With the full release, I'm finding alot of "odd" things. The command system is really, & I hate to say it, but Bizarre. The pathfinding for "withdraw" needs alot of work. The manual is weak, at best. And a few other things. The new units look very well done to me, but the legacy units need alot of work, IMO. Still, overall, I recommend it to anyone serious about the genre. Pray-haps it just takes some getting used to, but some of the design decisions definately needs some revamping. In comparison to more modern games, PCO shows more of it's boardgame beginnings to be easy to get into to. Still a good game, but it needs modernization in the rule department.
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