Forums » Land & Armor Combat » Tactical Simulations - General » tactical shooter scale....feedback... Active Topics You are not logged in. [Log In] [Register User]
Page 1 of 3 1 2 3 >
Topic Options
Rate This Topic
Hop to:
#3250489 - 03/29/11 08:34 AM tactical shooter scale....feedback...
Magnum Offline
Lifer

Registered: 01/27/03
Posts: 25729
Loc: Naples, Florida
Just an idea I had... not saying what number i give is right, but would be nice to scale a game from action shooter to tactical shooter...

Here's my 5 point system.... what you think? Should it be adjusted? What games do you think should fit where?

1. fast paced action shooters: Counterstrike, Unreal Tournament, Team Fortress 2

2. action shooters:

3. shooters: (mainstream) CoD series, MoH series, Battlefield series

4. tactical shooters: OFP Dragon Rising

5. battlefield tactical shooters: ArmA2 series, VBS2


feedback?
_________________________
Magnum

The Xbox 360 brought me from mostly PC gaming to console gaming, The Xbox One is sending me back!

*Intel i7-2600K processor *Cooler Master Hyper N 520 CPU fan *Asus ROG Maximus IV Gene-Z mobo *8GB Corsair Vengeance 1600 DDR3 RAM *Asus ENGTX570 DCII GeForce 570 video card *Western Digital 640GB 7200 w/32MB cache HDD *Corsair TX750M power supply *Microsoft Windows 7 Home Premium SP1 64-bit


Top
#3250535 - 03/29/11 09:15 AM Re: tactical shooter scale....feedback... [Re: Magnum]
Raw Kryptonite Online   smile
Beat the Kobayashi Maru
Hotshot

Registered: 04/04/08
Posts: 9785
Loc: MS
Make it so.
Same could be applied to flight sims.
-5 Study Sim: ROF, DCS titles
-4 Entertainment Sim: WOP, WOE
-3 Action sim/game: Apache Air Assault
-2 Flight game: Ace Combat, Blazing Angels
-1 Arcade game: Choplifter


You know, your system could be applied to anything, race sims, RTS etc.
Might go a long way to putting away some of the BS arguments and constant bickering.
I'm more of a "4" myself.
_________________________
•XBL/Steam/Xfire: Raw Kryptonite MWO: Defcon Won
•Logitech G27 Nixim
•AMD FX-4170 •Sapphire Radeon HD 6950 & 6970 2GB GDDR5 Crossfire
•16 GB Corsair Vengeance 1600mhz PC3-12800 •MSI 990FXA-GD65 Mobo

Top

#3250560 - 03/29/11 09:38 AM Re: tactical shooter scale....feedback... [Re: Magnum]
fatty Offline
Senior Member

Registered: 07/04/07
Posts: 3035
Loc: Brussels, Belgium
Where would games like the classic R6 go? They seem to be less 'action-y' than OFPDR but not as 'battlefield-y' as ArmA2.
_________________________
"...for who are so free as the sons of the waves?"

Top
#3250583 - 03/29/11 09:56 AM Re: tactical shooter scale....feedback... [Re: Magnum]
Raw Kryptonite Online   smile
Beat the Kobayashi Maru
Hotshot

Registered: 04/04/08
Posts: 9785
Loc: MS
I would have no problem putting Rainbow Six in with OFDR. Both are tactical, both are based on realism, but they don't take it to the extreme like Arma2 or the like.
_________________________
•XBL/Steam/Xfire: Raw Kryptonite MWO: Defcon Won
•Logitech G27 Nixim
•AMD FX-4170 •Sapphire Radeon HD 6950 & 6970 2GB GDDR5 Crossfire
•16 GB Corsair Vengeance 1600mhz PC3-12800 •MSI 990FXA-GD65 Mobo

Top
#3250628 - 03/29/11 10:40 AM Re: tactical shooter scale....feedback... [Re: Magnum]
Magnum Offline
Lifer

Registered: 01/27/03
Posts: 25729
Loc: Naples, Florida
.something?
_________________________
Magnum

The Xbox 360 brought me from mostly PC gaming to console gaming, The Xbox One is sending me back!

