#324537 - 07/11/06 07:02 PM
Re: The Opium War - Sign up here!
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Joined: Jun 2004
Posts: 109
Martino
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Joined: Jun 2004
Posts: 109
PERPIGNAN FRANCE
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False Alarm it was nothing more than a network gateway or router down somewhere between me and the server he was back several minutes after, with packets dropping and lag, but not crashed: the campaign stand still SORRY for the Noise!!!!
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#324540 - 07/11/06 08:22 PM
Re: The Opium War - Sign up here!
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Joined: Jul 2006
Posts: 78
predator_blue
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Junior Member
Joined: Jul 2006
Posts: 78
Hannover, Germany
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Just connected successfully- so count me on the blue side for tomorrow!
ex predator_red
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#324541 - 07/11/06 08:44 PM
Re: The Opium War - Sign up here!
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Joined: Jun 2004
Posts: 109
Martino
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Posts: 109
PERPIGNAN FRANCE
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Originally posted by et1: Well we would have had better luck, but our missiles stoppws registering any hits. So we couldnt do any damage. Also most of the AI is frozen up not proceeding with their missions. Looks like the server might need a restart.
EDIT: Good news, after all pilots left the server. Upon re-connection everything appears to be functioning properly again. another side effect of the "packet dropping" phenomena directplay 4 doesn't like this kind of inet network problem,. and infortunately, hamachi (even a professional vpn equipement )doesn't handle this . Is there a solution? maybe rewrite the code entirely, or/and even separating the server and the client code (two exes differents for example) It is very easy to say... and im not asking for this! (not the place)
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#324544 - 07/11/06 10:54 PM
Re: The Opium War - Sign up here!
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Joined: Jun 2006
Posts: 121
TLDspectre
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Posts: 121
Newton, NC
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Is anyone using the TS server at this point? If not I'll temporarily disable it to see if connections improve. Right now for some bizarre reason I can't "see" the server even though the server list shows it running. I really need to get a good VPN remote access program that runs under W2K so I can monitor the server remotely again... Originally posted by [moose]mars: But it does mean less bandwidth for the EECH server if it's being shared for the TS server.
I guess there's not much we can do besides testing with and without TS.
Predator, I'll sign you up for the blue side. It looks like spectre's the only pilot gunning for red!
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#324546 - 07/12/06 01:04 AM
Re: The Opium War - Sign up here!
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Joined: Jun 2006
Posts: 121
TLDspectre
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Posts: 121
Newton, NC
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Our network administrator informed me that he is upgrading some hardware, so the network will be up and down for a bit - probably until tomorrow. I'll post a message as soon as everything is stable again. Originally posted by et1: Unfortunately it looks like the server is still down even though the server list shows it up. I am guessing we just cant connect since spectre isn't connected into Hamachi.
By the way I have created a Teamspeak server to cover while testing to see if Spectre's TS server was having a negative effect. IP: 68.104.207.63
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#324547 - 07/12/06 05:15 AM
Re: The Opium War - Sign up here!
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Joined: Aug 2005
Posts: 1,106
ukSleek
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England
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Originally posted by TLDspectre: Our network administrator informed me that he is upgrading some hardware, so the network will be up and down for a bit - probably until tomorrow. I'll post a message as soon as everything is stable again. well that might be the problem then,because yesterday it took me an age to conn,where-as before i would conn real quick to ur server Spectre..hope this works
Be Good..Be Strong..;)
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#324548 - 07/12/06 12:55 PM
Re: The Opium War - Sign up here!
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Joined: Jun 2006
Posts: 121
TLDspectre
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Newton, NC
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Well for now the server is back up again, although our net admin says our connection may go up and down a few times today while he tests a new firewall. I also had to restart the campaign from yesterday's save file as today's appears to be corrupt (crashes EECH on load). I had heard rumours of problems with saving games under W4T2 - possibly this is related? I've also shut down the TS server for the time being to see if performance goes up. It's possible that the problems folks were having yesterday were all related to our network going up and down. Once everything is running smoothly again I'll restart the TS server and see if it effects performance. Originally posted by ukSleek: Originally posted by TLDspectre: Our network administrator informed me that he is upgrading some hardware, so the network will be up and down for a bit - probably until tomorrow. I'll post a message as soon as everything is stable again. well that might be the problem then,because yesterday it took me an age to conn,where-as before i would conn real quick to ur server Spectre..hope this works
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#324550 - 07/12/06 08:35 PM
Re: The Opium War - Sign up here!
