#3265392 - 04/09/11 10:35 PM
Re: Update 03 - 08 - 2011
[Re: PishPosh]
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Joined: Jan 2005
Posts: 15,827
Mace71
Dread pirate Mace
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Dread pirate Mace
Veteran
Joined: Jan 2005
Posts: 15,827
Darlington, UK.
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Can't wait for this and to get my HOTAS on that Harrier. Can we not even pre-order yet?
Antec 902 | Intel i7 920 2.66Ghz OC'd to 3.40GHz | MSI GeForce GTX 660 Black Knight 2048MB GDDR5 | Corsair 6GB DDR3 | Coolermaster V8 CPU Cooler | W7 64
"There is only one way to avoid criticism: do nothing, say nothing and be nothing." Aristotle
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#3265721 - 04/10/11 08:06 AM
Re: Update 03 - 08 - 2011
[Re: Mace71]
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Joined: Apr 2008
Posts: 12,105
Chucky
Veteran
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Veteran
Joined: Apr 2008
Posts: 12,105
UK
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Can't wait for this and to get my HOTAS on that Harrier. Can we not even pre-order yet? Steady Mace.A watched kettle never boils.Or something like that. Actually,please hurry up,I need my Harrier fix.
EV's are the Devils matchbox.
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#3267031 - 04/11/11 06:22 PM
Re: Update 03 - 08 - 2011
[Re: PishPosh]
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Joined: Sep 2006
Posts: 4,353
HitchHikingFlatlander
Senior Member
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Senior Member
Joined: Sep 2006
Posts: 4,353
California
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I wish these guys just said anything a little more often. Even if it was just "still making progress" or "nothing to comment on at the moment". But I also know these guys are a small outfit and likely hard at work so were back to "patience is a motha-!@*&^% of a virtue to aquire" lol.
I've got a bad feeling about this.....
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#3280777 - 04/27/11 01:06 PM
Re: Update 03 - 08 - 2011
[Re: Dante-JT]
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Joined: Mar 2008
Posts: 779
Bumfluff
Member
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Member
Joined: Mar 2008
Posts: 779
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#3281002 - 04/27/11 04:52 PM
Re: Update 03 - 08 - 2011
[Re: PishPosh]
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Joined: Apr 2008
Posts: 12,105
Chucky
Veteran
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Veteran
Joined: Apr 2008
Posts: 12,105
UK
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Stop teasing us Dante.Give us a release date and put me out of my misery.
EV's are the Devils matchbox.
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#3281017 - 04/27/11 05:08 PM
Re: Update 03 - 08 - 2011
[Re: PishPosh]
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Joined: Sep 2006
Posts: 4,353
HitchHikingFlatlander
Senior Member
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Senior Member
Joined: Sep 2006
Posts: 4,353
California
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Damn nice stuff Dante! Please forgive me for this but it's certainly
Last edited by HitchHikingFlatlander; 04/27/11 05:09 PM.
I've got a bad feeling about this.....
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#3283617 - 04/30/11 08:18 PM
Re: Update 03 - 08 - 2011
[Re: Aladar]
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Joined: Apr 2008
Posts: 12,105
Chucky
Veteran
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Veteran
Joined: Apr 2008
Posts: 12,105
UK
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I'm excited to see them taking their time. Rather get a proper sim, than another COD. +1
EV's are the Devils matchbox.
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#3285329 - 05/02/11 05:54 PM
Re: Update 03 - 08 - 2011
[Re: PishPosh]
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Joined: Sep 2006
Posts: 4,353
HitchHikingFlatlander
Senior Member
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Senior Member
Joined: Sep 2006
Posts: 4,353
California
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Yeah all devs need to learn the phrase "it's done when it's done"
I can wait I barely have time for the sims I own ATM, had A10C for months without a real opportunity to learn and get familiar with .
I've got a bad feeling about this.....
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#3287238 - 05/05/11 12:03 AM
Re: Update 03 - 08 - 2011
[Re: Aladar]
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Joined: Dec 2003
Posts: 320
Dante-JT
Member
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Member
Joined: Dec 2003
Posts: 320
Florianópolis - Brazil
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Delicious looking cockpit. Dante, for a fellow polygon wrangler like myself, you think you could enlighten me as to tri count and number and size of texture maps? Aladar: here's the specs: Vertices: 57,986 Polygons: 102,290 ...and 3x 2048 texture maps, and other smaller ones for warning lights, cockpit glass and instrument faces. After the positive experience with the new Harrier GR3 cockpit (about 57k polys, 5 times more polys that the older cockpits we had), we've set the budget for upcoming cockpits (after the GR3) at about 100k, and the frame rate is still very good/pratically unchanged in mid-range machines like mine (GeForce 9600GT, Intel Q8400 @2.66GHz, 4GB RAM). Avimimus: we're listening to your COIN requests, and we'll try to be very open to feedback during beta and after 1st release (to address the feedback in after release updates).
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#3289575 - 05/08/11 01:17 AM
Re: Update 03 - 08 - 2011
[Re: AD]
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Joined: Dec 2003
Posts: 320
Dante-JT
Member
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Member
Joined: Dec 2003
Posts: 320
Florianópolis - Brazil
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Dante,
If I may ask, what is the object count? We've found object count to be a much bigger overhead than pure poly counts. It looks beautiful btw.
Cheers 110 so far, but it's going to increse substantially when more switches are separated to move on click! Btw, the helicopter sim is looking great, well done, AD!
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CD WOFF
by Britisheh. 03/28/24 08:05 PM
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