*Intel i7-2600K processor *Cooler Master Hyper N 520 CPU fan *Asus ROG Maximus IV Gene-Z mobo *8GB Corsair Vengeance 1600 DDR3 RAM *Asus ENGTX570 DCII GeForce 570 video card *Western Digital 640GB 7200 w/32MB cache HDD *Corsair TX750M power supply *Microsoft Windows 7 Home Premium SP1 64-bit

Top
#3250640 - 03/29/11 10:52 AM Re: tactical shooter scale....feedback... [Re: Magnum]
Raw Kryptonite Online   smile
Beat the Kobayashi Maru
Hotshot

Registered: 04/04/08
Posts: 9785
Loc: MS
I'd keep it as simple as possible if I were you. Maybe a half in there, that would still be better than defining a 10 pt scale.
_________________________
•XBL/Steam/Xfire: Raw Kryptonite MWO: Defcon Won
•Logitech G27 Nixim
•AMD FX-4170 •Sapphire Radeon HD 6950 & 6970 2GB GDDR5 Crossfire
•16 GB Corsair Vengeance 1600mhz PC3-12800 •MSI 990FXA-GD65 Mobo

Top
#3250691 - 03/29/11 11:45 AM Re: tactical shooter scale....feedback... [Re: Magnum]
Dirt_Diver Offline
Member

Registered: 07/11/09
Posts: 1715
I think a tactical shooter scale is a great idea!

It would make a great poll too ... just take the dictionary definition of "tactical" and apply it on a scale of 1 to 10 (or maybe even 100) to both the single and multiplayer portions of any shooters you've played.
_________________________
|| Intel Quad Core Q9550 @ 3.7GHz || nVidia GeForce GTX 580 1.5GB || 8 GB Corsair DDR2 || Win 7 64bit ||
|| Logitech G500 Mouse || Logitech Driving Force GT Racing Gear || Saitek Pro Flight Yoke/Quadrant || Saitek X52 Pro Hotas || TrackIR 5 ||

Top
#3250920 - 03/29/11 02:30 PM Re: tactical shooter scale....feedback... [Re: Magnum]
komemiute Offline
Hell Drummer
Senior Member

Registered: 05/03/09
Posts: 2812
Point 2 fits pretty well for the first 2 Soldier of Fortune. Run & Gun
_________________________
"Himmiherrgottksakramentzefixhallelujah!"
Para_Bellum

"It takes forever +/- 2 weeks for the A-10 to get anywhere significant..."
Ice

"Ha! If it gets him on the deck its a start!"
MigBuster

"What people like and what critics praise are rarely the same thing. 'Critic' is just another one of those unnecessary, overpaid, parasitic jobs that the human race has churned out so that clever slackers won't have to actually get a real job and possibly soil their hands."
Sauron

Top
#3250976 - 03/29/11 02:57 PM Re: tactical shooter scale....feedback... [Re: Magnum]
Jeevz Offline
Duke of URL
Veteran

Registered: 08/06/03
Posts: 10946
Loc: Atlanta, GA
I would Put CS in with CoD and the others.
_________________________
Commence to Jigglin'

XBL/PSN/GFWL: Jeevz74

Top
#3251035 - 03/29/11 03:43 PM Re: tactical shooter scale....feedback... [Re: Magnum]
FozzyBear Offline
Member

Registered: 02/08/11
Posts: 446
admin removed


Edited by Magnum (03/29/11 05:17 PM)

Top
#3251057 - 03/29/11 04:01 PM Re: tactical shooter scale....feedback... [Re: Magnum]
Jeevz Offline
Duke of URL
Veteran

Registered: 08/06/03
Posts: 10946
Loc: Atlanta, GA
I believe the term tactical shooter is as old or older than the original R6, certainly far older than COD2 or anything on the source engine.
_________________________
Commence to Jigglin'

XBL/PSN/GFWL: Jeevz74

Top
#3252262 - 03/30/11 03:06 PM Re: tactical shooter scale....feedback... [Re: Magnum]
PrivateNoob Offline
Junior Member

Registered: 03/31/09
Posts: 99
Loc: Sweden
Originally Posted By: Magnum
Just an idea I had... not saying what number i give is right, but would be nice to scale a game from action shooter to tactical shooter...

Here's my 5 point system.... what you think? Should it be adjusted? What games do you think should fit where?

1. fast paced action shooters: Counterstrike, Unreal Tournament, Team Fortress 2

2. action shooters:

3. shooters: (mainstream) CoD series, MoH series, Battlefield series

4. tactical shooters: OFP Dragon Rising
Red Orchestra: Ostfront 41-45.
And AmericasArmy, that is before the 3.0, way back.


