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#3360029 - 08/05/11 05:14 PM Re: World of Tanks - WOW. [Re: - Ice]
SkullBiscuit Offline
Member

Registered: 06/02/02
Posts: 237
Loc: USA
Well you're right....there is no telling with Match Maker Roulette....and that goes for team dynamics as well. About the only thing I am certain about is that anyone driving a T54 is to be avoided. That machine is rapier among fencing and broad swords. It seems that anyone who gets it normally gets about 3 kills per game before they end up being killed and it always seems to be up close and personal. Low silouette...fast, very well sloped armor, and killer gun. I remember lusting over a model of one as a kid. Had damn near every tank model you could think of save that one and so I hope that I will finally get there the hard way some 30+ years later.

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#3360517 - 08/06/11 11:24 AM Re: World of Tanks - WOW. [Re: Bard]
- Ice Offline
Hotshot

Registered: 06/23/05
Posts: 5471
Loc: Philippines / North East UK
That baby is a Tier 9 medium tank. Best medium you can get. Low profile, sloped armor, fast speed, deadly gun.

I don't even bother engaging one. biggrin
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#3363499 - 08/10/11 01:17 AM Re: World of Tanks - WOW. [Re: - Ice]
Vitesse Offline
Member

Registered: 04/24/06
Posts: 1054
Loc: Devon UK
Servers are currently down while the 6.6 update is being released (sometime today).

Premium account holders will get an extra 24 hours added.

New maps and tanks inbound.

PS I find the torrent is usually quickest. Don't DL the 6.5 version by mistake. I started to but realised that 6.6 wasn't up yet!

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#3363895 - 08/10/11 11:36 AM Re: World of Tanks - WOW. [Re: Vitesse]
SkullBiscuit Offline
Member

Registered: 06/02/02
Posts: 237
Loc: USA
Gawd.....what a slog....last night a couple of quick games after getting home late....and it's amateur night team wise

I hate it when I'm the only one who understands what "key terrain" is

Like the center high ground on the "Cliff" map where if you control it you can shoot down on 3/4 of map and use the benefit of what used to be called "interior lines" from the civil war --- that is move from one point to another faster than your opponent because they have to go around where you can just go in a straight line.

Some days are just butt your head up against the wall days

On the other hand --- once knocked out --- you can trade witticisms such as wishing to hear Foster Brooks sing a song about kittens biggrin

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#3368298 - 08/16/11 08:25 AM Re: World of Tanks - WOW. [Re: Bard]
Danger Offline
Junior Member

Registered: 08/02/11
Posts: 22
Loc: Asheville, NC - USA
Cool thing about this game is when you and your group click - stuff is like magic (an ad-hoc Medium wolfpack is an amazing thing to be a part of).

Obviously, the opposite is true when it seems like you're dropped in the midst of a 3rd grade tour group who've just been handed guns and told to "take that hill!"

Be interesting to see if the participation numbers drop now that school is back on.

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#3368318 - 08/16/11 08:45 AM Re: World of Tanks - WOW. [Re: Danger]
SkullBiscuit Offline
Member

Registered: 06/02/02
Posts: 237
Loc: USA
You're spot on with the contrast between the "wolf pack" or as it is called in real life, mass and speed --- the concentration of a lot of combat power at a very narrow point on the battlefield in order to systematically roll up an opponent

and on the other hand

the 3rd graders ---- which on some nights...I had to push myself away from the desk after getting creamed being in a group of such lest I loose myself in what Buddhism calls...."The afflicted emotions" Charge

I remember one battle with the map...name? ...the city-scape and rail yard with the big hill and castle in the east

Anyway I and another guy went up the hill together tagg teamed one enemy tank on top and made short work of him and then proceeded down the other side and appeared in the enemy's rear and then proceeded to rip right through them with fast maneuvering and quick firing 76mm (we both had E8 Shermans)

It was just like an account from WWII in which suddenly and unexpectedly enemy armor appears in what was regarded as the safe rear, and then all hell breaks lose and the whole defense becomes unhinged by the rear attack destabilizing the defensive belt while pressure is maintained from the front


Edited by SkullBiscuit (08/16/11 12:51 PM)

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#3486168 - 01/02/12 02:17 PM Re: World of Tanks - WOW. [Re: Bard]
TerribleTwo Offline
Senior Member

Registered: 09/05/01
Posts: 4865
Yeah I'm game, but I've been playing it a lot. I've read through all the replies in this thread and the complaints. It occurs to me the only problem isn't necessarily with the tier system, or even the matchmaking, but the silly arcadish gameplay. Tanks running full speed and getting accurate shots, no tank gun 'shake' while moving (what, every tank had stabilizers back then to keep guns perfectly still???) Other issues that make this more an arcade game.

Now I understand there may be a hardcore mode. Perhaps that will take care of the issues.


One more thing, it seems to me that the enjoyable part of the game is in the garage, using your credits that you achieved in the secondary annoyance, which is the actual gameplay. Maybe a little harsh, but I get more excited AFTER the battle than I do before, especially if I've just gotten lots of credit. That seems to be all jacked up - the enjoyable part should be the actual gameplay. Maybe that will be resolved in the future too. It would do them well to study Panzer Elite SE for realistic tank combat.
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#3492830 - 01/11/12 04:36 PM Re: World of Tanks - WOW. [Re: TerribleTwo]
Hammer* Offline
Member

Registered: 02/05/00
Posts: 544
Loc: Norwich, CT
I would like to see the hardcore mode as well. The arcadishness is a bummer and all the dumping down that goes along with it. But its the price we pay for being able to come home from work jump on and get some cheap thrills without much waiting smile. Tier mismatching doesnt bother me too much. There have actually been very few matched battles in history. Mismatches make you think, develop tactics and pray for luck.

Actual it doesn't bother me that much that some people don't know how to play, that's a given. What I really dislike its trolls who take potshots at people who don't know how to play rather than exercise some leadership and offer tactful advice. Or just trolls who attack good players when the world according to the troll doesn't work out.

One of my favorites, something like: "been playing all day and every team sucks" or words to that effect. My translation: I have played all day and have failed to observe what my side is doing and adjusted my playing style accordingly"

Sorry, what was the topic biggrin
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