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#3297029 - 05/17/11 06:38 AM
WIP pics from last Saturday...
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Member
Registered: 01/13/04
Posts: 698
Loc: Graham, WA
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#3297634 - 05/18/11 01:26 AM
Re: WIP pics from last Saturday...
[Re: Gene Buckle]
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Junior Member
Registered: 12/06/10
Posts: 69
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Gene that's sensational!!
Even if it doesn't work (which I'm sure it will based on your prototypes) it looks impressive!!
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#3297676 - 05/18/11 04:37 AM
Re: WIP pics from last Saturday...
[Re: Gene Buckle]
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Member
Registered: 08/28/06
Posts: 169
Loc: Widnes, UK
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DA-DA-DA DA-DE-DA DA-DE-DA DA-DA-DA-DA-DE-DA-DA-DE-DA
NERRR-NERRR-NERRRR-NA-NU-NANUNAH-NE-NURR-NAH-NE-NANUNAH-NA-NURRR-NAHNENURR-NANEE-NEEEEEEEEEEE
The force runs strong with this build.
_________________________
FS~Valisk www.skiesoffire.org"If man survives for as long as the least successful of the dinosaurs – those creatures whom we often deride as nature's failures – then we may be certain of this: for all but a vanishingly brief instant near the dawn of history, the word 'ship' will mean – 'spaceship'." – Arthur C Clarke
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#3297745 - 05/18/11 06:26 AM
Re: WIP pics from last Saturday...
[Re: Gene Buckle]
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Member
Registered: 01/13/04
Posts: 698
Loc: Graham, WA
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*snickers* Yes. Yes it does.  g.
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#3298232 - 05/18/11 04:43 PM
Re: WIP pics from last Saturday...
[Re: Gene Buckle]
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Senior Member
Registered: 09/21/06
Posts: 2810
Loc: California
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When you fly it to space I want a ride! Nice work!
_________________________
www.DCS-Mercenaries.com A casual west coast Black Shark/A-10C Squadron always looking for extra pilots and good times!
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#3298611 - 05/19/11 08:01 AM
Re: WIP pics from last Saturday...
[Re: Gene Buckle]
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Like a Boss
Member
Registered: 07/31/06
Posts: 708
Loc: Barksdale AFB, La
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What are you making?
_________________________
6600 @ 2.4, Windows 7 64-bit, 4GB, 8800GT, CH HOTAS, TrackIR 5, Cougar MFD's
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#3299093 - 05/19/11 04:19 PM
Re: WIP pics from last Saturday...
[Re: Gene Buckle]
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Senior Member
Registered: 09/21/06
Posts: 2810
Loc: California
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Otherwise known as FULLY OPERATIONAL DEATH STAR! No seriously Gene you amaze me with the stuff you come up with at your shop!
EDIT: Next thing he'll be saying is he's married and the Wife is cool with all of this.......
Edited by HitchHikingFlatlander (05/19/11 04:20 PM)
_________________________
www.DCS-Mercenaries.com A casual west coast Black Shark/A-10C Squadron always looking for extra pilots and good times!
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#3299533 - 05/20/11 06:14 AM
Re: WIP pics from last Saturday...
[Re: Gene Buckle]
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Member
Registered: 01/13/04
Posts: 698
Loc: Graham, WA
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Boy, it's getting piled high and deep around here.  This display isn't a singular effort by any means - without Wayne's firm grip of the math involved, this never would have happened. I _knew_ it could be done, but I didn't have the required understanding of the math to puzzle out the hard bits. I do in fact have a wife (best one EVAR!) and I didn't make her in the shop. She IS ok with my various hobbies. The running joke is, "Well I can spend my money on flight simulators and other geekery, or I can spend it at a strip club. You pick dear."  g.
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#3299705 - 05/20/11 09:40 AM
Re: WIP pics from last Saturday...
[Re: Gene Buckle]
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Senior Member
Registered: 09/21/06
Posts: 2810
Loc: California
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LOL I know man it's not to much different for me my wife chooses flight sims and BMX bikes over the bar/strip club too. But I have limits to what I can get away with lol!
_________________________
www.DCS-Mercenaries.com A casual west coast Black Shark/A-10C Squadron always looking for extra pilots and good times!
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#3301153 - 05/22/11 02:29 PM
Re: WIP pics from last Saturday...
[Re: Gene Buckle]
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Member
Registered: 01/13/04
Posts: 698
Loc: Graham, WA
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We're getting there!  g.
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#3301309 - 05/22/11 07:36 PM
Re: WIP pics from last Saturday...
[Re: Gene Buckle]
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Junior Member
Registered: 02/26/11
Posts: 20
Loc: Baton Rouge, La.
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Gene you need to host a sim build school or somethin'.
Great work! Can't wait to see it in action.