5. battlefield tactical shooters: ArmA2 series, VBS2,
WWII online(truly the most impressive of all, there is a
14-day free trial, have just started it and are blown away by it,
makes every other game seem lame in comparison.
)


feedback?

Top
#3266585 - 04/11/11 03:19 AM Re: tactical shooter scale....feedback... [Re: Magnum]
Flogger23m Offline
Senior Member

Registered: 12/06/02
Posts: 2744
Loc: California
Originally Posted By: Magnum
Just an idea I had... not saying what number i give is right, but would be nice to scale a game from action shooter to tactical shooter...

Here's my 5 point system.... what you think? Should it be adjusted? What games do you think should fit where?

1. fast paced action shooters: Counterstrike, Unreal Tournament, Team Fortress 2

2. action shooters:

3. shooters: (mainstream) CoD series, MoH series, Battlefield series

4. tactical shooters: OFP Dragon Rising

5. battlefield tactical shooters: ArmA2 series, VBS2


feedback?


I'd disagree. Counter Strike Source is far more tactical than CoD4 and MW2 by a long shot. No respawns and team work can effectively be used. Also harder to play... much harder. I don't agree with OFP DR being tactical. My 5 point system for shooters (not vehicle based):

1) Fast pace action shooters. Examples would be stuff like Halo and UT.

2) Action shooters based in the real world. Examples would be CoD.

3) Slower paced but unrealistic shooters that don't thrive for realism. Counter Strike.

4) Light tactical shooters. GRAW 1/2 PC, OFP DR.

5) Tactical shooters or realism based shooters. SWAT 4, Red Orchestra, ArmA 2, Raven Shield.

Top
#3275937 - 04/21/11 07:12 AM Re: tactical shooter scale....feedback... [Re: Flogger23m]
HogDriver Offline
Member

Registered: 10/09/10
Posts: 1655
I think you could get away with condensing it down to just a 3 point scale.

1. Action shooters: Halo, UT, Quake, COD, Counter-Strike, basically anything run and gun with no focus on realism or simulation.

2. Tactical Action: GRAW, OFP DR and Red River, Bad Company 2 (could fit into Action Shooters too, but I included it here because every game mode is objective based.) , SWAT 4, Rainbow Six. These games go for a realistic feel but stop short of simulation.

3. Tactical Simulation: ARMA 2, VBS2. These games focus entirely on realism and simulation.



5 points is too many. There's no need to have 3 categories for what are essentially all action shooters.
_________________________
I blame pilot error.
A console is just a PC with most of the non-gaming bits stripped out.
i7 3770 Ivy Bridge 3.4 GHZ
8 GB DDR3 RAM
NVIDIA 680 2GB
HAF X Full ATX Tower
Win 7 64 Home Premium

Top
#3279713 - 04/26/11 01:16 AM Re: tactical shooter scale....feedback... [Re: HogDriver]
Flogger23m Offline
Senior Member

Registered: 12/06/02
Posts: 2744
Loc: California
Originally Posted By: HogDriver
I think you could get away with condensing it down to just a 3 point scale.

1. Action shooters: Halo, UT, Quake, COD, Counter-Strike, basically anything run and gun with no focus on realism or simulation.

2. Tactical Action: GRAW, OFP DR and Red River, Bad Company 2 (could fit into Action Shooters too, but I included it here because every game mode is objective based.) , SWAT 4, Rainbow Six. These games go for a realistic feel but stop short of simulation.

3. Tactical Simulation: ARMA 2, VBS2. These games focus entirely on realism and simulation.



5 points is too many. There's no need to have 3 categories for what are essentially all action shooters.


I'd disagree with this. I don't agree that SWAT 4 should be in the same category as BFBC2. SWAT 4 is just as realistic as ArmA considering the scope of SWAT type missions.

Top
#3546073 - 03/27/12 01:59 PM Re: tactical shooter scale....feedback... [Re: Magnum]
Magnum Offline
Lifer

Registered: 01/27/03
Posts: 25729
Loc: Naples, Florida
kicking this back up because of a discussion were having about some upcoming games.
_________________________
Magnum

The Xbox 360 brought me from mostly PC gaming to console gaming, The Xbox One is sending me back!

