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#3280172 - 04/26/11 03:49 PM Missions, campaigns, tweaks, scripts and (legal) mods. Post them here
Wklink Offline
Permanent Latrine Orderly
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Registered: 10/03/00
Posts: 8688
Loc: Olympia, Washington
One stop shopping for people that are looking for some missions to play, both offline and online.



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#3280520 - 04/26/11 11:20 PM Re: Missions, campaigns, tweaks and (legal) mods. Post them here [Re: Wklink]
wheelsup_cavu Offline
Lifer

Registered: 12/03/08
Posts: 20400
Loc: Corona, California
"Airwarfare" is a sister site to "Mission 4 Today" and was set up specifically for IL-2 Cliffs of Dover.

Airwarfare: http://airwarfare.com/sow/index.php

Airwarfare Downloads: http://airwarfare.com/sow/index.php?option=com_jdownloads&view=viewcategories&Itemid=73


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#3284424 - 05/01/11 05:15 PM Re: Missions, campaigns, tweaks and (legal) mods. Post them here [Re: Wklink]
theOden Offline
Member

Registered: 08/09/10
Posts: 253
Two sets of Airbase Attack missions (old Jane's ATF concept), one set early in the morning and one late evening.

Spawn a bomber or fighter at home base to destroy the 3 enemy hangars, defend base or escort bombers.

Download Airbase Attack Mission Pack



Airbase Attack Dieppe
  • Red side spawn at Dieppe (B4)
  • Blue side spawn at Brombos (H1)


Airbase Attack Harwell
  • Red side spawn at Harwell (B3)
  • Blue side spawn at White Waltham (F2)


AI will spawn for CAP and bombing missions so mission should be playable solo, coop or TvT.

Host passworded server to play solo or go public with an open server.

Feel free to edit/crush/jump/delete/copypaste any file in pack.

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#3296751 - 05/16/11 09:00 PM Re: Missions, campaigns, tweaks and (legal) mods. Post them here [Re: Wklink]
Ajay Offline
Reverse engineered CloD simmer
Veteran

Registered: 12/18/02
Posts: 14790
Loc: Brisbane OZ
MAKING SCRIPTS IN THE FMB AND ORGANISING FOLDERS

Ok this one is really basic smile

First off navigate to your il2 missions folder.When you open it you will see Multi and Single folders.Next to these folder make an Axis and Allies folder.You can keep it basic and stop there,or go further,open up your Axis folder and create subfolders in there called Flak,Searchlights,Airfield etc.That is the place where we are going to put the scripts that you make in the FMB.Better to be organised otherwise you will have a hundred scripts you scroll through everytime you want to place something.

You can see how i have set it out below,i already have four scripts sitting in my flak folder for four different flak positions.



Now in the FMB to actually make one it is very simple.

I am making a whole bunch of invasion barges to fill some of the harbours and estuarys.So after i lay a block of barges i simply ALT+LEFTCLICK and draw a box with your mouse around the objects you want, this highlights the selected items and then right click brings up the paste/copy.Select copy.



Next you need to save it and this is where your premade folders come in handy.I made one called invasion barges in my Axis folder as you can see,so thats where i save it.



Now everytime i want invasion barges i just right click,paste,select my barges and ping , instabarges. The only bummer i have found with things set out in a tight group like the barges is if i rotate them to suit different angled piers or wharves they all move seperately and not as a block so i would have to make Barges , Barges15degree,Barges20degree etc and see which one applys to the area i am working in .Still quicker than making the barges seperately everytime.

Flak emplacements and little airfield setups are not as bad as they are more widely dispersed and can be rotated and still look right.

Another thing i stuffed around with last night was the Z offset in the actors tab, i thought (since i was working with a Wotan radar emplacement) that it would have moved the aerial at different angles to the base,but no..



So that was pretty cool, it controls the elevation, and i went back to my wharves and made a quick crane setup.Two halves of a pier joined,set crane to 10 in the offset.



