#3250354 - 03/29/11 09:04 AM
Re: Luthier's response on Force Feedback support for CoD (not good)
[Re: 2005AD]
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Joined: Oct 2010
Posts: 2,231
HogDriver
Retired Flight Simmer
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Retired Flight Simmer
Member
Joined: Oct 2010
Posts: 2,231
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First time I've ever been glad I don't have a FFB joystick.
I refuse to buy a flight sim that I have no interest in playing, on the off chance that MAYBE someday they'll make the one I really want to play.
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#3250369 - 03/29/11 09:24 AM
Re: Luthier's response on Force Feedback support for CoD (not good)
[Re: 2005AD]
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Joined: May 2010
Posts: 1,121
sascha
Member
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Member
Joined: May 2010
Posts: 1,121
Munich, Germany
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I can live without the efffects (for now), but I sure hope CoD won't be one of these games that simply "deactivate" FF on my stick. I for one depend on it to simulate spring-tension and to re-center the stick. I've had some games in which my FF2 would just flop around like a limp ... errr ... arm. I hate that.
It also puzzles me a bit that they fumbled the ball on this one. You don't really need a dedicated aviation-specialist to slap on some of the canned FF-effects now do you? Couldn't they have just re-used IL-2's effects for the time being?
S.
Last edited by sascha; 03/29/11 09:27 AM.
System: Asus P5Q-E - Intel Core 2 Quad Q9300@ 2.5 GHz (currently @3.0 GHz) - Gigabyte GF GTX460 1GB OC - 2x2 GB OCZ DDR2-RAM - Samsung P2370 23'' - MS Sidewinder 2 FF (red trigger, baby!) - Saitek Pro Flight Rudder Pedals - TrackIR 5 + Pro-Clip - Windows Vista 64 Home Premium
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#3250440 - 03/29/11 11:14 AM
Re: Luthier's response on Force Feedback support for CoD (not good)
[Re: 2005AD]
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Joined: May 2010
Posts: 1,121
sascha
Member
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Member
Joined: May 2010
Posts: 1,121
Munich, Germany
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Is Track IR support confirmed or is it going to be added later? I think it was Gunny who posted that TrackIR was incredibly smooth in CoD. So prolly no worries there ...
Last edited by sascha; 03/29/11 11:17 AM.
System: Asus P5Q-E - Intel Core 2 Quad Q9300@ 2.5 GHz (currently @3.0 GHz) - Gigabyte GF GTX460 1GB OC - 2x2 GB OCZ DDR2-RAM - Samsung P2370 23'' - MS Sidewinder 2 FF (red trigger, baby!) - Saitek Pro Flight Rudder Pedals - TrackIR 5 + Pro-Clip - Windows Vista 64 Home Premium
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#3250490 - 03/29/11 12:36 PM
Re: Luthier's response on Force Feedback support for CoD (not good)
[Re: Wakkaman]
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Joined: Sep 2001
Posts: 24,712
Dart
Measured in Llamathrusts
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Measured in Llamathrusts
Lifer
Joined: Sep 2001
Posts: 24,712
Alabaster, AL USA
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Man oh man, what where the developers thinking?
Seriously this is plain ridiculous. The only real life immersion pc gamers can get called force feedback,
you just skip becease it's not that important in a flightsim? hahah omg..... i really have no words for this.
This simply sucks! They're thinking that working very long hours on a feature that a very, very, very, very small portion of the customer base will use (and probably just raise hell about how it was done all wrong no matter how they implement it) is not in their best interest.
The opinions of this poster are largely based on facts and portray a possible version of the actual events. More dumb stuff at http://www.darts-page.comFrom Laser: "The forum is the place where combat (real time) flight simulator fans come to play turn based strategy combat."
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#3250493 - 03/29/11 12:39 PM
Re: Luthier's response on Force Feedback support for CoD (not good)
[Re: 2005AD]
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Joined: Oct 2001
Posts: 2,286
Nikko
Member
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Member
Joined: Oct 2001
Posts: 2,286
Toulouse, France
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Really? I thought everyone had FFB since I've had it for 10 years now.
No seriously, I thought it was nicely done in Il-2.
It's just like saying no track-ir because just a small portion of purchasers will have it.
Last edited by Nikko; 03/29/11 12:40 PM.
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#3250512 - 03/29/11 12:56 PM
Re: Luthier's response on Force Feedback support for CoD (not good)
[Re: Dart]
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Joined: Dec 2005
Posts: 902
2005AD
Member
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Member
Joined: Dec 2005
Posts: 902
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They're thinking that working very long hours on a feature that a very, very, very, very small portion of the customer base will use (and probably just raise hell about how it was done all wrong no matter how they implement it) is not in their best interest. So another feature dropped, but you don't use it so you think "who cares". 6DoF for TrackIR makes it in but how many people have TrackIR, it certainly will not be close to the number of people who have FFB josysticks. Of the many people I know who fly sims only a very small minority have TrackIR. Or how about multiplayer? Only a very small minority play multiplayer, would you be happy if they dropped that feature as well?
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