*Intel i7-2600K processor *Cooler Master Hyper N 520 CPU fan *Asus ROG Maximus IV Gene-Z mobo *8GB Corsair Vengeance 1600 DDR3 RAM *Asus ENGTX570 DCII GeForce 570 video card *Western Digital 640GB 7200 w/32MB cache HDD *Corsair TX750M power supply *Microsoft Windows 7 Home Premium SP1 64-bit

Top
#3546274 - 03/27/12 07:38 PM Re: tactical shooter scale....feedback... [Re: Magnum]
Wodin Offline
Member

Registered: 04/22/04
Posts: 1157
Loc: Liverpool
You forgot turn based aswell\plan and go. Some of the best tactical small scale games I've played. My favourite.

Top
#3562605 - 04/25/12 01:37 PM Re: tactical shooter scale....feedback... [Re: Magnum]
Gunnyhighway Offline
Move, Strike, Protect
Member

Registered: 08/11/07
Posts: 653
Loc: San Diego, CA
Originally Posted By: Magnum
Just an idea I had... not saying what number i give is right, but would be nice to scale a game from action shooter to tactical shooter...

Here's my 5 point system.... what you think? Should it be adjusted? What games do you think should fit where?

1. fast paced action shooters: Counterstrike, Unreal Tournament, Team Fortress 2

2. action shooters:

3. shooters: (mainstream) CoD series, MoH series, Battlefield series

4. tactical shooters: OFP Dragon Rising

5. battlefield tactical shooters: ArmA2 series, VBS2


feedback?


Swat4 should be put in the Battlefield (Military)(civil servant) Tactical Shooting#5 with Ghost Recon, Advanced Warfighter, The original Amercican Army, Rainbow Six (Seal Team Six)and Full Spectrum Warriors Ten Hammers.

Not knowing all of them such as "After Ambush", etc... I certainly forgot some.

Creating a classification by numbers to validate the degree of Tactics involved is a genuine and valuable idea.
_________________________
Fluctuat Nec Mergitur!

Top
#3563214 - 04/26/12 05:56 PM Re: tactical shooter scale....feedback... [Re: Flogger23m]
ricnunes Offline
Senior Member

Registered: 12/17/01
Posts: 3361
Loc: Portugal
Originally Posted By: Flogger23m
Originally Posted By: HogDriver
I think you could get away with condensing it down to just a 3 point scale.

1. Action shooters: Halo, UT, Quake, COD, Counter-Strike, basically anything run and gun with no focus on realism or simulation.

2. Tactical Action: GRAW, OFP DR and Red River, Bad Company 2 (could fit into Action Shooters too, but I included it here because every game mode is objective based.) , SWAT 4, Rainbow Six. These games go for a realistic feel but stop short of simulation.

3. Tactical Simulation: ARMA 2, VBS2. These games focus entirely on realism and simulation.



5 points is too many. There's no need to have 3 categories for what are essentially all action shooters.


I'd disagree with this. I don't agree that SWAT 4 should be in the same category as BFBC2. SWAT 4 is just as realistic as ArmA considering the scope of SWAT type missions.


I completly agree with Flogger23m. It's almost "offensive" putting SWAT4, Raven Shield and Ghost Recon 1 in the same category as OFP:DR!
IMO, Raven Shield and Ghost Recon 1 are in the same category as ArmA2 since both are extremelly realistic - for example all these games model "one-shot one kill" (a thing that OFP:DR does not).
The diference between Raven Shield and Ghost Recon 1 and ArmA2 is that the later models much bigger maps and vehicles but other than this all these games have a similar level of realism.

I agree or prefer the "3 point scale" regarding tactical/FPS games but IMO, they should be something like this:

1. Arcade: CoD, Bad Company 2, Counter-Strike, HALO, Quake, etc...

2. Semi-realistic: GRAW, OFP DR and Red River, Battlefield series(?), etc...

3. Realistic: ArmA series, SWAT4, Rainbow6: Raven Shield (and older R6 games), Ghost Recon 1, etc...(or maybe not, unfortunally)

Top
#3563244 - 04/26/12 06:47 PM Re: tactical shooter scale....feedback... [Re: ricnunes]
Raw Kryptonite Online   smile
Beat the Kobayashi Maru
Hotshot

Registered: 04/04/08
Posts: 9785
Loc: MS
Zombie thread! This thing's over a year old. LOL

Originally Posted By: ricnunes

I completly agree with Flogger23m. It's almost "offensive" putting SWAT4, Raven Shield and Ghost Recon 1 in the same category as OFP:DR!
IMO, Raven Shield and Ghost Recon 1 are in the same category as ArmA2 since both are extremelly realistic - for example all these games model "one-shot one kill" (a thing that OFP:DR does not).


