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#3207966 - 02/14/11 05:53 PM Re: ROF Campaign Released ***** [Re: Wodin]
Vaporblast Offline
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Registered: 04/17/07
Posts: 155
Loc: Montreal, Quebec, Canada


Thanks Wodin!
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#3208043 - 02/14/11 08:09 PM Re: ROF Campaign Released [Re: PatrickAWilson]
PatrickAWilson Offline
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Registered: 01/19/07
Posts: 656
Loc: Tx
Three priorities that I can thinkof for future development:
1. Organize parameters and provide GUI access to all
2. Create flyable bomber/recon careers and allow free transfer between all career types
3. GUI improvements to layout and organization (i think that I learned something today that will help)
4. Full screen GUI (that is a learning curve for me)

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#3208269 - 02/15/11 06:17 AM Re: ROF Campaign Released [Re: PatrickAWilson]
Barkhorn1x Offline
Member

Registered: 01/17/01
Posts: 2372
Loc: Davie, FL
Originally Posted By: PatrickAWilson
Three priorities that I can thinkof for future development:
1. Organize parameters and provide GUI access to all
2. Create flyable bomber/recon careers and allow free transfer between all career types
3. GUI improvements to layout and organization (i think that I learned something today that will help)
4. Full screen GUI (that is a learning curve for me)


Pat...you are a machine! Big thanks for all that you do.
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#3208363 - 02/15/11 08:03 AM Re: ROF Campaign Released [Re: PatrickAWilson]
Wodin Offline
Member

Registered: 04/22/04
Posts: 703
Loc: Liverpool
I feel handleys and even Gothas come up way to often in missions...both really should only be met at Dusk or evening...also they are system hogs...having two flights of 4 up plus scouts hits hard.

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#3208483 - 02/15/11 10:03 AM Re: ROF Campaign Released [Re: PatrickAWilson]
Bandy Offline
Member

Registered: 07/26/10
Posts: 1206
Loc: Wishing I was in the La Cloche
Originally Posted By: PatrickAWilson
Three priorities that I can thinkof for future development:
1. Organize parameters and provide GUI access to all
2. Create flyable bomber/recon careers and allow free transfer between all career types
3. GUI improvements to layout and organization (i think that I learned something today that will help)
4. Full screen GUI (that is a learning curve for me)


Anticipate the DFW and include it with the next update? I'm grasping here...

I haven't had a chance to download and install, but wow! From what I've read you've hit the mark on almost all of our requests! Thanks very much Pat.
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#3208722 - 02/15/11 03:13 PM Re: ROF Campaign Released [Re: PatrickAWilson]
TacKLed Offline
Junior Member

Registered: 08/04/10
Posts: 18
It is not allowing me to download on WoH

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#3208771 - 02/15/11 04:34 PM Re: ROF Campaign Released [Re: Wodin]
PatrickAWilson Offline
Member

Registered: 01/19/07
Posts: 656
Loc: Tx
Originally Posted By: Wodin
I feel handleys and even Gothas come up way to often in missions...both really should only be met at Dusk or evening...also they are system hogs...having two flights of 4 up plus scouts hits hard.


If I had a historical plane set to work with I would agree 100%. However, I am limited to two two seaters and two bombers, so I try to make do with what I have. You can change it by opening AircraftInfo.RoFCampaign and changing entries back to DFW/breguet as needed. As more types come online there will be fewer unrealistic substitutions.

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#3208776 - 02/15/11 04:46 PM Re: ROF Campaign Released [Re: PatrickAWilson]
TacKLed Offline
Junior Member

Registered: 08/04/10
Posts: 18
Originally Posted By: PatrickAWilson
Originally Posted By: Wodin
I feel handleys and even Gothas come up way to often in missions...both really should only be met at Dusk or evening...also they are system hogs...having two flights of 4 up plus scouts hits hard.


If I had a historical plane set to work with I would agree 100%. However, I am limited to two two seaters and two bombers, so I try to make do with what I have. You can change it by opening AircraftInfo.RoFCampaign and changing entries back to DFW/breguet as needed. As more types come online there will be fewer unrealistic substitutions.



Is there any reason to why WoH wont allow me to download?

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#3208791 - 02/15/11 05:21 PM Re: ROF Campaign Released [Re: PatrickAWilson]
Wodin Offline
Member

Registered: 04/22/04
Posts: 703
Loc: Liverpool
^Have you registered? Also you have to wait for awhile once you have....

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#3210340 - 02/17/11 09:28 AM Re: ROF Campaign Released [Re: PatrickAWilson]
Bandy Offline
Member

Registered: 07/26/10
Posts: 1206
Loc: Wishing I was in the La Cloche
Hi Pat,

I have had "Scramble Missions" activated for a while, but still no luck. Has anyone had one? I await them eagerly!!!

Moving on, I'm sure this has been brought up before, but can enemy scramble missions be somehow implemented or would they require a proximity trigger to pull-off effectively?
What comes to mind with your flight-based generated missions is perhaps more flights with their start/end times spread out, that way offensive patrols over hostile territory would have a greater chance of surprising aircraft on the ground --either landing or just taking off. Could this work?

I don't know if this is a problem, or what it is, but there are a heck of a lot more airfields than there are squadrons currently. I know it would be a huge undertaking to assign more of them, and thus "bring them to life", so perhaps some volunteers could be enlisted to take on certain sectors. An issue of course would be that the real squadrons moved, and you cannot have the same squadron in two places at the same time --bug! Also AFAIK your campaign does not support squadron relocations, correct? Anyways, just a thought over lunch...

Cheers!
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