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#3493180 - 01/12/12 09:15 AM
Re: SAM Simulator
[Re: ricnunes]
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Member
Registered: 12/31/09
Posts: 1707
Loc: Hungary, Europe
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Please don't get me wrong but waiting 20min by looking into the screen and have wait those 20 minutes until something can be done (like for example start findind, tracking or engaging targets) isn't it too much for most players to bear?? I would say that something like this would detract 99,999% of players and potential players since even if this sim is as realistic as possible in the end this is still a computer game (and therefore "compromises" must always be made). I ask that if this kind of feature are to be implemented that at least make it "optional" (selectable of not in the options menu). Again, please don't get me wrong... 25min is the time when the ready to launch missile gyroscopes are overheated, and had to put on cooling state (cannot be launched). Playability is also constantly considered, while trying to do it as realistic as possible.
Edited by Hpasp (01/12/12 09:59 AM)
_________________________
Hpasp Free SAM Simulator, "Realistic to the Switch" http://sites.google.com/site/samsimulator1972/home
While Fighter Pilots made movies, SAM Officers made History. (U-2 over Sverdlovsk, B-52's over Hanoi, F-4 Phantoms over the Sinai, F-16's and the F-117A Stealth bomber over the Balkans.)
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#3493187 - 01/12/12 09:20 AM
Re: SAM Simulator
[Re: Hpasp]
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Senior Member
Registered: 12/17/01
Posts: 3346
Loc: Portugal
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20min is the time when the ready to launch missile gyroscopes are overheated, and had to put on cooling state (cannot be launched). Playability is also constantly considered, while trying to do it as realistic as possible. Ah, oooopps! I didn't understand that this was the gyroscopes overheat time instead, sorry!  In this case ithe 20min time for the gyroscopes to overheat seems to be a great feature and a realistic one was well 
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#3493221 - 01/12/12 10:17 AM
Re: SAM Simulator
[Re: Hpasp]
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Member
Registered: 06/17/10
Posts: 108
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- Neva - K3 manual setting has no effect. The missiles beautifully pass the range boresight line and continue flying.
Strange, I tried it at Ashuluk, and it worked. Can you be more specific?
I tried it at Ustka.  The only more specific thing is that the range wasn't locked and I wanted to make a simple check by letting the missile explode before the target, and it didn't. If you have a range lock - yes, the missile explodes. Volkhov / Dvina missiles always go off at range boresight when K3 is on, no matter on target or not. If my rather poor German allowed me to understand correctly, we are missing one display feature at Neva, resulting from stopped UV-10 vertical scanning when elevation is less than 1 deg and target elevation angle should be somehow followed. When MB light is on, screen should look a bit different - angle boresight should not be fixed but move left-right, either with target locked or not. Am I right? The same should be in AS, and then boresight should fix again in ASAP. Now we are going from search to ASAP directly, but maybe some little complicator ("more reality!") for future? [/i] Never heard/read/seen anything about this feature. Neva - Technical description See the embedded youtube file. Between 3:55 and 4:05 boresight clearly moves.
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#3493264 - 01/12/12 11:23 AM
Re: SAM Simulator
[Re: vintorez]
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Member
Registered: 12/31/09
Posts: 1707
Loc: Hungary, Europe
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Neva - Technical description See the embedded youtube file. Between 3:55 and 4:05 boresight clearly moves.
That is because they went into AS.
_________________________
Hpasp Free SAM Simulator, "Realistic to the Switch" http://sites.google.com/site/samsimulator1972/home
While Fighter Pilots made movies, SAM Officers made History. (U-2 over Sverdlovsk, B-52's over Hanoi, F-4 Phantoms over the Sinai, F-16's and the F-117A Stealth bomber over the Balkans.)
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#3493281 - 01/12/12 11:54 AM
Re: SAM Simulator
[Re: piston79]
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Member
Registered: 12/27/11
Posts: 419
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I do not agree, it's all the same simulator and training should be.
120 intercept not Really Sorry Dvina can intercept a target, rather than 10 at a time.
This is not a C-400.
Play is not really just a lot of goals does not clear in what I shoot and then destroy the missile 1 minute after turning on the Simulator.
This is not just a reality!
In training there is no 120 goals.
Counter Strike is also necessary to know how and not just say, besides I do not like it at all.
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#3493287 - 01/12/12 12:02 PM
Re: SAM Simulator
[Re: Hpasp]
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Member
Registered: 12/27/11
Posts: 419
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December 26 is not realistic to play just 1 minute kill.
Sorry this is not the C-400!
120 Goals even C-400 can not.
In training do not have 120 goals and only 5 goals high.
Good simulator can not say anything, but with training you can add more than 5 goals and 15 at least.
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#3493288 - 01/12/12 12:05 PM
Re: SAM Simulator
[Re: piston79]
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Member
Registered: 12/27/11
Posts: 419
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My question then is who wrote it?
One announcement,
There were a voting ongoing at several forums, about the possible SAMSIM development paths...
1, Add ZSU-23-4V1 Shilka, with the 1986 El Dorado Canyon, and some War of Attrition scenarios. 2, Add SA-75MK Dvina with realistic Vietnam and War of Attrition scenarios. 3, Add the NASA Digital Elevation Model, to have realistic ground clutter.
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#3493289 - 01/12/12 12:07 PM
Re: SAM Simulator
[Re: Hpasp]
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Member
Registered: 12/27/11
Posts: 419
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Russian forum is, but there is no one who is interested in SAM Simulator!
Very strange all our Russian air defense system!
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#3493291 - 01/12/12 12:08 PM
Re: SAM Simulator
[Re: max2012]
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Member
Registered: 09/02/11
Posts: 868
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I do not agree, it's all the same simulator and training should be.
120 intercept not Really Sorry Dvina can intercept a target, rather than 10 at a time.
This is not a C-400.
Play is not really just a lot of goals does not clear in what I shoot and then destroy the missile 1 minute after turning on the Simulator.
This is not just a reality!
In training there is no 120 goals.
Counter Strike is also necessary to know how and not just say, besides I do not like it at all.
Training - Ashuluk and Ustka! Real battle, based on the real historic data, gathered and checked by Hpasp from many sources. On the 26.12 There were 120 B-52's - YES! NVA has SA-75 - YES! The american forces use jamming and "Shrikes" - YES! It is difficult - YES! If you can't manage, just stay away. Training, training, training.... Read, read, read! Then start fight on those scenarios. A question - do you know what is "burntrue range" (Projiga)?
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#3493292 - 01/12/12 12:12 PM
Re: SAM Simulator
[Re: Hpasp]
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Member
Registered: 12/27/11
Posts: 419
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I do not understand who is always wrong.
Errors are constantly question as I have never found it.
Simulator great I can not say anything, but with a December 26 may not play easy.
Sorry this is not the C-400.
120 B-52 missiles to destroy 10 is not real, I say at once.
Need training similar to December 26th!
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