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Joined: Jun 2006
Posts: 121
TLDspectre
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Posts: 121
Newton, NC
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The connection today has been very sporatic - my internet connection has been up, down, slow, fast, you name it. Normally everything operates smoothly, the net admin is still breaking in his new firewalls. The PC I use is a 1.4 GHz P4 with 1GB RAM; the net connection speed is 3-Megabit. My concern is that save files are being corrupted somehow. I first noticed some of the anomolies (strike missions against a friendly base) after I restored from a save file. I also had a problem with today's save file crashing EECH. Once everything is back to normal here networkwise, I'll check the saved campaign again to see if the problem persists. If all else fails I'll start over with a fresh campaign. Originally posted by [moose]mars: Was flying with Eric, Martino and Predator earlier. Eric reckons he was fine flying on his lonesome until everyone else jumped in, then the problems started. Pilots not able to join squadrons locked by other pilots, false targets and directplay errors etc.
Eric has since setup a server of his own. Martino and I joined and everything ran pretty smoothly.
So my guess is that either your network is still having problems or configured incorrectly. That, or Hamachi is at fault. I suspect it has more to do with the former, since conditions weren't this poor at the start of the campaign.
Out of curiosity, what are your server's system specs and what's the speed of your connection?
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#324553 - 07/13/06 11:28 AM
Re: The Opium War - Sign up here!
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Joined: Mar 2006
Posts: 225
Mars_red
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London, UK.
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Originally posted by Kimchoc1: I wouldnt introduce anything into the MP environment that doesnt have to be there until it all gets sorted out, if it ever does. Just start a regular game each time. They really arent that important you know.
What "aren't that important"? Perhaps we'd be better off running a series of skirmishes in a sinlge theater to constitute a campaign? We could tally up the total wins for each faction to determine the overall winner of the 'campaign'? We wouldnt have to rely so much on savegames and we'd probably cut down navigation time by a significant ammount. What do you think?
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#324556 - 07/13/06 03:10 PM
Re: The Opium War - Sign up here!
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TLDspectre
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Newton, NC
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While the skirmish idea might work, it would still require the entire skirmish to be completed over the course of several days (unless folks are connecting and playing consistently). In the even of any crash of the server, we're forced to go back to square one if the save games option doesn't work. I'll continue to make mutiple saves on my server as a possible recovery method; it seems that not all save game files are corrupted. On a more positive note, I finally got a UPS for the server, so it should remain operational during the occasional power outages we've been experiencing brought on by occasional summer thunderstorms. The server is back online, running the most recent save game that wasn't corrupted. Let me know if anyone has any connection or in-game problems. Originally posted by [moose]mars: Originally posted by Kimchoc1: I wouldnt introduce anything into the MP environment that doesnt have to be there until it all gets sorted out, if it ever does. Just start a regular game each time. They really arent that important you know.
What "aren't that important"?
Perhaps we'd be better off running a series of skirmishes in a sinlge theater to constitute a campaign? We could tally up the total wins for each faction to determine the overall winner of the 'campaign'? We wouldnt have to rely so much on savegames and we'd probably cut down navigation time by a significant ammount.
What do you think?
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#324557 - 07/13/06 03:49 PM
Re: The Opium War - Sign up here!
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Mars_red
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London, UK.
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Originally posted by Kimchoc1: quote: What "aren't that important"? Because it is a game. In the in the order of importance, I wouldnt rank saving an online game, really that important. IMHO Originally posted by Kimchoc1: [qb] Wouldnt it be nice just to start with a clean slate and, have everyone able to connect to a stable MP session and not have your screen go to black? [Thumbs Up] Of course it would be nice to have a stable MP session with no black screens of death, but if that was all we wanted, it would be simpler just to start a random server. According to you, it's been "doomed from the start". Thx for the heads up. :rolleyes: I don't see why this shouldn't work out if the next release is as stable as the previous release.
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