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#3590699 - 06/12/12 03:26 PM Re: Comanche Gold - TODAY - possibilities ***** [Re: Revious83]
ufolev Offline
Member

Registered: 03/19/08
Posts: 221
one more question please :-(

is there a way to import a new 3Dobjects in the mission editor ?

like these
http://simhq.com/forum/ubbthreads.php/topics/3481430/Comanche_Gold_A_kind_of_late_C.html#Post3481430


Edited by ufolev (06/12/12 03:31 PM)


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#3590702 - 06/12/12 03:33 PM Re: Comanche Gold - TODAY - possibilities [Re: ufolev]
Revious83 Offline
Junior Member

Registered: 03/15/11
Posts: 51
I haven't tried it yet. But it might be possible to swap 3Dobjects with the Hexeditor or you could change them in the mrf file, also with a hex editor.

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#3590705 - 06/12/12 03:38 PM Re: Comanche Gold - TODAY - possibilities [Re: Revious83]
ufolev Offline
Member

Registered: 03/19/08
Posts: 221
thank you for the answers !

I have no patience to try your method for map swapping with the mission editor LOL

ufo :-)

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#3590728 - 06/12/12 04:03 PM Re: Comanche Gold - TODAY - possibilities [Re: ufolev]
Revious83 Offline
Junior Member

Registered: 03/15/11
Posts: 51
Originally Posted By: ufolev
thank you for the answers !

I have no patience to try your method for map swapping with the mission editor LOL

ufo :-)


No problem. I've managed to add the Armored Fist 2 demo map to the mission editor.





You just have to extract the pcx files from Armored fist 2 and import them into comanche golds resource.pff.
Delta Force 1 Maps crashes the mission editor.


Edited by flogger83 (06/12/12 04:16 PM)

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#3591010 - 06/13/12 04:23 AM Re: Comanche Gold - TODAY - possibilities [Re: Revious83]
ufolev Offline
Member

Registered: 03/19/08
Posts: 221
Positive feedback - it works !

the Hexeditor correction





the new mission in corrected Mission Editor view





the new mission In Game view



Many thanks again for flogger83 ! ! !


ufo :-)


Edited by ufolev (08/28/12 02:59 AM)

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#3591726 - 06/14/12 01:43 PM Re: Comanche Gold - TODAY - possibilities [Re: ufolev]
S3ti Offline
Junior Member

Registered: 06/01/12
Posts: 14
Wow, I´m quite impressed by you guys notworthy

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#3592227 - 06/15/12 12:17 PM Re: Comanche Gold - TODAY - possibilities [Re: ufolev]
Flyboy Offline
Senior Member

Registered: 11/29/06
Posts: 3232
Loc: England, UK
Nice work flogger83 and ufolev!

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#3592235 - 06/15/12 12:25 PM Re: Comanche Gold - TODAY - possibilities [Re: Flyboy]
ufolev Offline
Member

Registered: 03/19/08
Posts: 221
with the help of flogger83 I have imported 14 maps from Armored fist2 into
Comanche Gold , next I will try to import maps fom Delta Force1 too.



































ufo :-)


Edited by ufolev (07/28/12 08:55 AM)

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#3592272 - 06/15/12 01:34 PM Re: Comanche Gold - TODAY - possibilities [Re: ufolev]
Flyboy Offline
Senior Member

Registered: 11/29/06
Posts: 3232
Loc: England, UK
Nice! I forgot to ask, are you able to collide with the new terrain and does the collision map match the terrain shape?

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#3592282 - 06/15/12 01:45 PM Re: Comanche Gold - TODAY - possibilities [Re: Flyboy]
ufolev Offline
Member

Registered: 03/19/08
Posts: 221
I do not change nothing in Armored Fist 2 maps, I only check whether they can be used in Comanche Gold
Sorry maybe I can not understand the question :-(

ufo


Edited by ufolev (06/15/12 01:46 PM)

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