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Well, it will be interesting to see if CM learns some things from their previous flop; but by the looks of it I don't think so.
Sion Lenton creative director of Codemasters: "...so it's really about making it fun, it should be a fun experience. All games should be fun *uhhmm* and that's why we're kinda moving out of this simulation pigeon hole really."
Depending on what you expect from a game like this, that could be both bad or good news.
well, they never really did a particularly good great job working the sandbox/simulation angle with dragon rising, so at least not trying too hard to be an OFP game may work out better. Maybe they'll pull off a decent game in a more casual direction.
I've played all the way through the campaign in Dragon Rising once and liked it, and I'll certainly give this one a try. I don't have much in the way of complaints about the whole Flashpoint series. Of course, being retired military, I tend to see all of them as GAMES, meant to be fun, and not simulations. Systems can be simulated. Experiences like ground combat cannot.
Cheers!
Rick...
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What I hated about Dragon Rising were the timed missions. I was enjoying it until that bloody airfield assault that whilst having the entire Chinese army flinging lead at you, you were expected to take the control tower in some silly amount of time. That tore it for me and I never progressed further in the campaign.
Yeah, the timed missions were a bit of a pain, but overall I enjoyed it. The airfield assault I got through with relative ease, but the final mission was a real b*tch until I figured out the secret of how to succeed. The solution is fairly obscure, but if anyone wants to know, I'll tell you how to get it done.
Cheers!
Rick...
_________________________
"We are extending ourselves in Space and Time not because of capitalism or socialism but in spite of them. The Right/Left Capitalist/Socialist establishments are psychologically unprepared for our emerging situation in Time and Space." - F. M. Esfandiary, Upwingers
That "moderator" happens to be well known in the modding community and has actually created a few mods for Arma1/2/OA. What have you created that allows you to call him "pathetic"?
If you knew anything about the OFP/Arma community, which goes alllll the way back to 2000 when the Codies used to be Bohemia's publisher, you would know where the drama comes from.
What I hated about Dragon Rising were the timed missions. I was enjoying it until that bloody airfield assault that whilst having the entire Chinese army flinging lead at you, you were expected to take the control tower in some silly amount of time. That tore it for me and I never progressed further in the campaign.
Hoping the new one has none of that.
Ha! That's actually the mission I uninstalled the game on. After reloading the mission checkpoints for the ump-teenth time, during the counter attack (after taking the tower), the trigger for calling CAS wouldn't fire, and all I could do is just watch the airfield get overrun. I tried to 'fix the glitch' by replaying it and trying different things, but because of the crap checkpoint autosave "feature" I would have had to start the whole mission over. I uninstalled it and threw away the dvd minutes after.
I'm not holding my breath for this one
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That "moderator" happens to be well known in the modding community and has actually created a few mods for Arma1/2/OA. What have you created that allows you to call him "pathetic"?
If you knew anything about the OFP/Arma community, which goes alllll the way back to 2000 when the Codies used to be Bohemia's publisher, you would know where the drama comes from.
I know the story, I just don't really care. Still childish to post that.
Yeah, DR's graphics sucked. But the gameplay was good. Especially after some of that community created stuff. Like Templar's AI/Lighting mods. And alot of community made missions. Was definantly a very good tacical infantry shooter.
It's never going to be the best shooter out there, but it could help bridge a gap between ArmA, and the other 'tac shooters' like BF.
#3231168 - 03/11/1104:35 AMRe: OFP video and release date...
[Re: Magnum]
Clydewinder
Mach 2 Infrared Orangutan
Senior Member
Registered: 10/09/00
Posts: 3196
Loc: New Berlin, WI United States
i hope Operation Brownpoint: Brown River has more colors than Operation Brownpoint: Brown Rising.
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My comment has nothing to do with the games, just that it's obnoxious to post something like that about another game. It's considered unprofessional and in poor taste as a forum moderator or employee of BI. You wouldn't understand. Sorry for the hijack, I'm outta here.
My comment has nothing to do with the games, just that it's obnoxious to post something like that about another game. It's considered unprofessional and in poor taste as a forum moderator or employee of BI. You wouldn't understand. Sorry for the hijack, I'm outta here.
A forum moderator isn't a paid staff member.
Do you really think anyone is going to show any love for what is essentially a crap console port that will have even less features than the last game? Plus, you are never going to find anyone that is an OFP vet that will ever sing any praises for a game company that is whoring out the name that used to be synonymous with the bench mark in gaming: OFP: CWC.
This topic has been beat to death, except for you FozzyBear... you seem to have a personal grudge. Most have admitted that the new OFP series of games is not the great, classic OFP that we all, well most, loved.
