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#323177 - 04/11/06 07:29 AM Re: bug reports!
predaeus Offline
Junior Member

Registered: 04/10/06
Posts: 3
PrintScreen worked with the current build from the cvs at 213.73.82.62. (states that it is 162W3T1)

1)

Apaches on desert map had white tires. Only the rubber was white. I think this might be intended.

2)

Had some graphics bug with the smoke:

images of purple smoke:
http://homepage.uibk.ac.at/~csac9429/pix/IMAGE001.jpg
http://homepage.uibk.ac.at/~csac9429/pix/IMAGE002.jpg


I did not check it out any further yet. But the smoke disappeared after a while and there was no vehicle wreck underneath it.

Geforce 6800GT Forceware 81.94.

3)

highresmfd was disabled although enabled in the eech.ini.


I'll take a look into those problems myself soon. Just posted so you know.


Mantis does not seem to be in use yet. Should we post bugs to it from now on or continue here?

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#323178 - 04/11/06 12:39 PM Re: bug reports!
KLiM Offline
Member

Registered: 01/07/03
Posts: 138
Loc: Minsk, BY
2 predaeus:

hmmm ... current build is T2.
maybe i miss something ?? ;\)

it's not bug. it's tanks countermeasures against rockets.
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#323179 - 04/12/06 08:38 PM Re: bug reports!
Maverick63 Offline
Member

Registered: 08/28/05
Posts: 353
Loc: Rheinland-Pfalz Germany
(states that it is 162W3T1)


Go in the source
eech-new\aphavoc\source\version.h

open version.h and look under

#define BUILD_TYPE "W3T1"

change T1 to T2 save the file!
now make remake.bat
and compile all again.

Start the game! And now you have T2
I hope it help. ;\)
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#323180 - 04/13/06 02:15 PM Re: bug reports!
Jorgen W Offline
Junior Member

Registered: 03/09/06
Posts: 15
Loc: Sweden
Quote:
Originally posted by gotcha:
Jorgen W, set extended_textures =0 in eech.ini this option uses extended textures that have not been released yet
Thx... now it work's...Whooaa
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#323181 - 04/14/06 04:44 AM Re: bug reports!
predaeus Offline
Junior Member

Registered: 04/10/06
Posts: 3
thanks for pointing everything out!

I realize though that I should have studied the existing documents more carefully (e.g. discovered the purple smoke on a screenshot). Hopefully such ignorance will not be repeated :-D

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#323182 - 05/01/06 01:40 PM Re: bug reports!
ukSleek Offline
Member

Registered: 08/23/05
Posts: 1104
Loc: England
choppers pulling wheelies bug \:\)



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#323183 - 05/01/06 04:27 PM Re: bug reports!
KLiM Offline
Member

Registered: 01/07/03
Posts: 138
Loc: Minsk, BY
2 ukSleek:

nevermind =)
this'is a old bug =)
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#323184 - 05/02/06 08:16 AM Re: bug reports!
ukSleek Offline
Member

Registered: 08/23/05
Posts: 1104
Loc: England
rgr that \:\)
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#323185 - 05/07/06 07:01 AM Re: bug reports!
Blade_RJ Offline
Simhq Weather man, dropping rain in your parade
Hotshot

Registered: 05/02/05
Posts: 7383
Loc: brasil
i want to thank and congrats all involved on this mod from the very begining,but i have sth to report russian chooper ka-52 doesnt have the dust think only the comanche so far as i hae played only them now.
edited tested the havok and it also have dust.
and i dont know if that was a limitation for you but are the texture not supose to blend like that? i was in taiwan just to test the new mod ,and the airport was like sand greyish the wiht like a cut the surrounding areas were bright green.

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#323186 - 05/07/06 10:41 PM Re: bug reports!
ukSleek Offline
Member

Registered: 08/23/05
Posts: 1104
Loc: England
I'm not sure if this a rendering bug of some sort..i only get it in the Apache when cycling MFD's..



Heres a short video

http://media.putfile.com/EECH-Bug-Video

http://www.putfile.com

EDIT: now i'm getting a black screen yet i can still hear sound when cycling MFD's (i know this has been posted before somewhere)...not sure what's causing this?
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