_________________________
Regards,
Jeremy "Wild Bill Kelso"
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#3301461 - 05/23/11 04:48 AM
Re: WIP pics from last Saturday...
[Re: Gene Buckle]
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"just do it"
Member
Registered: 07/10/07
Posts: 370
Loc: EL Centro, Cailfornia
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ah so in English a 2 seater cockpit. lol
Such fancy-pants words Cross-cockpit collimated display.
_________________________
US Army MP, DSS/EP, CDCr; " any failure you meet is never a defeat; merely a set up for a greater come back " R3E||i7x970||GSkillz8gb1600||GTX580|| ATX1200Corsair||CBTitanium7.1||Win7x64|| TrackIr4Pro/irclip||Saitekst290pro||SaitekpedalsPro| |X52ThrottleCntrlr||G15Keyboard/Ratz7Mouse|| 32 1080p LCD 120hrz||2x 7inch lilliputs lcd 1x 9inc ||WartHog Hotas||turtle beach 5.1 earforce Z6||
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#3301521 - 05/23/11 06:26 AM
Re: WIP pics from last Saturday...
[Re: Gene Buckle]
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Member
Registered: 01/13/04
Posts: 698
Loc: Graham, WA
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Jeremy, I'm actually thinking about getting a simpit wiki going, but I haven't had the time. Mastiff - No. The words I used describe exactly what it is. No "fancy pants" about it. Please see this link http://en.wikipedia.org/wiki/Full_flight_simulator for more information on what problems this display configuration is designed to solve. g.
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#3301802 - 05/23/11 01:03 PM
Re: WIP pics from last Saturday...
[Re: Gene Buckle]
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Contributing Editor ArmA2 Player!
Veteran
Registered: 11/11/04
Posts: 13539
Loc: Texas, USA
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Excellent work Gene.
I saw your proof of concept video on YouTube, where the mylar is tightened by the vacuum, and was very impressed. I have to wonder if there is some way that the mylar could be "frozen" while stretched taunt like that. Something like multiple layers of a thin spray that would form a solid substrate and support the perfect mirror without the vacuum.
Working inside a vacuum booth with spray cans might be tough, so perhaps invert the idea, so that the screen was facing a small high pressure environment, while the ballooned back side was facing normal air pressure for spraying on thin layers of substrate.
Who knows, sounds like it could a project in and of itself.
Keep up the good work!
_________________________
WARNING: This post may not bear appropriate warning labels, a noncriminal illegal omission. SimmersPaintShop.com - Skinning Forums, Tutorials, and Downloads for Simulation Fans.
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#3301816 - 05/23/11 01:14 PM
Re: WIP pics from last Saturday...
[Re: Gene Buckle]
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Member
Registered: 01/13/04
Posts: 698
Loc: Graham, WA
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Thanks adlabs6.
Unfortunately anything contacting the Mylar will ruin the mirror effect. We're forming the mirror the same way the "big boys" like CAE and FSI do it. It's not that hard to accomplish, it just takes work to get it right.
g.
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#3302307 - 05/24/11 05:54 AM
Re: WIP pics from last Saturday...
[Re: Gene Buckle]
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Jurrasic
Member
Registered: 11/09/06
Posts: 493
Loc: TN
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Boy, it's getting piled high and deep around here.  This display isn't a singular effort by any means - without Wayne's firm grip of the math involved, this never would have happened. I _knew_ it could be done, but I didn't have the required understanding of the math to puzzle out the hard bits. I do in fact have a wife (best one EVAR!) and I didn't make her in the shop. She IS ok with my various hobbies. The running joke is, "Well I can spend my money on flight simulators and other geekery, or I can spend it at a strip club. You pick dear."  g. Looks Great Gene. And as for your last statement I'm not married so I prefer both 
_________________________
Ahh COD never in the history of Simming has so much been expected and so little given.
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#3305512 - 05/27/11 07:31 PM
Re: WIP pics from last Saturday...
[Re: Gene Buckle]
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Junior Member
Registered: 05/26/09
Posts: 77
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Gene, as always, superb work. I have 1 question tho, do you EVER stop building and actually play any flight sims?!?!?!?
_________________________
The Uber target
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#3305555 - 05/27/11 09:36 PM
Re: WIP pics from last Saturday...
[Re: Gene Buckle]
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Member
Registered: 01/13/04
Posts: 698
Loc: Graham, WA
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You know, I was just lamenting that the other day. When this thing is done I'm not going to lift a finger toward a sim construction project until I've had time to enjoy it.  Although I've got 15 16 channel power driver boards to assemble in order to drive the lamps in the F-15 (two panels suck up 74 channels!) and I really should get back on that at some point. Here's another video for you guys to make fun of: http://www.youtube.com/watch?v=-DaZXqSHOjwg.
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#3309438 - 06/02/11 11:19 AM
Re: WIP pics from last Saturday...
