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#3227189 - 03/07/11 09:42 AM Re: FSX Traffic - Any good? [Re: BillyRiley]
Heretic Offline
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Registered: 10/12/06
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Originally Posted By: BillyRiley
I remember the Falcon Dance. Maybe it was that that made me like installation packages!


I did that one, too.

But you did it once successfully, you can do it every time. Live and learn.


As for the "install and go" stuff, don't get me started. Autoinstallers and "all in one" carefree packages are close to software cancer. Surely nice for absolute beginners, but at one point one should get past them and figure stuff out on your own (or at least read "Readme"s). (No offense and not aimed at you.)


Edited by Heretic (03/07/11 09:42 AM)
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#3227435 - 03/07/11 01:17 PM Re: FSX Traffic - Any good? [Re: BillyRiley]
BillyRiley Offline
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Registered: 01/28/04
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Loc: Colchester, England
none taken. Like I said - I'm a lazy gamer and freely admit that :-)

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#3228365 - 03/08/11 12:12 PM Re: FSX Traffic - Any good? [Re: BillyRiley]
Heretic Offline
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Registered: 10/12/06
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Just wanted to get that off my chest.

Anyways, happy birthday!
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#3228467 - 03/08/11 01:55 PM Re: FSX Traffic - Any good? [Re: BillyRiley]
BillyRiley Offline
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Registered: 01/28/04
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Loc: Colchester, England
Thank you

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#3228596 - 03/08/11 04:13 PM Re: FSX Traffic - Any good? [Re: Heretic]
Plainsman Offline
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Registered: 04/03/02
Posts: 2993
Originally Posted By: Heretic
WOAI's only drawbacks are the occasional few minutes needed for maintenance once updated packages are released and that the AI models are a bit hard on FPS in FSX.


That's not the only drawback. WOAI is not DX10 compatible, so it doesn't work with DX10 Preview checked, and it should be checked because 1. The graphics are better and 2. Your framerates will double, which means you can push those sliders further to the right.
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#3229106 - 03/09/11 05:48 AM Re: FSX Traffic - Any good? [Re: Plainsman]
Heretic Offline
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Originally Posted By: Plainsman
That's not the only drawback. WOAI is not DX10 compatible, so it doesn't work with DX10 Preview checked, and it should be checked because 1. The graphics are better and 2. Your framerates will double, which means you can push those sliders further to the right.


If you can live without VSync, with shimmering runways and FSX's built-in 2x anti-aliasing, why not.

I prefer DX 9 with 8x AA and vsync.
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#3229156 - 03/09/11 06:27 AM Re: FSX Traffic - Any good? [Re: BillyRiley]
BillyRiley Offline
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Registered: 01/28/04
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Loc: Colchester, England
DX10 Preview mode seems to be just that anyway...preview mode. I know the Taxi Progress lines don't show using it...and I need those to know where I'm going

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#3229535 - 03/09/11 11:09 AM Re: FSX Traffic - Any good? [Re: Heretic]
Mark Aisthorpe Offline
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Registered: 02/03/02
Posts: 2439
Loc: London UK
Originally Posted By: Heretic
Originally Posted By: Plainsman
That's not the only drawback. WOAI is not DX10 compatible, so it doesn't work with DX10 Preview checked, and it should be checked because 1. The graphics are better and 2. Your framerates will double, which means you can push those sliders further to the right.


If you can live without VSync, with shimmering runways and FSX's built-in 2x anti-aliasing, why not.

I prefer DX 9 with 8x AA and vsync.


A big seconded, DX9 FTW smile
The reason I would give for not using WOAI is not that its not DX10 compatible but that it will drag down your framerates because there old FS9 models (which incidentally is why there not DX10 compatible)
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#3229877 - 03/09/11 04:34 PM Re: FSX Traffic - Any good? [Re: BillyRiley]
Heretic Offline
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Registered: 10/12/06
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Well, I've sacrificed most moving boats and moving freeway traffic for AI and it works out very well. Can't live without those busy airports.
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