Plenty of one shot kills in OFDR.


I'd put all Rainbow's, even the originals and GR's in semi, or whatever is one step down from sim. Highly tactical, but more in strategy than execution like Arma and SWAT IMO. Maybe SWAT, mainly since you never know what to expect in SWAT.

I might not put OFDR/RR in with Arma, but I would before GR and Rainbow. And I love some GR and Rainbow. It's a cut above the last gen of GR and Rainbow as well.
_________________________
•XBL/Steam/Xfire: Raw Kryptonite MWO: Defcon Won
•Logitech G27 Nixim
•AMD FX-4170 •Sapphire Radeon HD 6950 & 6970 2GB GDDR5 Crossfire
•16 GB Corsair Vengeance 1600mhz PC3-12800 •MSI 990FXA-GD65 Mobo

Top
#3563260 - 04/26/12 07:28 PM Re: tactical shooter scale....feedback... [Re: Magnum]
Magnum Offline
Lifer

Registered: 01/27/03
Posts: 25729
Loc: Naples, Florida
and why i decided to forget this idea... too many opinions.
_________________________
Magnum

The Xbox 360 brought me from mostly PC gaming to console gaming, The Xbox One is sending me back!

*Intel i7-2600K processor *Cooler Master Hyper N 520 CPU fan *Asus ROG Maximus IV Gene-Z mobo *8GB Corsair Vengeance 1600 DDR3 RAM *Asus ENGTX570 DCII GeForce 570 video card *Western Digital 640GB 7200 w/32MB cache HDD *Corsair TX750M power supply *Microsoft Windows 7 Home Premium SP1 64-bit

Top
#3563269 - 04/26/12 07:41 PM Re: tactical shooter scale....feedback... [Re: Magnum]
Raw Kryptonite Online   smile
Beat the Kobayashi Maru
Hotshot

Registered: 04/04/08
Posts: 9785
Loc: MS
Of course, like they say, they're like a*&holes, but everyone thinks theirs is the only one that doesn't stink. right
_________________________
•XBL/Steam/Xfire: Raw Kryptonite MWO: Defcon Won
•Logitech G27 Nixim
•AMD FX-4170 •Sapphire Radeon HD 6950 & 6970 2GB GDDR5 Crossfire
•16 GB Corsair Vengeance 1600mhz PC3-12800 •MSI 990FXA-GD65 Mobo

Top
#3563312 - 04/26/12 10:03 PM Re: tactical shooter scale....feedback... [Re: Raw Kryptonite]
ricnunes Offline
Senior Member

Registered: 12/17/01
Posts: 3361
Loc: Portugal
Originally Posted By: Raw Kryptonite
Plenty of one shot kills in OFDR.


With "one shot one kill" I mean the enemy (AIs) against the player!! Yes, you can kill enemy AIs with one shot in OFP:DR but the enemy AIs can't (or at best VERY RARELLY can) kill you with one shot and the video that you posted proved and showed that (you can see that the player gets shot several times and doesn't die).
Besides in OFP:DR the enemy AI's precision is ridiculously too low (there's plenty of videos showing that). I won't get into OFP:DR is "good or bad" but what I say is that the enemy AI is much more harder, have much better precision and it's more realistic (executes better tactics for example) in Raven Shield or Ghost Recon1 than it is in OFP:DR. Have any doubts?? Play Raven Shield or Ghost Recon1 and you'll see what I mean -> If you stand still and watch the enemy AIs shooting at you like you can do in OFP:DR (and the video shows that also) you're dead!!

Top
#3563572 - 04/27/12 12:58 PM Re: tactical shooter scale....feedback... [Re: Magnum]
Gunnyhighway Offline
Move, Strike, Protect
Member

Registered: 08/11/07
Posts: 653
Loc: San Diego, CA
Originally Posted By: Magnum
and why i decided to forget this idea... too many opinions.


Too bad, it was a good idea!
_________________________
Fluctuat Nec Mergitur!

