Played the 3 missions as the allies turn-based/vet
mission 1, 2nd try managed only 8 kia and 2 tracked Shermans. got sloppy near the end which led to a squad getting cut down. less points for not putting the more of a hurt on the axis force.
mission 2, thought I was going to lose. Infantry broken or fleeing. emergency mortar fire and hvy art helped. Still having trouble managing the mortars. Have read up on ammo bearers. (edit: ammo bearers just have to be next to mortars) held the objectives at the end only because my armor was almost intact.
mission 3 13 kia/ 9 wia again lost 3 soldiers because of stupidity. had 4 minutes on the clock holding the objective and decided to send a depleted squad to look for German mortars and got met by hand grenades instead. Could have swept Jerry up if I hadn't stuck to the crossroad. They had 32 men left and half were broken. vs 5 tanks......Axis side next
so far I like it