Once we get more cargo type ships we can stack the decks with tanks,cargo etc and plenty of other possibilities.Would not work with static aircraft though.

ORIGINAL THREAD HERE http://simhq.com/forum/ubbthreads.php/topics/3296687/Script_tutorial_and_making_fol.html#Post3296687
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My il2 page
Seelowe Campaign
Cliffs of Dover page
CloD

My character somehow got all twisted up. I was playing the mission where you have to infiltrate the Golden Glow Estate and do multiple things. When I was out burning beehives and fighting I just eventually ran away to view my success from a distance. I first noticed it when I squated down on a tree trunk. Coot..the squatter../simHQ/2011

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#3296754 - 05/16/11 09:03 PM Re: Missions, campaigns, tweaks and (legal) mods. Post them here [Re: Wklink]
Ajay Offline
Reverse engineered CloD simmer
Veteran

Registered: 12/18/02
Posts: 14790
Loc: Brisbane OZ
SEARCHLIGHTS

There is one at airwarfare but for non users of the FMB or newbies to it , it is a bit non user friendly smile So here is mine .

Pic may be a bit dark , maybe i should have done them in the daylight,doh.Lets see.

Ok so first place three of the Gennies (british or German generator depending on if you are in the Ruhr or London wink ) These are the power source for the Light and any other objects that need to be powered.Seperate them a bit as if they take a hit then you will lose that power source.Next in the middle of these place an AI,that is the name of it in the obvjects list. Go to the ai actor tab of the AI and set radius , i set 1000, you will see a ring appear on the map corresponding to that radius.Anything that needs power (our searchlights) need to be placed in that ring to work.While still in the actor tab change the SCRIPT to powerOn.cpp.This must turn the Gennies on.

Now lastly reselect the gennies one byu one and click the SET button , this will pop up a target line on the map radiating from the gennie,drag that line to the AI and click.Do for all three.Thats it your done.

You should be able to place a few searchlights in that radius , i placed 6 and they all worked , dont know what the max number is though.

Ok so first pic shows the layout ..



This shows the actor tab for the AI



And then a working light



As a side note : You wouldn't believe it but the lights are buggy biggrin They seem to be worked by a team of speed freaks as they move back and forth like a flashlight tied to a dogs tail running down the road.They also appear and disappear depending on the angle you are looking at them,and lastly they dont appear to be able to penetrate much past 1500 metres.I dropped the He111s to 1400 so they could be actually 'hit' by the light.

ORIGINAL THREAD HERE http://simhq.com/forum/ubbthreads.php/topics/3293704/Spotlight_tutorial.html#Post3293704
_________________________
My il2 page
Seelowe Campaign
Cliffs of Dover page
CloD

My character somehow got all twisted up. I was playing the mission where you have to infiltrate the Golden Glow Estate and do multiple things. When I was out burning beehives and fighting I just eventually ran away to view my success from a distance. I first noticed it when I squated down on a tree trunk. Coot..the squatter../simHQ/2011

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#3296756 - 05/16/11 09:08 PM Re: Missions, campaigns, tweaks and (legal) mods. Post them here [Re: Wklink]
Ajay Offline
Reverse engineered CloD simmer
Veteran

Registered: 12/18/02
Posts: 14790
Loc: Brisbane OZ
CHANGING SINGLE MISSION PICS

Something simple and easy to customise your single missions with an ingame screeny you grab yourself or something a bit more historical , or who knows a hot pic of your missus for inspiration to make it home.

Firts things first , your pic you are going to use must be an 800x600 jpg.You can use something as basic as mspaint to resize your picss or just crop them.I use photoscape for basic stuff (free download) as it has a heap of filters for aging,sepia,b and w , antique etc and will resize as well.

Your default Clod install should be here..

