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#3307556 - 05/31/11 04:50 AM Re: X Plain android [Re: Doogerie]
EAF331 MadDog Offline
XBL: LanceHawkins
Senior Member

Registered: 12/07/99
Posts: 4707
Loc: Oslo, Norway
I've seen reports that the X-Plane android app does not work on all phones, because it uses a graphics set that isn't standard and which some phones does not support (like the new Samsung Wave S II), because it's not part of the official spec for graphics.


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#3312012 - 06/06/11 12:28 PM Re: X Plain android [Re: Doogerie]
Robin Lim Offline
Junior Member

Registered: 07/14/08
Posts: 8
For some reason or other the Samsung Galaxy SII is not supported. Maybe it is the Mali-400 GPU. It works great on my HTC Desire HD (Adreno 205 GPU)... not bad for US$4.99... of course if you add all the add-ons planes and scenery it is going to hit US$60. Have a mini review here: X-Plane for Android

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#3312749 - 06/07/11 09:52 AM Re: X Plain android [Re: Doogerie]
RabbitC Offline
Junior Member

Registered: 06/06/11
Posts: 59
I've got it - it's alright.
You're simming on a smartphone at the end of a day. Go in with realistic expectations.

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#3316458 - 06/11/11 10:50 AM Re: X Plain android [Re: Doogerie]
Robin Lim Offline
Junior Member

Registered: 07/14/08
Posts: 8
I got my first X-Plane add-on, the F-4 Phantom... my only complaints are:

1) The only cockpit option is the virtual cockpit (no dash);
2) Combat it mandatory unless you select the San Francisco map.

If I decide to fly the Phantom in any other map other than SF, I have to dogfight an enemy plane. It would be preferable if combat was optional even if I selected a different region. It is okay to have a dogfight option for my 0.99 cents, but I think I will stick to non-fighter planes... dogfighting on X-Plane does not feel too "sim" like.


Edited by Robin Lim (06/12/11 09:13 PM)

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