[Re: Gene Buckle]
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Frugalite & P-38 fan
Senior Member
Registered: 05/29/10
Posts: 2776
Loc: The Netherlands
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On the clip: I can see no benefit from painting cloth. If you've taken the trouble of creating a smoothly curved and sanded surface of the projection surface, placing cloth over it will only increase the chance of creases forming, wouldn't it?
The collimated part, to simplify it for myself, the effect is caused by the doubling of the distance to the light emanating point? Moving your head gives the impression the projected surface is one time as far away again as the mirror?
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#3309481 - 06/02/11 12:15 PM
Re: WIP pics from last Saturday...
[Re: Gene Buckle]
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Member
Registered: 01/13/04
Posts: 698
Loc: Graham, WA
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Jamf, you misunderstand. I'm not going to paint the _cloth_, I'm going to paint the _screen_.  If that doesn't give me the result I want (I'll be using Behr Silver Screen), then I'll cover it with some Rose Tendo projector screen fabric I have, which should do the job. The end result of collimation is your eyes think that what you're looking at is so far away, it doesn't try to focus on it. Here's a very good description of it: http://en.wikipedia.org/wiki/Collimationg.
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#3309599 - 06/02/11 03:17 PM
Re: WIP pics from last Saturday...
[Re: Gene Buckle]
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Frugalite & P-38 fan
Senior Member
Registered: 05/29/10
Posts: 2776
Loc: The Netherlands
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Ah, the "paint or fabric... or even both" tripped me up.  Are you going to check the geometry of your sanded surface with a grid test pattern, before you paint it?
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#3310116 - 06/03/11 07:54 AM
Re: WIP pics from last Saturday...
[Re: Gene Buckle]
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Member
Registered: 01/13/04
Posts: 698
Loc: Graham, WA
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No, but I may cut a profile jig that will allow us to measure how "off" we are. The problem is that this is one of those things where "perfection" can certainly be the bitter enemy of "good enough".  g.
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#3310175 - 06/03/11 08:47 AM
Re: WIP pics from last Saturday...
[Re: Gene Buckle]
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Junior Member
Registered: 03/15/11
Posts: 13
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JAMF, 'collimation' refers to the rays from any point in the image coming to the viewer essentially parallel, as if they were coming from an infinitely distant point. The end result is not that the image appears twice as far away, but rather it appears infinitely distant, as if you were looking out a window. When this is achieved, there is no more parallax effect when you move your head around - when you move your head sideways, what is in front of you stays directly in front of you, and when you move your head forward and back there is no change in the apparent image size. The benefits are several - when you're looking out the 'window', your eyes fully relax, leading to greatly reduced eye fatigue and the feeling that the image is distant. The "stereopsis" cues (depth perception due to different viewing angles from each eye" are gone, so the image truly looks far away. The only cues to differing depth are perspective cues (closer objects appear larger) and gross motion parallax (closer objects move through your field of view more quickly). The effect has to be seen to be believed - when you take away focus and stereopsis cues, your brain fills in the gaps with what's left, and the image feels 3-D even when it's not.
Regarding the perfection required of the screen geometry - screen geometry is one of the challenges that we had to overcome. Most textbooks below graduate-level make the simplifying assumption that a spherical mirror focuses at r/2. Some of the better ones go on to state that this is a simplification and is not valid significantly off-axis, but don't go into any more detail. We've had to work out the math on our own to calculate the correct screen shape for our intended eyepoint, and it is most definitely -not- at r/2. For that scren, which is just a bit shy of 5 feet in diameter at the widest point, an error of as little as 1/4" can mean the difference between success and failure. Too close, and the image looks like it's only a few feet away. Too far, and the image doesn't form properly (similar to what happens when you try to get the best magnification with a magnifying glass - move too far away, and it just doesn't work.) We've seen this in action - the first full-size screen we built was just 1/2" too big in radius, and it took us weeks to figure out why we couldn't get a properly collimated image.
Surface finish is another story. The issues are two-fold: First, we're front-projecting onto a convex surface - the image strikes the screen at a shallow angle towards the edges, causing any imperfections to cast shadows and casting the surface texture in high relief. Second, the image is greatly magnified. That 17" high screen fills a full 40% vertical FOV - even 400-threadcount spandex looks about as smooth as burlap held at arm's length when viewed in the mirror. Gene has been working hard this week to get a smooth even finish so we can apply paint this weekend. Gene's pretty good with the sprayer, so I don't anticipate any problems.
More to come by Monday!
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#3310188 - 06/03/11 09:07 AM
Re: WIP pics from last Saturday...
[Re: Gene Buckle]
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Member
Registered: 01/13/04
Posts: 698
Loc: Graham, WA
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The sprayer isn't so much the problem as is the sanding.  Cutting a neoprene mouse pad in half and gluing 220 grid sandpaper to it works really well though. Lots cheaper than those f'ing sanding sponges too! g. g.
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