, I'll try to reproduce on my side!
Thanks again, let me know if you find anything else!