#3187231 - 01/24/11 06:07 AM
Re: Hi everyone, here's Mission 6!
[Re: godzilla1985]
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Joined: Oct 2010
Posts: 262
Kyth
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Member
Joined: Oct 2010
Posts: 262
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Wanted to ask do you think it might be possible when you finish up the Pz.III single missions to incorporate them all into one campaign? It would be great to (somewhere down the line) play these Pz.III missions in a single camapign type package. Yes, that's the plan...
"It's fascinating to think that all around us there's an invisible world we can't even see. I'm speaking, of course, of the World of the Invisible Scary Skeletons."
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#3209090 - 02/16/11 02:29 PM
Re: Hi everyone, here's Mission 7,
[Re: Kyth]
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Joined: Oct 2010
Posts: 262
Kyth
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Member
Joined: Oct 2010
Posts: 262
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Hi there!
We've come up with another one!Kyth Mission 7The enemy's retreat route rapidly becomes a 'Mud-way of Death'! Make sure it's not actually your own... Please download the mission here: http://www.4shared.com/file/rUwy9d93/KythMission07.html And, add in this line to the 'user_camp.engcfg' file: New_KY_07, txt_mc_mymission_7, 1, 0, Back_KY07.tga, txt_cit_02, 20, txt_history_tky_1, hist_map_teach, levels\levels\cm_users\New_KY_07.level;Enjoy!
"It's fascinating to think that all around us there's an invisible world we can't even see. I'm speaking, of course, of the World of the Invisible Scary Skeletons."
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#3213653 - 02/21/11 03:35 PM
Re: Hi everyone, new missions!
[Re: Kyth]
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Joined: Oct 2010
Posts: 262
Kyth
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Member
Joined: Oct 2010
Posts: 262
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Hi everyone,I've discovered a rather bad bug relating to Mission 6 ("Battle of the Flea-bitten Village"). No, they're not fleas, it's regarding the Panzergrenadiers. Those guys may not budge from their starting positions! Since one of the mission objectives is to keep them alive, this makes the mission unexpectedly easy!! I discovered this when trying out a fresh install of SF - it turns out I've fixed this bug before, then forgot all about it, it's to do with the 'apcg_places.engcfg' file, and the fix can be downloaded here: http://www.4shared.com/file/_w2YamU4/Sk250c10fix.htmlThe file 'KythMission06' has also been updated to include this fix. We don't want to make things too easy, you know.
"It's fascinating to think that all around us there's an invisible world we can't even see. I'm speaking, of course, of the World of the Invisible Scary Skeletons."
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#3214929 - 02/22/11 04:14 PM
Re: Hi everyone, new missions!
[Re: Kyth]
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Joined: Nov 2009
Posts: 22
DerMo
Junior Member
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Junior Member
Joined: Nov 2009
Posts: 22
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I don´t get it. I just can´t find the 'user_camp.engcfg' file. Searched everywhere in my Pc.
In C:\Programme\Games\Steel Fury - Kharkov 1942\data\k42\loc_rus\levels\LEVELS\camp i only can find a main_camp.engcfg and a camp_list.engcfg. That´s it. Please help
Last edited by DerMo; 02/22/11 04:14 PM.
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#3215130 - 02/22/11 06:51 PM
Re: Hi everyone, new missions!
[Re: Kyth]
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Joined: Oct 2010
Posts: 262
Kyth
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Member
Joined: Oct 2010
Posts: 262
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Hi, One of the quirks of the game is that the 2 files, 'user_camp.engcfg' and the 'user_camp_list.engcfg', only appear when you create your first mission To cut down the hassle, just rename my 2 backup files, 'user_camp_list.txt' and 'user_camp.txt', to 'user_camp_list.engcfg' and 'user_camp.engcfg'.
"It's fascinating to think that all around us there's an invisible world we can't even see. I'm speaking, of course, of the World of the Invisible Scary Skeletons."
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#3217157 - 02/24/11 03:29 PM
Re: Hi everyone, new missions!
[Re: Kyth]
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Joined: Apr 2002
Posts: 597
Xambrium
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Member
Joined: Apr 2002
Posts: 597
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I dont have a "user_camp.engcfg file" to add the text lines. Tried to create on but doesnt work.. I got rens prokorovka campaign installed but not this single missions Can someone upload his working "user_camp.engcfg file"? (btw i have the engl. Lighthouse version of SF)
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#3217158 - 02/24/11 03:30 PM
Re: Hi everyone, new missions!
