Forums » Technology » Flight Sim Pit Builders » Generic 'pit build Active Topics You are not logged in. [Log In] [Register User]
Page 4 of 4 < 1 2 3 4
Topic Options
Rate This Topic
Hop to:
#3374403 - 08/25/11 04:39 AM Re: Generic 'pit build [Re: Valisk_61]
Valisk_61 Offline
Member

Registered: 08/28/06
Posts: 188
Loc: Widnes, UK
Hi Chappy - sorry I've not got back to you sooner, I missed your post. PM me your email address and I'll send you a copy of the plans. Thanks for the comments smile I've been working on the throttle/prop pitch/mixture box, I'll post up some pics once I've got the thing screwed together.

Gene - the seat was a bargain, I'd been keeping an eye on eBay for ages until something interesting finally came along at the right price.
_________________________
FS~Valisk
www.skiesoffire.org

"I've never seen the Icarus story as a lesson about the limitations of humans. I see it as a lesson about the limitations of wax as an adhesive." - Randall Munroe


Top
#3375092 - 08/26/11 12:02 AM Re: Generic 'pit build [Re: Valisk_61]
Chappy Offline
Junior Member

Registered: 08/25/10
Posts: 51
PM sent sir! beercheers
_________________________
I want you to see this coming

Top

#3569384 - 05/08/12 10:04 AM Re: Generic 'pit build [Re: Valisk_61]
Valisk_61 Offline
Member

Registered: 08/28/06
Posts: 188
Loc: Widnes, UK
Well... it's been a while...

I decided to stop work on the 'pit last summer. I needed to fork out for a new PC to run CLOD and there was no way I was going to spend that kind of cash to play a broken game.

Nearly a year later and things have actually gone backwards... CLOD has flatlined and is waiting for someone to turn off the ventilator... The modders are still happily hammering the final nails into IL2's online coffin...

The 'pit is just in the way now. I'm probably going to dismantle it and flat pack it just in case a new WWII game ever comes along, but it looks like it'll be a long wait. Actually, what I'd really like to do is smash the 'pit into a million pieces, have it shipped to Russia, then insert it piece-by-piece up Ilya Shevchenko's arse.

Anyway, I need the space to finish this little project.

Happy 'pit building guys, hope to be back sometime in the future. smile
_________________________
FS~Valisk
www.skiesoffire.org

"I've never seen the Icarus story as a lesson about the limitations of humans. I see it as a lesson about the limitations of wax as an adhesive." - Randall Munroe

Top
#3569393 - 05/08/12 10:14 AM Re: Generic 'pit build [Re: Valisk_61]
Valisk_61 Offline
Member

Registered: 08/28/06
Posts: 188
Loc: Widnes, UK
Hey Gene - if you're still around and still have that copy of the plans I emailed over, would you be able to host them on your site for anyone that might find them useful?

Cheers,

Val
_________________________
FS~Valisk
www.skiesoffire.org

"I've never seen the Icarus story as a lesson about the limitations of humans. I see it as a lesson about the limitations of wax as an adhesive." - Randall Munroe

Top
#3569455 - 05/08/12 12:07 PM Re: Generic 'pit build [Re: Valisk_61]
Gene Buckle Offline
Member

Registered: 01/13/04
Posts: 850
Loc: Graham, WA
http://www.diy-cockpits.org/valisk/valisk-cockpit-parts.dxf
http://www.diy-cockpits.org/valisk/valisk-cockpit-parts.ai

Note that I can't actually see any parts with the DXF file in DraftSight, so I expect something is funny with the .AI file. VCarve Pro opens the .AI file properly, but doesn't seem to be outputting a usable DXF when I do an export.

You might not want to give up on it yet Valisk. There's two new add-ons for CLOD that got reviewed here a short while ago and they appear to be pretty good. Full campaigns, career system, etc.

If anyone gets a good DXF out of that .AI file, please send it to me so I can update the download link with it.
(someone may want to create a new sticky topic where we can stick cad drawing links)

g.
_________________________
Proud owner of 80-0007
http://www.f15sim.com - The only one of its kind.
http://geneb.simpits.org - the Me-109F/X Project

Top
#3570407 - 05/10/12 06:14 AM Re: Generic 'pit build [Re: Gene Buckle]
Valisk_61 Offline
Member

Registered: 08/28/06
Posts: 188
Loc: Widnes, UK
Thanks Gene smile I've only ever tried to open the files in Cut2D - I'll see if I can get a working DXF file out of it.

To be honest, CLOD has worn me down. I don't have a shred of optimism left for it.
_________________________
FS~Valisk
www.skiesoffire.org

"I've never seen the Icarus story as a lesson about the limitations of humans. I see it as a lesson about the limitations of wax as an adhesive." - Randall Munroe

Top
#3570554 - 05/10/12 12:03 PM Re: Generic 'pit build [Re: Valisk_61]
Lupus Offline
Member

Registered: 02/05/07
Posts: 120
Loc: United States
Originally Posted By: Valisk_61
Thanks Gene smile I've only ever tried to open the files in Cut2D - I'll see if I can get a working DXF file out of it.

To be honest, CLOD has worn me down. I don't have a shred of optimism left for it.


Which is why I own CLOD but still fly IL-2 1946. Experience with Silent Hunter taught me that it takes a whole lot to build a game to surpass a long loved classic (Silent Hunter III still has a loyal following, even though 4 and 5 have been released with mediocre results).

That said, I would love a good copy of your plans as I am getting ready to build a generic pit of my own, and while I have most of the design done, I love a lot of how you structured yours and would like to see plans so I can adapt mine.
_________________________
RAF-65 is Currently Recruiting Pilots of all Skill Levels.
Visit us at www.RAF-65.com
RAF-65 is recruiting, join us and help win the war.
www.RAF-65.com

Top
Page 4 of 4 < 1 2 3 4
Topic Options
Rate This Topic
Hop to:

Moderator:  531 Ghost, RacerGT 
 

Forum Use Agreement | Privacy Statement
Copyright 1997-2013, SimHQ Inc. All Rights Reserved.