Top
#3565379 - 05/01/12 01:41 AM Re: tactical shooter scale....feedback... [Re: Magnum]
TankHunter Offline
Misanthropic Peon
Senior Member

Registered: 11/17/04
Posts: 2997
It is a good idea. Even a very simplified version of it is a good idea.
_________________________
l'Audace, toujours l'audace

I don’t have pet peeves; I have major, psychotic hatreds. - George Carlin

Even if you have a crown and sit at a throne
In the end you will have nothing
Even if you are destined for great riches
In the end you will return to the dust

Top
#3566252 - 05/02/12 03:31 PM Re: tactical shooter scale....feedback... [Re: Magnum]
JonK Offline
Member

Registered: 08/12/08
Posts: 132
Loc: San Diego CA
Pergaps it would be easier if the requirements for each category were specified. IE:

1. fast paced action shooters:
- Small map/environments which are condusive towards a high amount of opposing force encounters / unrealistic single "player vs everyone" scenarios

2. action shooters:
- Similar to the fast paced shooter, but set pieces and events are created hollywood style. Similar to mainstream.

3. shooters: (mainstream/franchise) - Leaders of the FPS pack with high budgets.

4. tactical shooters: Shooters which attempt to convey realism where the player is acompanied by fellow fighters. May contain a method of issueing commands to teamates. Larger maps that other shooters providing downtime between engaements to strategize.

5. battlefield tactical shooters: Similar to tactical shooters, but on a larger scale.

Just an example. Once the categories are described, makes it easier to see what game might fall where based on what they meet.
_________________________
______________________________________________________________

JonK - Keeping the PC chair warm since 1978

Top
#3569810 - 05/09/12 02:16 AM Re: tactical shooter scale....feedback... [Re: Magnum]
GnuDonkey Offline
Junior Member

Registered: 06/09/05
Posts: 14
Loc: California, USA
Comparing SWAT 4 to ArmA2 smacks of apples to oranges. It sounds like you need two ratings for each game: CQB vs. battlefield and arcade vs. simulation? Maybe three points for each? SWAT 4 is 1 on the first scale (all CQB) and a 3 on the second (simulation). OFP:DR is a 3 on the first (battlefield) and a 2 on the second (sim-lite or serious arcade). Maybe even a third rating for just how tactical the co-op mode allows you to be? OFP:DR, with the exception of the first mission and maybe a couple of the FTEs, is no more tactical than those two-player missions in BF3. They're like progressive shooting galleries: go to location 1, plink; move to location 2, plink. And so forth.

Re: one shot kills in OFP:DR. Yeah, I second what ricnunes said. The AI rarely hits you, and when it does, you almost never go down in one shot. After several months on Hardcore OFP:RR, I migrated to the single-player campaign in BF3, also on Hardcore (or whatever that mode is called). For a game that's arcade rather than simulation, it taught me a thing or two about cover I'd forgotten after all that OFP:RR playing. The new OFP games allow a person to get pretty sloppy. The exact opposite of the first ArmA.

Top
#3570606 - 05/10/12 01:35 PM Re: tactical shooter scale....feedback... [Re: Magnum]
Comacho Offline
Member

Registered: 04/03/12
Posts: 142
Battlefield would feel more sim-like if they just slowed the pace down. Everyone running around super fast sometimes makes me feel nauseous, that is how bad it is.

Top
#3572618 - 05/14/12 10:40 AM Re: tactical shooter scale....feedback... [Re: HogDriver]
Vertigo1 Offline
Veteran

Registered: 02/09/01
Posts: 10251
Loc: At the Mountains of Madness
Originally Posted By: HogDriver
I think you could get away with condensing it down to just a 3 point scale.

1. Action shooters: Halo, UT, Quake, COD, Counter-Strike, basically anything run and gun with no focus on realism or simulation.

2. Tactical Action: GRAW, OFP DR and Red River, Bad Company 2 (could fit into Action Shooters too, but I included it here because every game mode is objective based.) , SWAT 4, Rainbow Six. These games go for a realistic feel but stop short of simulation.

3. Tactical Simulation: ARMA 2, VBS2. These games focus entirely on realism and simulation.



5 points is too many. There's no need to have 3 categories for what are essentially all action shooters.


I agree with this one. I have always considered there to be FPS, tactical shooter, and then sim.
_________________________
"The more laws, the less justice." ~ Marcus Tullius Cicero

“To learn who rules over you, simply find out who you are not allowed to criticize.” — Voltaire

"The people never give up their liberties but under some delusion." - Edmund Burke


Top
Page 1 of 3 1 2 3 >
Topic Options
Rate This Topic
Hop to:

Moderator:  RacerGT 
 

Forum Use Agreement | Privacy Statement
Copyright 1997-2013, SimHQ Inc. All Rights Reserved.