C:\Users\your name\Documents\1C SoftClub\il-2 sturmovik cliffs of dover

So once you have that open click on Missions , i have two and have to open the second one to get to the single mission files as seen below.



The next folder in is this one..



This contains all of the single mission files that shipped with the game plus the ones you make in the FMB , the highlighted one is the one i made in the FMB that i need to open to insert the text to direct it to the picture i want to use..



Once i open the file i see this..



The highlighted lines under <slide> are the ones you need to change.Simply name them exactly what the name of your pic file is , in my case Flite.jpg, you can also change the briefing text here if you have not already done so in the FMB.

Save the mission file and close but stay in that folder as this is also where you put your picture.As seen below.



Simply drag and drop it,or copy and paste.

Now next time when you go to single missions and slect the mission you made you should see your picture.



Hopefully that all made sense smile

ORIGINAL THREAD HERE http://simhq.com/forum/ubbthreads.php/topics/3290131/Tutorial_for_changing_single_m.html#Post3290131
_________________________
My il2 page
Seelowe Campaign
Cliffs of Dover page
CloD

My character somehow got all twisted up. I was playing the mission where you have to infiltrate the Golden Glow Estate and do multiple things. When I was out burning beehives and fighting I just eventually ran away to view my success from a distance. I first noticed it when I squated down on a tree trunk. Coot..the squatter../simHQ/2011

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#3301077 - 05/22/11 02:43 PM Re: Missions, campaigns, tweaks and (legal) mods. Post them here [Re: Wklink]
KRT_Bong Offline
It's KRT not Kurt
Senior Member

Registered: 11/05/07
Posts: 2502
Loc: Gulf Coast of Florida
Under the searchlights tab in FMB there are also Runway Lights and Lighthouses, do they work?
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#3301226 - 05/22/11 07:35 PM Re: Missions, campaigns, tweaks and (legal) mods. Post them here [Re: Wklink]
Ajay Offline
Reverse engineered CloD simmer
Veteran

Registered: 12/18/02
Posts: 14790
Loc: Brisbane OZ
Don't know smile since the latest patch i am lucky to get into the FMB for more than 10 seconds before it crashes.
_________________________
My il2 page
Seelowe Campaign
Cliffs of Dover page
CloD

My character somehow got all twisted up. I was playing the mission where you have to infiltrate the Golden Glow Estate and do multiple things. When I was out burning beehives and fighting I just eventually ran away to view my success from a distance. I first noticed it when I squated down on a tree trunk. Coot..the squatter../simHQ/2011

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#3301243 - 05/22/11 08:11 PM Re: Missions, campaigns, tweaks and (legal) mods. Post them here [Re: Wklink]
Warbirds Offline
Member

Registered: 09/25/01
Posts: 2318
Yes runway lights work but you have to add gennie and ai power. They do stay on even when a searchlight is hit and goes off. I cannot get the lighthouse to work as yet.

Ajay we need your great stuff, get it fixed man. Delete all your configs in both main game folder and user/yourname/Documents/IC SoftClub/IL 2 sturmovik cliffs of dover ,,,,,,,,, then set steam cloud to on and have it verify files and let it download all new configs.

You will lose all settings but you might try this to start with all new configs. There is something wrong as it works fine for me and many others.


Edited by Warbirds (05/22/11 08:17 PM)
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"If you really want to experience flight in this life then you have to strap a DC-3 to your ass." “Buffalo” Joe McBryan President & Captain Buffalo Airways

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#3301264 - 05/22/11 08:44 PM Re: Missions, campaigns, tweaks and (legal) mods. Post them here [Re: Wklink]
Warbirds Offline
Member

Registered: 09/25/01
Posts: 2318
Ok bad thing about runway lights they are visible through solid objects. So you can see them through your wings and other solid objects.
_________________________
"If you really want to experience flight in this life then you have to strap a DC-3 to your ass." “Buffalo” Joe McBryan President & Captain Buffalo Airways

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