[Re: Kyth]
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Joined: Apr 2002
Posts: 597
Xambrium
Member
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Member
Joined: Apr 2002
Posts: 597
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Hi, One of the quirks of the game is that the 2 files, 'user_camp.engcfg' and the 'user_camp_list.engcfg', only appear when you create your first mission To cut down the hassle, just rename my 2 backup files, 'user_camp_list.txt' and 'user_camp.txt', to 'user_camp_list.engcfg' and 'user_camp.engcfg'. Ohh doesnt read that, will try! EDIT: Now its Works!
Last edited by Xambrium; 02/24/11 03:38 PM.
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#3217180 - 02/24/11 03:44 PM
Re: Hi everyone, new missions!
[Re: Xambrium]
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Joined: Oct 2010
Posts: 262
Kyth
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Member
Joined: Oct 2010
Posts: 262
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Great! Have fun, and good luck!
"It's fascinating to think that all around us there's an invisible world we can't even see. I'm speaking, of course, of the World of the Invisible Scary Skeletons."
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#3217987 - 02/25/11 11:11 AM
Re: Hi everyone, new missions!
[Re: Kyth]
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Joined: Apr 2002
Posts: 597
Xambrium
Member
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Member
Joined: Apr 2002
Posts: 597
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Have fun, and good luck! Ohh i have, this are nice ones! I hope you make alot more for us, very professional and enjoyabel stuff! I hope are more coming, any plans for future campaigns/theatres?
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#3226814 - 03/07/11 09:23 AM
Re: Hi everyone, new missions!
[Re: Kyth]
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Joined: Oct 2010
Posts: 262
Kyth
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Member
Joined: Oct 2010
Posts: 262
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Hi, I'm having a poll about everyone's favourite mission so far. Please take the time and state your preference! http://graviteam.com/forum/index.php?topic=2967.0
"It's fascinating to think that all around us there's an invisible world we can't even see. I'm speaking, of course, of the World of the Invisible Scary Skeletons."
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#3228724 - 03/09/11 03:51 AM
Re: Hi everyone, new missions!
[Re: Kyth]
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Joined: Oct 2010
Posts: 262
Kyth
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Member
Joined: Oct 2010
Posts: 262
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We have a front-runner in this exciting race, with a grand total of one vote! Are you curious to know what it is? Head down to the link below to find out! http://graviteam.com/forum/index.php?topic=2967.0 Who knows, you might post your preference and affect the result too! Thanks, everyone,
"It's fascinating to think that all around us there's an invisible world we can't even see. I'm speaking, of course, of the World of the Invisible Scary Skeletons."
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#3232308 - 03/12/11 12:15 PM
Re: Hi everyone, here's Mission 8!
[Re: Kyth]
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Joined: Oct 2010
Posts: 262
Kyth
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Member
Joined: Oct 2010
Posts: 262
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Hello again!
Here's a tough mission for everyone!Kyth Mission 8Noisy battles break out all along the river! You are there to ensure that tactical skill and good shooting, keep the enemy well and truly clobbered. Download the mission here! http://www.4shared.com/file/nY8_P1Fs/KythMission08.html And remember, add this line to the 'user_camp.engcfg' file: New_KY_08, txt_mc_mymission_8, 1, 0, Back_KY08.tga, txt_cit_02, 20, txt_history_tky_1, hist_map_teach, levels\levels\cm_users\New_KY_08.level;A helpful hint: Set your formation to 'none' when crossing the river. Don't end up in the river!Good hunting!
"It's fascinating to think that all around us there's an invisible world we can't even see. I'm speaking, of course, of the World of the Invisible Scary Skeletons."
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#3232834 - 03/12/11 11:13 PM
Re: Hi everyone, here's Mission 8!
[Re: Xambrium]
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Joined: Oct 2010
Posts: 262
Kyth
Member
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Member
Joined: Oct 2010
Posts: 262
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Hi Xambrium,
The download link is okay for me, could have been a temporary interruption.
Please try again,
"It's fascinating to think that all around us there's an invisible world we can't even see. I'm speaking, of course, of the World of the Invisible Scary Skeletons."
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