But we have opened our minds that on it's own, at least the infantry and co-op features of OFP:DR was a pretty damn good game, far from perfect and alot of BS game design decision held it back, but for what it was, it was fun.
If you don't agree, then great... but why do we need to hear your close minded opinion over and over and over, and why do you feel the need to counter reply whenever someone says something positive or potential good about the new game. Can we wait till release and decide for our selfs?
If you can't control your reply button, might I suggest only posting at a very anti-new OFP forum, like BIS understandably, so all you negative gamers could rally each others negativity, and let us gamers enjoy the hobby.
It's OK NOT to hit reply here.
And as a moderator I personally find what he posted unprofessional. Thats like me posting something negative about say... CombatAce.com. Very unprofessional, and yes... kinda pathetic.
_________________________
Magnum SimHQ
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And about Zipper; It's up to him to post what he likes. And all moderators and devs bash DR/CM. Hell, in one of their editing tutorial videos, they renamed the Recycle Bin on the desktop to "Dragon Rising".
Personally, I don't see anything bad about Dragon Rising, RR I can see going down rather quickly after release due to no Mission editor. But apart from that, I can't see anything bad.
*Intel i7-2600K processor *Cooler Master Hyper N 520 CPU fan *Asus ROG Maximus IV Gene-Z mobo *8GB Corsair Vengeance 1600 DDR3 RAM *Asus ENGTX570 DCII GeForce 570 video card *Western Digital 640GB 7200 w/32MB cache HDD *Corsair TX750M power supply *Corsair Carbide Series 500R black case *LG CD/DVD optical drive *Microsoft Windows 7 Home Premium SP1 64-bit
This topic has been beat to death, except for you FozzyBear... you seem to have a personal grudge. Most have admitted that the new OFP series of games is not the great, classic OFP that we all, well most, loved.
But we have opened our minds that on it's own, at least the infantry and co-op features of OFP:DR was a pretty damn good game, far from perfect and alot of BS game design decision held it back, but for what it was, it was fun.
If you don't agree, then great... but why do we need to hear your close minded opinion over and over and over, and why do you feel the need to counter reply whenever someone says something positive or potential good about the new game. Can we wait till release and decide for our selfs?
If you can't control your reply button, might I suggest only posting at a very anti-new OFP forum, like BIS understandably, so all you negative gamers could rally each others negativity, and let us gamers enjoy the hobby.
It's OK NOT to hit reply here.
If you read all my post from 2007 until 2009 on the Codies forum, you would have seen I was a huge fan of OFP: DR, known as OFP 2 before Bohemia stepped in with their legal team to have the name changed. I was even a huge supporter that the console guys get their mission editor, which turned out to be a huge factor why OFP: DR indeed became a flop on PS3/Xbox sales. If you remember OFP: Elite, it came with a mission editor, the first in console gaming if I remember correctly.
It wasn't until 48 hours after playing the PC version that I noticed some of the diehards (Sir Polaris and his Heroes Community) major disappointment in features that were said to be in the game but weren't. The game was so heavily marketed as a "spiritual successor", "OFP2" and "sequel" all the way up to the final months of release. So, many of us that played OFP: CWC on PC and those that loved OFP Elite on Xbox, were assuming it was going to be exactly the same style game play, but instead of the Codies being the publisher, they were now the producers.
The reason a good portion of the OFP/Arma community jumped ship to support Consolemasters was because we wanted a sequel; we wanted back our OFP: CWC/Elite experience. We felt that Bohemia forgot us and started supporting these "simmers" that started taking over our community and creating this single-player dominated gaming style, later branching out a little to support CO-OP.
But it's pointless for me to go on when you don't understand the community and assume you think I'm hating on OFP: DR for the sake of hating on them. I hate myself or being sucked into to the hype machine. I hate how Consolemasters whored out the greatest name in PC gaming to make a quick buck. I hate how they marketed the game as being able to use all of Skira, just to find out the game was released with a 4 x 4km tether. I hate the idea they kept the same poor graphics and low poly models that could be found in the console version. There is so much to mention, but I have since moved on and now supporting the Project Reality team in creating a real multiplayer experience and supporting the mod team working on Cold War Crysis 2 mod for Arma2/OA.
Quote:
And as a moderator I personally find what he posted unprofessional. Thats like me posting something negative about say... CombatAce.com. Very unprofessional, and yes... kinda pathetic.
I guess Dwarden with BIS is unprofessional. I guess Golphur, with WWIIONLINE, is unprofessional for writing on his blog of what he thought about OFP: DR. I guess Dwarden's friend, Yoshiro with TWI, is unprofessional, because he has on more than one occasion, long with John Gibson of TWI, said the game was an utter "failure" via TWI forums.
A video preview of what most console players thought of the game, and was posted in the console section of the Codemasters forum.