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#3363249 - 08/09/11 06:46 PM
Re: SAM Simulator
[Re: Hpasp]
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Junior Member
Registered: 08/06/11
Posts: 9
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1101 is a Polish warship, safeguarding the firing range.
1102 is a MiG-21 (Fishbed) fighter, that first fly a parallel path than turns on the SAM battery. At about 25~30km range, it launches an RS-2US (AA-1 Alkali) short range Air-to-Air missile towards us.
To safeguard the MiG, the missiles has self destruct timers, that blows up over 20km range.
Glad I have just found out about this as I thought also it was a bug, but what is the tgt 1104 that I get everytime, is that the AA missile, and if so why is the tgt number in white and why can I not lock onto it in the IADS screen, or can I only lock onto it manually?
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#3363256 - 08/09/11 06:49 PM
Re: SAM Simulator
[Re: vintorez]
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Junior Member
Registered: 06/29/11
Posts: 48
Loc: Jugoslavija
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Oh, I see Hpasp was faster with his V-M6  . Guru, could you tell a little bit about such then-planned Neva-M2? Yes, I am also interested about any info on S-250.
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#3363348 - 08/09/11 09:20 PM
Re: SAM Simulator
[Re: Hpasp]
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Member
Registered: 05/28/11
Posts: 139
Loc: Algeria
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Russian system nominations are not usually logical, and sometimes it was used to confuse the enemy. With the air defense systems, they usually simply added 25 to the numbering.
S-25 Berkut (SA-1) S-50 Dal (SA-5), cancelled S-75 Dvina/Desna/Volhov (SA-2) S-100 IADS S-125 Neva (SA-3)
S-175 Competitor to the KRUG, cancelled S-200 Angara/Vega/Dubna (SA-5) S-225 Azov (ABM-2) competitor to the A-135 ABM system, cancelled S-250 the planned successor of the Neva, cancelled
S-300P Biryusa/Volhov-M6 (SA-10) S-300PM Favorit (SA-20) S-400 Triumph (SA-21)
Thank's too much for all this info, it was a logical question in one chapter about "The names of the Military Equipments" for the "Complementary and additive information" Book! your reply will be added as it! (I promise!)  BTW I never heard about S-250 for neva Upgrade' any deep info?
Edited by Kairo (08/09/11 09:25 PM)
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Sgt/C. Kairo
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#3363384 - 08/09/11 11:10 PM
Re: SAM Simulator
[Re: Hpasp]
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Member
Registered: 05/28/11
Posts: 139
Loc: Algeria
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Just for lol! 
Edited by Kairo (08/10/11 12:53 AM)
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Sgt/C. Kairo
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#3363443 - 08/10/11 01:40 AM
Re: SAM Simulator
[Re: zacklaws]
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Member
Registered: 06/16/11
Posts: 180
Loc: Poland
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Yeah, 1104 is the RS-2US (Alkali) missile, you can lock onto it manually, just track the fighter (1102) on your A or Z screen and when you see a new contact separating from it, lock onto it and FIRE!!! Glad I have just found out about this as I thought also it was a bug, but what is the tgt 1104 that I get everytime, is that the AA missile, and if so why is the tgt number in white and why can I not lock onto it in the IADS screen, or can I only lock onto it manually?
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#3363444 - 08/10/11 01:43 AM
Re: SAM Simulator
[Re: Kairo]
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Member
Registered: 06/16/11
Posts: 180
Loc: Poland
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And he didn't believe them when they told him that radar radiation can be bad for his health... Just for lol!
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#3363488 - 08/10/11 03:50 AM
Re: SAM Simulator
[Re: vintorez]
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Member
Registered: 12/31/09
Posts: 1711
Loc: Hungary, Europe
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Oh, I see Hpasp was faster with his V-M6  . Guru, could you tell a little bit about such then-planned Neva-M2? Please stop Guruing... The S-125M2 Neva development was also scrapped during 1978. It contained mainly those advances to the operator panels, that you as an expert virtual FCO would really appreciate. Volhov style Elevation and Azimuth indicators.  The target flight parameter instruments gone below to the UK31.  Volhov style "target throw over" possibility from the acquisition radar. 
_________________________
Hpasp Free SAM Simulator, "Realistic to the Switch" http://sites.google.com/site/samsimulator1972/home
While Fighter Pilots made movies, SAM Officers made History. (U-2 over Sverdlovsk, B-52's over Hanoi, F-4 Phantoms over the Sinai, F-16's and the F-117A Stealth bomber over the Balkans.)
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#3363497 - 08/10/11 04:08 AM
Re: SAM Simulator
[Re: Vympel]
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Member
Registered: 12/31/09
Posts: 1711
Loc: Hungary, Europe
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Yes, I am also interested about any info on S-250. To improve the detection range of very low flying targets (cruise missiles), the plan was to elevate the SNR.  This concept was further improved with the S-300P mobile elevated masts (40V6). 
_________________________
Hpasp Free SAM Simulator, "Realistic to the Switch" http://sites.google.com/site/samsimulator1972/home
While Fighter Pilots made movies, SAM Officers made History. (U-2 over Sverdlovsk, B-52's over Hanoi, F-4 Phantoms over the Sinai, F-16's and the F-117A Stealth bomber over the Balkans.)
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#3363704 - 08/10/11 11:06 AM
Re: SAM Simulator
[Re: Hpasp]
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Junior Member
Registered: 01/31/11
Posts: 57
Loc: Brazil
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I still have some (idiotic) questions. g.e, i never understood very well the Plotting Table indicators.. I thought "Own Target" is the designated target to the battery. But i found a Su-22 on Hungary being considerated "Own Target", how is that possible, what's the definition of "Own Target"? Also, what's a "supervisor target" and a "rule violator target"? That info would be useful for the translation, I fear doing a "word-by-word" translation and lose the real meaning of the words... Thank You once again 
Edited by Redcoalition (08/10/11 11:06 AM)
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#3363772 - 08/10/11 12:15 PM
Re: SAM Simulator
[Re: Redcoalition]
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Member
Registered: 12/31/09
Posts: 1711
Loc: Hungary, Europe
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I still have some (idiotic) questions. g.e, i never understood very well the Plotting Table indicators.. I thought "Own Target" is the designated target to the battery. But i found a Su-22 on Hungary being considerated "Own Target", how is that possible, what's the definition of "Own Target"? Also, what's a "supervisor target" and a "rule violator target"? That info would be useful for the translation, I fear doing a "word-by-word" translation and lose the real meaning of the words... Thank You once again 0 – jamming target 1 – friendly target (our armed fighter) 2 – identified target (our unarmed fighter with IFF on) 3 – border violator (previously unannounced target, that violated our airspace. This is when the adrenalin started...) 4 – supervisor target (WarPact level target to check the air defense readiness. You need to imitate missile launches against it, and prove it later.) 5 – own target (our fighter flying to practice the air defense batteries) 6 – rule violator target (our civil or fighter plane, in a wrong place or altitude) 7 – practice target ("paper dragon", target exist only on the plotting board) 8 – enemy (wartime, shot at it with live missile) 9 – target without IFF (our unarmed fighter with IFF off)
_________________________
Hpasp Free SAM Simulator, "Realistic to the Switch" http://sites.google.com/site/samsimulator1972/home
While Fighter Pilots made movies, SAM Officers made History. (U-2 over Sverdlovsk, B-52's over Hanoi, F-4 Phantoms over the Sinai, F-16's and the F-117A Stealth bomber over the Balkans.)
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