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#3273962 - 04/19/11 05:53 AM Tomcats over The Gulf 2nd mission
arthur666 Offline
Pitbull Tickler
Member

Registered: 11/07/05
Posts: 1153
Loc: Chapel Hill, NC
Mission 2:

We have word that attack aircraft are headed towards friendly ground unit at the front lines. Me and a wingman scramble, this time carrying some long-range AIM-54 Phoenix missles. I've been waiting to try these babies out in a proper mission.

On our intercept course, we are told about bandits ot our south, heading NW, angels 16, and given the go-ahead to engage. I adjust my heading and turn on the radar. Two blips at 50nm and 16.5K feet, that must be them. I lock onto the lead aircraft with a Phoenix, with nearly a 90deg. aspect. Let's see what this missle can do. Pointing the radar crosshair to the handy little optimum firing direction box (what's it called?), I let it fly.


Switching to the missle cam, I follow the AIM-54 along it's ballistic arc to the target to see what I'm shooting at.
And see a pair of Parani Blinders. The Phoenix works well against big dumb targets. The first is knocked out of the sky.




Then I lock on and fire at the second Blinder. I would have assigned it to my wingman, but he was unable to lock on. You can only assign visual targets to your wingman, or give "attack all air targets" orders to your other flights. A real shame when flying an interceptor... The second Tu-22 goes down. These were not, however, our primary targets. We continue our mission, heading towards the next waypoint.


Approaching the coast of Paran, we hear that bandits are 12o'clock 10 miles at a lower altitude. Primary targets are still far away, so I decide to engage the enemy aircraft. Looks like 2 Floggers heading towards us at an angle. I figure we'll swoop in, fire a couple of sidewinders and continue towards our objective. I began a shallow dive, lining up on an intercept course. Suddenly, 4 more Floggers pop up from a low altitude, and before we know it, wingman and I are outnumbered in the middle of a furball. I radio for help and all I'm told is that fighters are on the way. How soon they will arrive, who can say?


After some jinking and a nice high yoyo, I drop down and get into a good position and fire a Sidewinder.


The Flogger is damaged, so against my better judgement I stay with him for a quick gun kill, even though I know there are at least 2 others trying to get a shot off at me. Better to take him out and not let him get home for repairs if possible. He goes down with one small burst, and I check my six just in time to see a Mig-23 behind me disintegrate. The cavalry is here! Four F-15 dive into the fray, more than evening the odds.

I check on my wingy, he's 8 miles away engaged defensive. I point towards him and hit the burners. Then he calls out "Taking damage!" Not good. I franticaly cycle to TWS radar mode, 10 miles, lock onto the aircraft pursuing, hoping its the Mig, lock on a Sparrow, cross my fingers and "Fox one". A few seconds later, another Flogger down. You can see my wingman was in a bad position and in bad shape.


My wingman and the destroyed Pursuer

We turn and run for home. Though battered, he makes it home to fight another day.
Mission failed, but we are alive, and I took out 4 planes, wingman got one. Not bad. That will help in the days to come.
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#3276313 - 04/21/11 01:43 PM Re: Tomcats over The Gulf 2nd mission [Re: arthur666]
otterspotter Offline
Member

Registered: 12/29/06
Posts: 479
Great AAR and cool shots! I'm always amazed by the SF variety.

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#3276939 - 04/22/11 09:02 AM Re: Tomcats over The Gulf 2nd mission [Re: otterspotter]
arthur666 Offline
Pitbull Tickler
Member

Registered: 11/07/05
Posts: 1153
Loc: Chapel Hill, NC
Originally Posted By: otterspotter
Great AAR and cool shots! I'm always amazed by the SF variety.


The variety is almost overwhelming. dizzy I have a short attention span, and I might be 3 missions into a campaign in the A-10 over the Middle-East in 1980, and then start thinking about F-86 Sabres. Before you know it it's 1954 and I'm over Germany fighting MiG-15s. For that reason, I never refly a campaign mission if I get killed. I also delete my pilot and start over each time he's KIA, though not POW.

BTW, on the 3rd mission here, nothing interesting happened, and I crashed while landing. Carriers are tricky. duh

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#3277853 - 04/23/11 08:50 AM Re: Tomcats over The Gulf 2nd mission [Re: arthur666]
MigBuster Offline
Member

Registered: 11/21/05
Posts: 1650
Loc: UK
Nice job there - nice to see those Tu-22s get taken down - its not so easy in an F-100D smile


Will say that you can lock up a jet on radar, target it (ctrl R I think) and then tell your wingy to attack and they will engage BVR - also useful as a rudimentary IFF for jets that had them.
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'Crashing and Burning since 1987'

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#3278027 - 04/23/11 01:09 PM Re: Tomcats over The Gulf 2nd mission [Re: MigBuster]
arthur666 Offline
Pitbull Tickler
Member

Registered: 11/07/05
Posts: 1153
Loc: Chapel Hill, NC
Originally Posted By: MigBuster
Nice job there - nice to see those Tu-22s get taken down - its not so easy in an F-100D smile

HA! I should think not. Those tailguns can be way too deadly, and the Tu-22 is probably about as fast. I was thinking my next campaign would be 1956 Europe in a F-100A, but now that I know...

Originally Posted By: MigBuster

Will say that you can lock up a jet on radar, target it (ctrl R I think) and then tell your wingy to attack and they will engage BVR - also useful as a rudimentary IFF for jets that had them.


... I will have to try the Tomcats again. Thanks! That could be a real game-changer. I will have to resist the urge to use it as IFF when flying Starfighters/Phantoms/etc.

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